Player Matchup

Susano
Susano
CyberdelicAsh
Susano
Level 125
God Stats
1W - 0L
1,881 SR
Queue Stats
15W - 21L
1,399 Elo+
Party 2
Heimdallr
Heimdallr
SniffinTim
Heimdallr
Level 62
God Stats
2W - 1L
1,581 SR
Queue Stats
13W - 21L
1,358 Elo+
Party 2
Athena
Athena
lenlan
Athena
Level 64
God Stats
1W - 1L
1,272 SR
Queue Stats
12W - 20L
1,319 Elo+
Party 2
Sun Wukong
Sun Wukong
pinhopc
Sun Wukong
Level 141
God Stats
76W - 63L
1,516 SR
Queue Stats
335W - 327L
1,417 Elo+
Solo
Nu Wa
Nu Wa
xLoveableDemonx
Nu Wa
Level 87
God Stats
9W - 3L
1,662 SR
Queue Stats
24W - 32L
1,422 Elo+
Party 2
Team Averages
Level 96
1,582 SR
1,383 Elo+

VS

Team Averages
Level 106
1,589 SR
1,427 Elo+
Zhong Kui
Zhong Kui
MANA x 819
Zhong Kui
Level 104
God Stats
18W - 10L
1,632 SR
Queue Stats
538W - 566L
1,463 Elo+
Solo
Anhur
Anhur
ParadoxValuez
Anhur
Level 86
God Stats
3W - 2L
1,701 SR
Queue Stats
318W - 341L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
StrayGoldnJakal
Baron Samedi
Level 153
God Stats
9W - 9L
1,733 SR
Queue Stats
146W - 148L
1,512 Elo+
Solo
Cthulhu
Cthulhu
monsterzilla410
Cthulhu
Level 96
God Stats
15W - 16L
1,357 SR
Queue Stats
579W - 604L
1,380 Elo+
Party 1
Cu Chulainn
Cu Chulainn
uFoMO777
Cu Chulainn
Level 89
God Stats
0W - 4L
1,523 SR
Queue Stats
78W - 86L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 2
7,577
541
5,182
8,702
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
SniffinTim
Heimdallr
11
0 / 0 / 4
6,241
446
4,697
7,953
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
lenlan
Athena
10
1 / 1 / 3
6,594
471
2,621
9,472
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
pinhopc
Sun Wukong
14
2 / 0 / 5
7,807
558
8,070
15,892
10,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

13
4 / 0 / 2
7,480
534
8,464
3,801
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MANA x 819
Zhong Kui
11
0 / 5 / 0
6,872
491
12,691
14,387
8,800
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,041
432
5,535
7,455
2,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
StrayGoldnJakal
Baron Samedi
12
0 / 1 / 0
6,889
492
2,596
7,437
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,572
398
3,135
8,695
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
uFoMO777
Cu Chulainn
11
1 / 3 / 0
6,162
440
2,748
11,576
7,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
1
2
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Zhong Kui
MANA x 819
Zhong Kui
0
5
0
0
L
0
2
1
0.25
W
Heimdallr
SniffinTim
Heimdallr
0
0
4
2
L
Baron Samedi
StrayGoldnJakal
Baron Samedi
0
1
0
0
W
Athena
lenlan
Athena
1
1
3
2.5
L
0
3
0
0
W
Sun Wukong
pinhopc
Sun Wukong
2
0
5
4.5
L
Cu Chulainn
uFoMO777
Cu Chulainn
1
3
0
0.33
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,034
Damage
26,705
45,820
Taken
49,550
23,252
Mitigated
26,255
16,250
Healing
16,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,182
1,588
0
4,052
8,702
2,879
0
1,082
7,616
0
45,227
L
Zhong Kui
MANA x 819
Zhong Kui
12,691
2,351
0
6,894
14,387
8,800
0
2,876
11,511
57,055
2,566
L
5,535
3,164
0
2,935
7,455
2,129
605
1,932
5,523
0
33,838
W
Heimdallr
SniffinTim
Heimdallr
4,697
1,455
0
2,836
7,953
2,377
720
1,425
6,138
0
39,472
L
Baron Samedi
StrayGoldnJakal
Baron Samedi
2,596
60
0
1,826
7,437
2,438
0
3,754
3,683
52,122
1,451
W
Athena
lenlan
Athena
2,621
360
0
2,788
9,472
6,744
327
1,463
7,697
14,931
2,702
L
3,135
0
0
94
8,695
5,554
0
726
7,969
24,518
1,321
W
Sun Wukong
pinhopc
Sun Wukong
8,070
1,466
0
5,925
15,892
10,199
0
9,779
6,113
0
51,635
L
Cu Chulainn
uFoMO777
Cu Chulainn
2,748
649
0
4,411
11,576
7,334
0
1,769
9,807
0
52,643
W
8,464
3,036
0
649
3,801
1,053
0
3,279
522
42,035
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,699
Gold Earned
31,536
313
Minions Killed
389
0
Camps Cleared
0
1,412,523
Distance Traveled
1,276,931
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,577
541
71
5
0
323,080
2
L
Zhong Kui
6,872
491
99
7
0
217,153
0
L
Anhur
6,041
432
63
5
0
259,104
4
W
Heimdallr
6,241
446
55
4
0
257,862
0
L
Baron Samedi
6,889
492
117
8
0
212,420
0
W
Athena
6,594
471
31
2
0
317,606
2
L
Cthulhu
5,572
398
34
2
0
311,116
4
W
Sun Wukong
7,807
558
86
6
0
252,705
2
L
Cu Chulainn
6,162
440
76
5
0
277,138
0
W
Nu Wa
7,480
534
70
5
0
261,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role