Player Matchup

Bellona
Bellona
HanHan29
Bellona
Level 6
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 4L
1,039 Elo+
Party 1
Arachne
Arachne
JEzHU-
Arachne
Level 68
God Stats
42W - 37L
1,506 SR
Queue Stats
143W - 144L
1,461 Elo+
Party 1
Eset
Eset
JustinFruit
Eset
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 76L
1,579 Elo+
Party 4
Maui
Maui
Salpi4
Maui
Level 107
God Stats
6W - 3L
1,720 SR
Queue Stats
22W - 19L
1,558 Elo+
Party 4
Danzaburou
Danzaburou
zacapasrie
Danzaburou
Level 28
God Stats
11W - 10L
1,652 SR
Queue Stats
12W - 17L
1,510 Elo+
Party 4
Team Averages
Level 61
1,515 SR
1,429 Elo+

VS

Team Averages
Level 81
1,514 SR
1,455 Elo+
Ix Chel
Ix Chel
BRYSOreN
Ix Chel
Level 44
God Stats
20W - 11L
1,533 SR
Queue Stats
56W - 48L
1,468 Elo+
Party 2
Bacchus
Bacchus
Subxp
Bacchus
Level 36
God Stats
10W - 3L
1,811 SR
Queue Stats
29W - 24L
1,557 Elo+
Party 3
Nut
Nut
iRetrospective
Nut
Level 129
God Stats
17W - 19L
1,527 SR
Queue Stats
86W - 84L
1,348 Elo+
Party 2
Merlin
Merlin
lDGNNN
Merlin
Level 93
God Stats
4W - 9L
1,453 SR
Queue Stats
4W - 9L
1,422 Elo+
Party 3
Erlang Shen
Erlang Shen
lDREIDl
Erlang Shen
Level 104
God Stats
2W - 2L
1,246 SR
Queue Stats
127W - 118L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HanHan29
Bellona
11
0 / 5 / 0
6,631
414
467
9,394
5,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JEzHU-
Arachne
10
1 / 10 / 2
6,470
404
5,679
17,032
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 7 / 2
8,027
502
10,197
13,041
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Salpi4
Maui
10
0 / 5 / 2
6,393
400
4,349
16,482
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
zacapasrie
Danzaburou
15
6 / 7 / 1
9,738
609
6,076
12,522
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BRYSOreN
Ix Chel
14
3 / 4 / 11
8,824
552
12,243
11,394
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Subxp
Bacchus
13
3 / 2 / 12
8,256
516
6,094
12,001
12,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

14
8 / 3 / 5
9,504
594
9,710
10,411
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Merlin
lDGNNN
Merlin
15
8 / 1 / 4
9,935
621
11,822
8,235
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
lDREIDl
Erlang Shen
17
12 / 0 / 1
10,009
626
11,832
12,833
6,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
9
Kills
34
34
Deaths
10
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BRYSOreN
Ix Chel
3
4
11
2.13
L
Bellona
HanHan29
Bellona
0
5
0
0
L
Arachne
JEzHU-
Arachne
1
10
2
0.2
L
2
7
2
0.43
L
Maui
Salpi4
Maui
0
5
2
0.2
W
Bacchus
Subxp
Bacchus
3
2
12
4.5
W
8
3
5
3.5
W
Merlin
lDGNNN
Merlin
8
1
4
10
W
Erlang Shen
lDREIDl
Erlang Shen
12
0
1
12.5
L
Danzaburou
zacapasrie
Danzaburou
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,768
Damage
51,701
68,471
Taken
54,874
27,658
Mitigated
30,165
10,662
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BRYSOreN
Ix Chel
12,243
1,352
658
2,738
11,394
4,075
224
6,013
5,381
52,016
0
L
Bellona
HanHan29
Bellona
467
221
0
1,063
9,394
5,016
0
4,424
4,970
0
14,321
L
Arachne
JEzHU-
Arachne
5,679
3,649
0
1,911
17,032
4,510
0
6,138
10,700
0
30,936
L
10,197
830
386
1,590
13,041
4,414
30
8,221
4,229
60,219
671
L
Maui
Salpi4
Maui
4,349
951
0
3,327
16,482
10,274
0
7,112
9,262
17,926
0
W
Bacchus
Subxp
Bacchus
6,094
144
622
1,513
12,001
12,769
566
3,148
8,853
21,776
2,154
W
9,710
4,705
0
2,670
10,411
3,623
3,306
937
9,474
0
52,152
W
Merlin
lDGNNN
Merlin
11,822
187
0
2,940
8,235
2,798
795
1,872
6,363
61,818
0
W
Erlang Shen
lDREIDl
Erlang Shen
11,832
7,443
0
6,093
12,833
6,900
648
2,546
10,287
91
89,267
L
Danzaburou
zacapasrie
Danzaburou
6,076
2,804
0
2,385
12,522
3,444
0
3,047
9,429
0
49,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
46,528
298
Minions Killed
454
0
Camps Cleared
0
1,429,506
Distance Traveled
1,588,089
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,824
552
96
6
0
314,538
2
L
Bellona
6,631
414
25
2
0
209,484
0
L
Arachne
6,470
404
38
2
0
331,022
0
L
Eset
8,027
502
113
7
0
280,340
7
L
Maui
6,393
400
42
3
0
306,914
5
W
Bacchus
8,256
516
35
2
0
320,388
6
W
Nut
9,504
594
95
6
0
287,015
0
W
Merlin
9,935
621
91
6
0
294,391
5
W
Erlang Shen
10,009
626
137
9
0
371,757
0
L
Danzaburou
9,738
609
80
5
0
301,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role