Player Matchup

Cu Chulainn
Cu Chulainn
SH3P
Cu Chulainn
Level 155
God Stats
3W - 3L
1,540 SR
Queue Stats
58W - 58L
1,436 Elo+
Solo
Lancelot
Lancelot
Tute1997
Lancelot
Level 109
God Stats
15W - 20L
1,548 SR
Queue Stats
68W - 58L
1,509 Elo+
Solo
Charon
Charon
VerrucktLupo
Charon
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
250W - 193L
1,509 Elo+
Party 2
Neith
Neith
dąğmąrą
Neith
Level 120
God Stats
1W - 0L
1,595 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
kcham
Ah Puch
Level 107
God Stats
4W - 6L
1,372 SR
Queue Stats
475W - 432L
1,489 Elo+
Party 2
Team Averages
Level 123
1,511 SR
1,489 Elo+

VS

Team Averages
Level 92
1,537 SR
1,443 Elo+
Neith
Neith
AsterBro
Neith
Level 89
God Stats
1W - 2L
1,763 SR
Queue Stats
36W - 36L
1,442 Elo+
Party 1
Thor
Thor
Dmoney69465
Thor
Level 88
God Stats
1W - 2L
1,514 SR
Queue Stats
220W - 221L
1,479 Elo+
Solo
Ix Chel
Ix Chel
LtFlud
Ix Chel
Level 81
God Stats
19W - 15L
1,573 SR
Queue Stats
58W - 58L
1,445 Elo+
Party 1
King Arthur
King Arthur
OneSoggySock
King Arthur
Level 102
God Stats
0W - 2L
1,406 SR
Queue Stats
102W - 109L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
Wulfmaul
Xing Tian
Level 100
God Stats
17W - 16L
1,426 SR
Queue Stats
40W - 47L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SH3P
Cu Chulainn
12
2 / 0 / 0
7,034
703
4,711
8,625
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Tute1997
Lancelot
12
5 / 0 / 0
6,146
615
3,462
5,541
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
9
1 / 0 / 3
5,661
566
3,720
8,781
5,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 0 / 1
4,951
495
2,916
2,299
623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
kcham
Ah Puch
9
0 / 1 / 3
5,398
540
3,567
4,341
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AsterBro
Neith
9
0 / 1 / 0
5,167
517
2,557
4,355
1,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 2 / 0
5,034
503
3,188
7,647
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
LtFlud
Ix Chel
10
0 / 3 / 1
5,299
530
4,632
6,539
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
OneSoggySock
King Arthur
8
0 / 2 / 0
4,599
460
2,245
8,692
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
Wulfmaul
Xing Tian
8
0 / 1 / 0
4,945
495
853
5,626
3,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
1
1
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
AsterBro
Neith
0
1
0
0
L
1
2
0
0.5
L
Ix Chel
LtFlud
Ix Chel
0
3
1
0.17
L
King Arthur
OneSoggySock
King Arthur
0
2
0
0
W
Cu Chulainn
SH3P
Cu Chulainn
2
0
0
2
W
Lancelot
Tute1997
Lancelot
5
0
0
5
W
Charon
1
0
3
2.5
L
Xing Tian
Wulfmaul
Xing Tian
0
1
0
0
W
1
0
1
1.5
W
Ah Puch
kcham
Ah Puch
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,376
Damage
13,475
29,587
Taken
32,859
13,702
Mitigated
13,921
9,361
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AsterBro
Neith
2,557
707
0
1,649
4,355
1,337
0
768
3,587
0
35,510
L
3,188
703
0
2,944
7,647
2,149
0
907
6,740
0
31,232
L
Ix Chel
LtFlud
Ix Chel
4,632
491
280
1,211
6,539
2,270
0
3,507
3,032
33,496
0
L
King Arthur
OneSoggySock
King Arthur
2,245
156
0
454
8,692
4,832
0
0
8,692
0
26,089
W
Cu Chulainn
SH3P
Cu Chulainn
4,711
876
0
2,040
8,625
4,355
0
0
8,625
0
49,253
W
Lancelot
Tute1997
Lancelot
3,462
517
0
1,933
5,541
2,448
0
729
4,660
0
40,174
W
Charon
3,720
733
0
2,817
8,781
5,072
0
1,756
6,867
19,536
0
L
Xing Tian
Wulfmaul
Xing Tian
853
0
0
1,626
5,626
3,333
0
2,105
3,521
9,748
0
W
2,916
671
226
1,072
2,299
623
0
95
2,204
0
25,670
W
Ah Puch
kcham
Ah Puch
3,567
215
0
1,273
4,341
1,204
0
2,357
1,746
34,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,190
Gold Earned
25,044
310
Minions Killed
272
0
Camps Cleared
0
1,008,801
Distance Traveled
968,654
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,167
517
67
7
0
172,585
0
L
Thor
5,034
503
64
6
0
212,387
0
L
Ix Chel
5,299
530
87
9
0
188,212
0
L
King Arthur
4,599
460
42
4
0
191,281
0
W
Cu Chulainn
7,034
703
90
9
0
175,765
2
W
Lancelot
6,146
615
78
8
0
254,523
0
W
Charon
5,661
566
30
3
0
192,943
4
L
Xing Tian
4,945
495
12
1
0
204,189
0
W
Neith
4,951
495
42
4
0
169,208
1
W
Ah Puch
5,398
540
70
7
0
216,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role