Player Matchup

Ra
Ra
Blon_787
Ra
Level 144
God Stats
9W - 3L
1,533 SR
Queue Stats
516W - 526L
1,515 Elo+
Party 3
Martichoras
Martichoras
D-I-N-O_DADDY
Martichoras
Level 75
God Stats
2W - 1L
1,525 SR
Queue Stats
91W - 107L
1,440 Elo+
Solo
Nu Wa
Nu Wa
DanzoCastle
Nu Wa
Level 122
God Stats
7W - 10L
1,324 SR
Queue Stats
284W - 278L
1,511 Elo+
Party 3
Ymir
Ymir
DonAmeeliano
Ymir
Level 186
God Stats
10W - 10L
1,503 SR
Queue Stats
267W - 248L
1,479 Elo+
Solo
Tiamat
Tiamat
chely524
Tiamat
Level 89
God Stats
1W - 2L
1,214 SR
Queue Stats
69W - 51L
1,491 Elo+
Solo
Team Averages
Level 123
1,420 SR
1,487 Elo+

VS

Team Averages
Level 72
1,398 SR
1,503 Elo+
Surtr
Surtr
Dougla82Airborne
Surtr
Level 103
God Stats
7W - 10L
1,313 SR
Queue Stats
290W - 293L
1,490 Elo+
Party 2
Cernunnos
Cernunnos
Melanchxly
Cernunnos
Level 96
God Stats
2W - 5L
1,201 SR
Queue Stats
98W - 92L
1,507 Elo+
Solo
Chang'e
Chang'e
PostCalzone416
Chang'e
Level 79
God Stats
3W - 3L
1,502 SR
Queue Stats
573W - 559L
1,560 Elo+
Party 1
Hachiman
Hachiman
Sirkorica
Hachiman
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
babblingbeehive
Jormungandr
Level 67
God Stats
11W - 12L
1,471 SR
Queue Stats
235W - 249L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 21
10,852
904
14,675
10,221
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
D-I-N-O_DADDY
Martichoras
17
5 / 3 / 27
10,386
866
15,417
12,482
5,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

18
9 / 2 / 23
11,049
921
24,898
10,456
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 22
9,738
812
9,827
19,656
14,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
chely524
Tiamat
18
9 / 3 / 16
10,956
913
13,018
8,397
5,107
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 4
8,134
678
5,918
21,239
18,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Melanchxly
Cernunnos
14
1 / 8 / 3
8,370
698
8,718
16,055
3,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 7 / 5
8,044
670
5,915
15,218
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Sirkorica
Hachiman
17
6 / 6 / 3
10,307
859
11,230
13,467
2,935
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
babblingbeehive
Jormungandr
16
5 / 6 / 6
9,495
791
14,028
18,016
16,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
35
Kills
14
16
Deaths
35
109
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
4
21
4.88
W
Martichoras
D-I-N-O_DADDY
Martichoras
5
3
27
6.17
W
9
2
23
10.25
W
3
4
22
3.5
L
1
8
4
0.38
L
Cernunnos
Melanchxly
Cernunnos
1
8
3
0.31
L
1
7
5
0.5
L
Hachiman
Sirkorica
Hachiman
6
6
3
1.25
L
Jormungandr
babblingbeehive
Jormungandr
5
6
6
1.33
W
Tiamat
chely524
Tiamat
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,835
Damage
45,809
61,212
Taken
83,995
34,143
Mitigated
44,833
26,630
Healing
24,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,675
573
7,435
3,714
10,221
4,608
748
3,501
6,417
34,753
0
W
Martichoras
D-I-N-O_DADDY
Martichoras
15,417
5,678
818
2,998
12,482
5,730
1,516
3,229
9,123
0
30,105
W
24,898
5,797
668
2,030
10,456
3,928
3,006
3,717
6,565
44,317
0
W
9,827
650
390
5,884
19,656
14,770
196
5,535
13,771
16,894
1,337
L
5,918
1,612
1,638
4,997
21,239
18,007
42
12,504
7,951
402
16,167
L
Cernunnos
Melanchxly
Cernunnos
8,718
1,769
670
1,215
16,055
3,721
0
12,339
2,939
0
29,243
L
5,915
1,147
8,132
3,921
15,218
3,294
0
11,147
3,443
13,961
511
L
Hachiman
Sirkorica
Hachiman
11,230
7,871
535
792
13,467
2,935
0
10,739
2,144
0
30,188
L
Jormungandr
babblingbeehive
Jormungandr
14,028
1,726
740
1,964
18,016
16,876
0
11,425
5,799
26,970
393
W
Tiamat
chely524
Tiamat
13,018
1,390
969
1,724
8,397
5,107
1,846
2,855
5,382
22,669
217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,981
Gold Earned
44,350
153
Minions Killed
136
0
Camps Cleared
0
1,022,162
Distance Traveled
848,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,852
904
35
3
0
223,538
0
W
Martichoras
10,386
866
25
2
0
211,641
0
W
Nu Wa
11,049
921
45
4
0
215,888
0
W
Ymir
9,738
812
24
2
0
170,765
0
L
Surtr
8,134
678
19
2
0
152,566
0
L
Cernunnos
8,370
698
30
3
0
153,502
0
L
Chang'e
8,044
670
26
2
0
173,790
0
L
Hachiman
10,307
859
41
3
0
181,763
0
L
Jormungandr
9,495
791
20
2
0
186,495
0
W
Tiamat
10,956
913
24
2
0
200,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role