Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MossAndStone
Mulan
Level 162
God Stats
17W - 6L
1,641 SR
Queue Stats
171W - 164L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Oddball44
Zhong Kui
Level 123
God Stats
12W - 10L
1,548 SR
Queue Stats
247W - 221L
1,495 Elo+
Solo
Izanami
Izanami
Thu_Real_AdrianX
Izanami
Level 102
God Stats
65W - 47L
1,594 SR
Queue Stats
66W - 48L
1,535 Elo+
Party 2
Fafnir
Fafnir
Thu_Real_LuillyT
Fafnir
Level 111
God Stats
66W - 56L
1,573 SR
Queue Stats
161W - 155L
1,473 Elo+
Party 2
Team Averages
Level 125
1,571 SR
1,504 Elo+

VS

Team Averages
Level 133
1,495 SR
1,463 Elo+
Nu Wa
Nu Wa
Ban-KaiZenkai
Nu Wa
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 91L
1,500 Elo+
Solo
Artio
Artio
JaceTheJouster
Artio
Level 107
God Stats
4W - 6L
1,283 SR
Queue Stats
129W - 139L
1,387 Elo+
Party 1
Danzaburou
Danzaburou
ObeyDavid31
Danzaburou
Level 149
God Stats
91W - 93L
1,507 SR
Queue Stats
268W - 250L
1,547 Elo+
Solo
Cu Chulainn
Cu Chulainn
bradfordsama
Cu Chulainn
Level 107
God Stats
23W - 18L
1,604 SR
Queue Stats
176W - 170L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
toothless925
Tsukuyomi
Level 97
God Stats
30W - 18L
1,582 SR
Queue Stats
141W - 131L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 0 / 0
5,521
613
1,745
6,604
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
6,049
672
3,288
7,169
2,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
Oddball44
Zhong Kui
11
2 / 0 / 1
6,210
690
2,976
4,968
3,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
1 / 1 / 1
5,112
568
5,804
4,572
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 3
5,234
582
2,798
8,139
6,096
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,005
556
2,395
3,856
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 1
4,366
485
2,581
9,320
4,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
ObeyDavid31
Danzaburou
10
1 / 1 / 1
5,222
580
6,299
5,088
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
bradfordsama
Cu Chulainn
4
0 / 2 / 0
3,754
417
1,235
3,809
1,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Tsukuyomi
toothless925
Tsukuyomi
9
2 / 1 / 0
5,033
559
3,550
5,200
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
0
3
L
0
3
0
0
L
0
1
1
0.5
W
1
1
1
1.5
L
Danzaburou
ObeyDavid31
Danzaburou
1
1
1
1.5
W
Zhong Kui
Oddball44
Zhong Kui
2
0
1
2.5
W
1
1
1
1.5
W
0
1
3
1.5
L
Cu Chulainn
bradfordsama
Cu Chulainn
0
2
0
0
L
Tsukuyomi
toothless925
Tsukuyomi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
16,060
31,452
Taken
27,273
15,319
Mitigated
10,165
13,415
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,745
426
0
4,014
6,604
2,118
0
680
5,924
0
39,152
L
2,395
373
0
516
3,856
1,094
0
2,494
1,362
32,191
0
L
2,581
463
577
3,769
9,320
4,823
0
1,439
7,881
10,428
0
W
3,288
889
0
2,445
7,169
2,468
494
358
6,811
0
39,053
L
Danzaburou
ObeyDavid31
Danzaburou
6,299
3,183
0
2,248
5,088
1,406
0
1,359
3,729
0
44,234
W
Zhong Kui
Oddball44
Zhong Kui
2,976
103
0
3,349
4,968
3,375
0
1,141
3,827
40,931
0
W
5,804
4,997
145
852
4,572
1,262
0
1,263
3,309
0
44,285
W
2,798
883
217
2,393
8,139
6,096
0
1,754
6,385
9,367
0
L
Cu Chulainn
bradfordsama
Cu Chulainn
1,235
213
0
1,396
3,809
1,514
0
0
3,732
0
10,301
L
Tsukuyomi
toothless925
Tsukuyomi
3,550
907
0
2,919
5,200
1,328
0
482
4,568
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
23,380
341
Minions Killed
234
0
Camps Cleared
0
848,731
Distance Traveled
764,959
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,521
613
82
9
0
205,303
0
L
Nu Wa
5,005
556
75
8
0
167,150
0
L
Artio
4,366
485
11
1
0
165,837
0
W
Mulan
6,049
672
78
9
0
153,261
0
L
Danzaburou
5,222
580
76
8
0
145,345
0
W
Zhong Kui
6,210
690
78
9
0
167,675
2
W
Izanami
5,112
568
82
9
0
157,211
0
W
Fafnir
5,234
582
21
2
0
165,281
5
L
Cu Chulainn
3,754
417
18
2
0
75,646
0
L
Tsukuyomi
5,033
559
54
6
0
210,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role