Player Matchup

Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
LoNgBall338
Arachne
Level 67
God Stats
10W - 10L
1,464 SR
Queue Stats
141W - 159L
1,418 Elo+
Solo
Izanami
Izanami
SCARLETnGREY54
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,352 Elo+
Party 1
Hercules
Hercules
mikebic92
Hercules
Level 63
God Stats
1W - 0L
1,580 SR
Queue Stats
70W - 91L
1,388 Elo+
Party 1
Aphrodite
Aphrodite
shorterboy_jr
Aphrodite
Level 108
God Stats
58W - 48L
1,508 SR
Queue Stats
427W - 400L
1,488 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,429 Elo+

VS

Team Averages
Level 94
1,477 SR
1,427 Elo+
Athena
Athena
AthenaLopez4198
Athena
Level 103
God Stats
9W - 5L
1,587 SR
Queue Stats
29W - 31L
1,461 Elo+
Solo
Anubis
Anubis
Im01dGr3g330
Anubis
Level 145
God Stats
12W - 19L
1,426 SR
Queue Stats
447W - 477L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
Phoenix_bl3ck
Ao Kuang
Level 34
God Stats
72W - 56L
1,314 SR
Queue Stats
116W - 132L
1,327 Elo+
Solo
Danzaburou
Danzaburou
Type2Cholera
Danzaburou
Level 66
God Stats
4W - 4L
1,589 SR
Queue Stats
120W - 129L
1,475 Elo+
Solo
Cthulhu
Cthulhu
mr_octavius
Cthulhu
Level 120
God Stats
104W - 93L
1,469 SR
Queue Stats
553W - 571L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 2
5,645
513
4,121
9,736
6,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
LoNgBall338
Arachne
12
4 / 2 / 2
6,645
604
4,309
9,138
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
4 / 1 / 0
6,528
593
3,951
4,831
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
mikebic92
Hercules
10
0 / 0 / 0
5,937
540
1,109
5,281
2,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
shorterboy_jr
Aphrodite
10
4 / 0 / 5
6,640
604
6,154
5,099
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,177
562
3,503
8,201
5,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
9
0 / 6 / 1
5,121
466
5,170
7,574
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
Phoenix_bl3ck
Ao Kuang
10
2 / 3 / 2
5,612
510
2,895
7,761
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Type2Cholera
Danzaburou
9
1 / 3 / 0
5,455
496
3,832
6,289
1,798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mr_octavius
Cthulhu
5
0 / 0 / 0
4,539
413
1,376
2,273
893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
4
4
Deaths
12
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
2
1
L
1
0
3
2.5
L
Anubis
0
6
1
0.08
W
Arachne
LoNgBall338
Arachne
4
2
2
2.5
L
Ao Kuang
Phoenix_bl3ck
Ao Kuang
2
3
2
1
W
4
1
0
4
L
Danzaburou
Type2Cholera
Danzaburou
1
3
0
0.33
W
Hercules
mikebic92
Hercules
0
0
0
0
L
Cthulhu
mr_octavius
Cthulhu
0
0
0
0
W
Aphrodite
shorterboy_jr
Aphrodite
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
16,776
34,085
Taken
32,098
13,528
Mitigated
13,386
12,341
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,121
1,375
0
2,632
9,736
6,008
84
3,447
6,289
18,287
1,425
L
3,503
1,037
0
585
8,201
5,615
0
2,069
5,975
25,719
955
L
Anubis
5,170
0
0
1,244
7,574
2,781
0
3,249
3,850
30,225
0
W
Arachne
LoNgBall338
Arachne
4,309
3,486
0
2,656
9,138
2,879
0
3,888
5,250
0
45,897
L
Ao Kuang
Phoenix_bl3ck
Ao Kuang
2,895
892
0
1,266
7,761
2,299
0
1,072
6,609
29,600
0
W
3,951
2,321
0
1,515
4,831
1,357
1,057
1,585
3,246
0
43,011
L
Danzaburou
Type2Cholera
Danzaburou
3,832
983
0
2,130
6,289
1,798
0
2,247
4,000
0
35,601
W
Hercules
mikebic92
Hercules
1,109
148
0
1,805
5,281
2,034
344
768
4,513
0
30,377
L
Cthulhu
mr_octavius
Cthulhu
1,376
252
801
888
2,273
893
0
853
1,420
11,139
0
W
Aphrodite
shorterboy_jr
Aphrodite
6,154
794
564
3,169
5,099
1,250
0
3,192
1,907
22,770
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
26,904
287
Minions Killed
255
0
Camps Cleared
0
1,070,040
Distance Traveled
992,129
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,645
513
26
2
0
219,911
2
L
Athena
6,177
562
61
6
0
265,781
2
L
Anubis
5,121
466
55
5
0
194,824
1
W
Arachne
6,645
604
77
7
0
245,213
0
L
Ao Kuang
5,612
510
48
4
0
238,708
0
W
Izanami
6,528
593
92
8
0
197,571
0
L
Danzaburou
5,455
496
78
7
0
211,679
0
W
Hercules
5,937
540
54
5
0
180,311
1
L
Cthulhu
4,539
413
13
1
0
81,137
0
W
Aphrodite
6,640
604
38
3
0
227,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role