Player Matchup

Fafnir
Fafnir
BaseballHercules
Fafnir
Level 129
God Stats
2W - 0L
1,459 SR
Queue Stats
50W - 31L
1,634 Elo+
Party 2
Charybdis
Charybdis
OverlordElveg
Charybdis
Level 124
God Stats
7W - 2L
2,030 SR
Queue Stats
55W - 37L
1,639 Elo+
Party 2
Ne Zha
Ne Zha
QueueTTT
Ne Zha
Level 126
God Stats
16W - 7L
1,686 SR
Queue Stats
166W - 161L
1,560 Elo+
Solo
Freya
Freya
brayanC289
Freya
Level 108
God Stats
6W - 0L
1,913 SR
Queue Stats
341W - 308L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
mrWangerin
Zhong Kui
Level 124
God Stats
3W - 3L
1,514 SR
Queue Stats
92W - 94L
1,519 Elo+
Solo
Team Averages
Level 122
1,720 SR
1,567 Elo+

VS

Team Averages
Level 96
1,579 SR
1,543 Elo+
Zhong Kui
Zhong Kui
Anxiety4
Zhong Kui
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 143L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Nonouryoku
Cthulhu
Level 90
God Stats
21W - 13L
1,788 SR
Queue Stats
389W - 345L
1,547 Elo+
Solo
Ishtar
Ishtar
ReandoroSenpai
Ishtar
Level 129
God Stats
0W - 1L
1,309 SR
Queue Stats
37W - 37L
1,530 Elo+
Party 1
Medusa
Medusa
SaijoSunFlower
Medusa
Level 68
God Stats
10W - 3L
1,797 SR
Queue Stats
253W - 251L
1,568 Elo+
Solo
Bacchus
Bacchus
TM4Cyber
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,975
634
2,625
4,836
4,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
OverlordElveg
Charybdis
12
1 / 0 / 1
6,951
632
6,416
6,046
2,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ne Zha
QueueTTT
Ne Zha
11
3 / 2 / 1
6,240
567
4,042
9,146
3,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
12
0 / 1 / 0
6,735
612
4,282
7,023
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Zhong Kui
mrWangerin
Zhong Kui
12
2 / 1 / 2
7,383
671
3,997
5,554
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Anxiety4
Zhong Kui
8
1 / 5 / 0
5,072
461
3,134
9,710
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nonouryoku
Cthulhu
12
1 / 0 / 0
6,166
561
6,362
8,333
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 0
6,006
546
3,219
7,419
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 1
6,427
584
4,548
6,584
2,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
TM4Cyber
Bacchus
5
0 / 0 / 0
4,380
398
701
2,839
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
4
4
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Anxiety4
Zhong Kui
1
5
0
0.2
W
1
0
3
2.5
L
Cthulhu
Nonouryoku
Cthulhu
1
0
0
1
W
Charybdis
OverlordElveg
Charybdis
1
0
1
1.5
W
Ne Zha
QueueTTT
Ne Zha
3
2
1
1.75
L
0
1
0
0
L
2
1
1
2.5
L
Bacchus
TM4Cyber
Bacchus
0
0
0
0
W
Freya
0
1
0
0
W
Zhong Kui
mrWangerin
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,362
Damage
17,964
32,605
Taken
34,885
16,417
Mitigated
16,656
14,755
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Anxiety4
Zhong Kui
3,134
283
0
3,303
9,710
4,625
0
1,413
8,257
27,287
0
W
2,625
718
0
2,089
4,836
4,373
0
893
3,901
15,926
1,020
L
Cthulhu
Nonouryoku
Cthulhu
6,362
639
0
2,294
8,333
5,720
0
3,544
4,270
34,122
0
W
Charybdis
OverlordElveg
Charybdis
6,416
4,034
0
2,588
6,046
2,061
0
779
5,267
0
61,711
W
Ne Zha
QueueTTT
Ne Zha
4,042
1,370
0
4,348
9,146
3,704
0
2,496
6,556
0
39,481
L
3,219
2,251
0
3,216
7,419
2,253
0
570
6,849
0
50,123
L
4,548
1,081
0
1,485
6,584
2,081
0
3,557
3,027
0
46,191
L
Bacchus
TM4Cyber
Bacchus
701
119
89
1,318
2,839
1,977
0
595
2,244
3,795
0
W
Freya
4,282
1,038
0
2,564
7,023
1,998
270
4,443
1,754
38,534
3,008
W
Zhong Kui
mrWangerin
Zhong Kui
3,997
1,329
0
3,166
5,554
4,281
415
624
4,930
47,493
11,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,284
Gold Earned
28,051
421
Minions Killed
302
0
Camps Cleared
0
1,165,348
Distance Traveled
958,765
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,072
461
53
5
0
192,473
0
W
Fafnir
6,975
634
23
2
0
259,099
2
L
Cthulhu
6,166
561
59
5
0
202,244
2
W
Charybdis
6,951
632
119
11
0
230,196
4
W
Ne Zha
6,240
567
70
6
0
272,673
3
L
Ishtar
6,006
546
102
9
0
218,701
0
L
Medusa
6,427
584
81
7
0
253,779
4
L
Bacchus
4,380
398
7
1
0
91,568
0
W
Freya
6,735
612
84
8
0
176,049
0
W
Zhong Kui
7,383
671
125
11
0
227,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role