Player Matchup

Arachne
Arachne
Amhranna
Arachne
Level 128
God Stats
24W - 32L
1,285 SR
Queue Stats
1,698W - 1,734L
1,474 Elo+
Solo
Danzaburou
Danzaburou
DestroAlpha
Danzaburou
Level 123
God Stats
0W - 1L
1,446 SR
Queue Stats
38W - 40L
1,530 Elo+
Solo
Guan Yu
Guan Yu
EbonRyno
Guan Yu
Level 103
God Stats
2W - 1L
1,734 SR
Queue Stats
118W - 93L
1,525 Elo+
Party 1
Hera
Hera
Lumpleton
Hera
Level 146
God Stats
2W - 3L
1,411 SR
Queue Stats
179W - 154L
1,546 Elo+
Party 1
Kali
Kali
OneHighPuppy
Kali
Level 87
God Stats
0W - 2L
1,292 SR
Queue Stats
345W - 329L
1,545 Elo+
Solo
Team Averages
Level 117
1,434 SR
1,524 Elo+

VS

Team Averages
Level 124
1,483 SR
1,492 Elo+
Artemis
Artemis
 
Artemis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
NorthernDoge
Odin
Level 148
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 10L
1,571 Elo+
Party 2
Baba Yaga
Baba Yaga
Sandler97
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
Sphereted-Away
Jormungandr
Level 98
God Stats
11W - 5L
1,525 SR
Queue Stats
542W - 545L
1,501 Elo+
Solo
Chang'e
Chang'e
banannanah
Chang'e
Level 107
God Stats
11W - 7L
1,581 SR
Queue Stats
1,206W - 1,238L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amhranna
Arachne
17
2 / 5 / 5
9,490
633
14,160
18,748
24,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
DestroAlpha
Danzaburou
5
0 / 0 / 0
6,862
457
0
0
0
Guan Yu
EbonRyno
Guan Yu
17
2 / 7 / 4
9,964
664
10,892
27,331
23,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
20
6 / 3 / 4
12,678
845
34,635
14,223
6,607
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 7 / 3
8,662
577
7,239
11,559
4,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
11 / 2 / 10
12,599
840
22,481
17,203
8,610
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 2 / 16
12,595
840
7,088
26,089
26,450
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Sandler97
Baba Yaga
19
3 / 1 / 19
11,402
760
16,322
10,191
5,004
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Sphereted-Away
Jormungandr
15
1 / 4 / 6
9,779
652
10,975
21,478
18,568
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
banannanah
Chang'e
19
4 / 2 / 15
11,686
779
9,173
19,312
8,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
11
Kills
22
22
Deaths
11
16
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
11
2
10
8
L
Arachne
Amhranna
Arachne
2
5
5
0.9
L
Danzaburou
DestroAlpha
Danzaburou
0
0
0
0
L
Guan Yu
EbonRyno
Guan Yu
2
7
4
0.57
L
Hera
6
3
4
2.67
W
3
2
16
5.5
L
1
7
3
0.36
W
Baba Yaga
Sandler97
Baba Yaga
3
1
19
12.5
W
Jormungandr
Sphereted-Away
Jormungandr
1
4
6
1
W
Chang'e
banannanah
Chang'e
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,926
Damage
66,039
71,861
Taken
94,273
59,535
Mitigated
67,415
26,412
Healing
54,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,481
12,274
0
5,086
17,203
8,610
6,241
8,002
8,946
0
61,909
L
Arachne
Amhranna
Arachne
14,160
9,919
991
3,754
18,748
24,885
0
10,476
7,877
2,129
18,668
L
Danzaburou
DestroAlpha
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
EbonRyno
Guan Yu
10,892
588
8,865
10,472
27,331
23,176
0
13,679
13,413
0
19,488
L
Hera
34,635
5,031
882
1,111
14,223
6,607
0
7,458
6,396
82,159
0
W
7,088
1,294
526
7,548
26,089
26,450
26
7,810
17,861
2,896
20,610
L
7,239
2,107
0
337
11,559
4,867
0
4,323
7,175
0
16,498
W
Baba Yaga
Sandler97
Baba Yaga
16,322
2,347
1,478
2,893
10,191
5,004
485
4,617
5,470
52,984
2,490
W
Jormungandr
Sphereted-Away
Jormungandr
10,975
1,831
435
4,919
21,478
18,568
0
6,862
14,004
28,188
1,087
W
Chang'e
banannanah
Chang'e
9,173
1,508
19,281
12,388
19,312
8,783
1,069
8,627
10,398
37,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,656
Gold Earned
58,061
153
Minions Killed
262
0
Camps Cleared
0
1,068,508
Distance Traveled
1,334,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,599
840
72
5
0
237,672
0
L
Arachne
9,490
633
20
1
0
269,533
0
L
Danzaburou
6,862
457
0
0
0
0
0
L
Guan Yu
9,964
664
13
1
0
312,849
0
L
Hera
12,678
845
115
8
0
289,073
0
W
Odin
12,595
840
29
2
0
265,374
0
L
Kali
8,662
577
5
0
0
197,053
0
W
Baba Yaga
11,402
760
68
5
0
279,995
0
W
Jormungandr
9,779
652
38
3
0
262,448
0
W
Chang'e
11,686
779
55
4
0
289,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role