Player Matchup

Cernunnos
Cernunnos
Amelio
Cernunnos
Level 101
God Stats
2W - 0L
1,832 SR
Queue Stats
87W - 79L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
D0CT0R_STR8N9E
Ne Zha
Level 152
God Stats
3W - 3L
1,248 SR
Queue Stats
222W - 198L
1,647 Elo+
Solo
Jormungandr
Jormungandr
YoItsDippy
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 83L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
Zoots1
Kuzenbo
Level 158
God Stats
7W - 7L
1,443 SR
Queue Stats
895W - 908L
1,505 Elo+
Solo
Cupid
Cupid
skillethero23
Cupid
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,434 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,524 Elo+

VS

Team Averages
Level 130
1,512 SR
1,522 Elo+
Eset
Eset
Eshueleggua2679
Eset
Level 88
God Stats
5W - 2L
1,924 SR
Queue Stats
279W - 313L
1,519 Elo+
Solo
Neith
Neith
Homeless215
Neith
Level 168
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
PshhhhUnreal
Sol
Level 148
God Stats
2W - 8L
1,283 SR
Queue Stats
343W - 366L
1,509 Elo+
Solo
Xing Tian
Xing Tian
e-sigmiz
Xing Tian
Level 106
God Stats
5W - 9L
1,381 SR
Queue Stats
389W - 397L
1,541 Elo+
Solo
Lancelot
Lancelot
jLuckyyy
Lancelot
Level 141
God Stats
1W - 1L
1,665 SR
Queue Stats
231W - 223L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amelio
Cernunnos
16
4 / 4 / 17
9,991
908
9,100
10,370
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
7 / 2 / 14
9,810
892
12,510
10,169
5,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
YoItsDippy
Jormungandr
18
10 / 1 / 14
10,733
976
14,174
12,816
14,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Zoots1
Kuzenbo
14
3 / 3 / 18
9,609
874
6,702
12,826
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 5 / 10
9,094
827
8,325
9,418
3,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 9
8,274
752
9,958
11,392
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 5
8,157
742
7,830
11,456
3,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 4 / 6
8,212
747
10,395
10,404
3,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xing Tian
e-sigmiz
Xing Tian
15
4 / 4 / 4
8,337
758
6,517
12,423
10,252
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
jLuckyyy
Lancelot
15
4 / 7 / 6
9,032
821
6,266
11,728
4,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
44
28
Kills
14
15
Deaths
28
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Amelio
Cernunnos
4
4
17
3.13
W
7
2
14
7
L
2
7
9
0.93
L
3
6
5
0.92
L
1
4
6
1
W
Jormungandr
YoItsDippy
Jormungandr
10
1
14
17
W
Kuzenbo
Zoots1
Kuzenbo
3
3
18
4
L
Xing Tian
e-sigmiz
Xing Tian
4
4
4
1.5
L
Lancelot
jLuckyyy
Lancelot
4
7
6
1
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,811
Damage
40,966
55,599
Taken
57,403
44,795
Mitigated
25,826
20,998
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Amelio
Cernunnos
9,100
3,608
725
2,113
10,370
3,982
1,021
4,427
5,803
0
22,324
W
12,510
1,066
0
2,524
10,169
5,126
1,148
4,354
5,733
0
27,950
L
9,958
453
478
2,604
11,392
4,153
0
4,017
7,290
18,223
35
L
7,830
2,234
42
2,272
11,456
3,771
0
3,800
7,448
0
16,842
L
10,395
3,072
72
3,440
10,404
3,406
0
3,998
6,193
36,952
0
W
Jormungandr
YoItsDippy
Jormungandr
14,174
1,472
1,789
5,272
12,816
14,939
762
6,650
5,850
29,380
0
W
Kuzenbo
Zoots1
Kuzenbo
6,702
1,795
165
2,862
12,826
17,405
446
5,713
6,819
9,310
177
L
Xing Tian
e-sigmiz
Xing Tian
6,517
212
0
900
12,423
10,252
0
4,535
7,455
10,071
315
L
Lancelot
jLuckyyy
Lancelot
6,266
839
854
1,093
11,728
4,244
0
3,235
8,318
0
12,818
W
8,325
3,769
2,677
2,871
9,418
3,343
3,611
4,508
4,674
0
14,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,237
Gold Earned
42,012
120
Minions Killed
119
0
Camps Cleared
0
979,903
Distance Traveled
864,208
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,991
908
32
3
0
176,133
0
W
Ne Zha
9,810
892
27
2
0
198,760
0
L
Eset
8,274
752
23
2
0
161,603
0
L
Neith
8,157
742
18
2
0
180,711
0
L
Sol
8,212
747
52
5
0
175,070
0
W
Jormungandr
10,733
976
33
3
0
218,821
0
W
Kuzenbo
9,609
874
3
0
0
201,460
0
L
Xing Tian
8,337
758
13
1
0
187,108
0
L
Lancelot
9,032
821
13
1
0
159,716
0
W
Cupid
9,094
827
25
2
0
184,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role