Player Matchup

Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Lucariofan
The Morrigan
Level 156
God Stats
0W - 2L
1,262 SR
Queue Stats
11W - 13L
1,458 Elo+
Party 1
Osiris
Osiris
Mudman2
Osiris
Level 127
God Stats
6W - 7L
1,642 SR
Queue Stats
700W - 714L
1,466 Elo+
Solo
Charybdis
Charybdis
Saturns7thSon
Charybdis
Level 156
God Stats
11W - 21L
1,350 SR
Queue Stats
504W - 516L
1,507 Elo+
Solo
Ymir
Ymir
VaxeyTheDraggy
Ymir
Level 156
God Stats
0W - 1L
1,638 SR
Queue Stats
31W - 26L
1,550 Elo+
Party 1
Team Averages
Level 150
1,478 SR
1,496 Elo+

VS

Team Averages
Level 84
1,524 SR
1,477 Elo+
Merlin
Merlin
BlueSeppuku
Merlin
Level 62
God Stats
1W - 2L
1,338 SR
Queue Stats
71W - 69L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LeMaitreCavi
Morgan Le Fay
Level 61
God Stats
3W - 0L
1,926 SR
Queue Stats
99W - 90L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LeMaitreDenis
Ah Muzen Cab
Level 108
God Stats
6W - 3L
1,536 SR
Queue Stats
127W - 111L
1,485 Elo+
Party 2
Chiron
Chiron
MALamb9102
Chiron
Level 48
God Stats
4W - 3L
1,500 SR
Queue Stats
265W - 269L
1,472 Elo+
Solo
Bellona
Bellona
xCptBanana
Bellona
Level 141
God Stats
1W - 4L
1,321 SR
Queue Stats
303W - 249L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 3 / 4
9,176
918
11,661
13,922
17,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Lucariofan
The Morrigan
12
1 / 7 / 3
7,070
707
3,181
10,252
5,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
Mudman2
Osiris
13
2 / 7 / 7
8,670
867
6,979
11,718
6,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Saturns7thSon
Charybdis
14
1 / 4 / 3
7,652
765
5,013
8,873
3,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 4 / 5
8,000
800
7,779
14,363
13,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 3 / 12
8,647
865
7,391
6,989
2,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
LeMaitreCavi
Morgan Le Fay
15
3 / 1 / 15
8,316
832
14,169
5,904
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
LeMaitreDenis
Ah Muzen Cab
12
1 / 3 / 11
7,340
734
8,495
7,789
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
MALamb9102
Chiron
16
8 / 2 / 12
8,968
897
11,663
9,168
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
xCptBanana
Bellona
16
9 / 2 / 12
9,195
920
11,011
13,925
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
11
Kills
25
25
Deaths
11
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
3
4
2.33
W
Merlin
4
3
12
3.33
W
Morgan Le Fay
LeMaitreCavi
Morgan Le Fay
3
1
15
10.5
W
Ah Muzen Cab
LeMaitreDenis
Ah Muzen Cab
1
3
11
2.17
L
The Morrigan
Lucariofan
The Morrigan
1
7
3
0.36
W
Chiron
MALamb9102
Chiron
8
2
12
7
L
Osiris
Mudman2
Osiris
2
7
7
0.79
L
Charybdis
Saturns7thSon
Charybdis
1
4
3
0.63
L
2
4
5
1.13
W
Bellona
xCptBanana
Bellona
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,613
Damage
52,729
59,128
Taken
43,775
46,896
Mitigated
24,143
12,922
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,661
549
1,511
4,581
13,922
17,348
0
4,695
9,068
0
31,451
W
Merlin
7,391
764
1,367
1,658
6,989
2,611
175
1,477
5,512
16,754
79
W
Morgan Le Fay
LeMaitreCavi
Morgan Le Fay
14,169
1,607
1,513
1,240
5,904
2,650
72
1,476
4,428
33,837
0
W
Ah Muzen Cab
LeMaitreDenis
Ah Muzen Cab
8,495
2,744
437
955
7,789
3,384
48
2,539
5,250
0
20,033
L
The Morrigan
Lucariofan
The Morrigan
3,181
488
202
1,316
10,252
5,333
0
3,468
6,697
6,823
0
W
Chiron
MALamb9102
Chiron
11,663
3,296
2,002
2,872
9,168
3,988
0
2,606
6,562
0
21,311
L
Osiris
Mudman2
Osiris
6,979
1,423
232
208
11,718
6,745
0
3,920
7,495
0
13,092
L
Charybdis
Saturns7thSon
Charybdis
5,013
1,547
866
1,977
8,873
3,498
57
3,193
5,529
0
18,397
L
7,779
825
350
1,679
14,363
13,972
0
6,334
7,914
11,828
175
W
Bellona
xCptBanana
Bellona
11,011
1,060
855
4,582
13,925
11,510
44
2,742
11,183
308
16,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,568
Gold Earned
42,466
115
Minions Killed
121
0
Camps Cleared
0
868,379
Distance Traveled
877,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,176
918
42
4
0
184,087
0
W
Merlin
8,647
865
25
3
0
164,661
0
W
Morgan Le Fay
8,316
832
32
3
0
195,602
0
W
Ah Muzen Cab
7,340
734
27
3
0
143,810
0
L
The Morrigan
7,070
707
17
2
0
167,097
0
W
Chiron
8,968
897
26
3
0
188,041
0
L
Osiris
8,670
867
10
1
0
163,403
0
L
Charybdis
7,652
765
33
3
0
175,808
0
L
Ymir
8,000
800
13
1
0
177,984
0
W
Bellona
9,195
920
11
1
0
185,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role