Player Matchup

Awilix
Awilix
Psymetric
Awilix
Level 140
God Stats
1W - 3L
1,629 SR
Queue Stats
5W - 11L
1,333 Elo+
Solo
Cu Chulainn
Cu Chulainn
StinkyPooch
Cu Chulainn
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 134L
1,393 Elo+
Party 1
Zeus
Zeus
TheVatiHendo
Zeus
Level 139
God Stats
164W - 154L
1,524 SR
Queue Stats
303W - 336L
1,438 Elo+
Party 1
Skadi
Skadi
XProdigyKX
Skadi
Level 106
God Stats
9W - 5L
1,567 SR
Queue Stats
57W - 70L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
schremby
Kuzenbo
Level 68
God Stats
4W - 6L
1,646 SR
Queue Stats
28W - 33L
1,458 Elo+
Party 1
Team Averages
Level 101
1,573 SR
1,406 Elo+

VS

Team Averages
Level 100
1,612 SR
1,411 Elo+
Mercury
Mercury
ConFuzzledEmu
Mercury
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
125W - 126L
1,441 Elo+
Party 2
King Arthur
King Arthur
IHALLY
King Arthur
Level 109
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 1L
1,294 Elo+
Solo
Sobek
Sobek
LanderZopez
Sobek
Level 66
God Stats
4W - 0L
1,680 SR
Queue Stats
46W - 45L
1,422 Elo+
Solo
Chiron
Chiron
Punk_Esponja
Chiron
Level 148
God Stats
17W - 12L
1,438 SR
Queue Stats
171W - 167L
1,440 Elo+
Solo
Ra
Ra
pudgepalia
Ra
Level 90
God Stats
21W - 15L
1,698 SR
Queue Stats
199W - 188L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Psymetric
Awilix
9
0 / 2 / 1
4,527
503
3,242
5,673
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
StinkyPooch
Cu Chulainn
8
0 / 4 / 0
4,271
475
2,422
9,945
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
2 / 4 / 0
5,407
601
3,196
4,840
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
1
0 / 0 / 0
3,289
365
0
52
8
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
schremby
Kuzenbo
7
0 / 4 / 1
4,434
493
2,162
7,706
5,603
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
2 / 0 / 2
5,590
621
1,734
5,421
1,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
IHALLY
King Arthur
10
4 / 0 / 0
6,774
753
6,485
7,149
2,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 1 / 1
5,238
582
2,760
6,223
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
9
3 / 0 / 2
5,592
621
3,896
5,305
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 0
6,104
678
1,671
3,155
1,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
13
14
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
2
0
2
3
W
King Arthur
IHALLY
King Arthur
4
0
0
4
W
1
1
1
1.5
L
Awilix
Psymetric
Awilix
0
2
1
0.25
W
Chiron
3
0
2
4
L
Cu Chulainn
StinkyPooch
Cu Chulainn
0
4
0
0
L
2
4
0
0.5
L
Skadi
0
0
0
0
W
3
1
0
3
L
Kuzenbo
schremby
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,022
Damage
16,546
28,216
Taken
27,253
12,351
Mitigated
11,632
3,918
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
1,734
930
0
1,684
5,421
1,905
96
369
5,010
0
33,165
W
King Arthur
IHALLY
King Arthur
6,485
940
0
2,923
7,149
2,740
31
0
7,149
0
41,214
W
2,760
604
0
1,853
6,223
4,658
0
1,886
4,337
14,756
1,582
L
Awilix
Psymetric
Awilix
3,242
1,033
0
1,613
5,673
1,540
0
954
4,647
0
25,574
W
Chiron
3,896
1,003
129
2,318
5,305
1,268
127
1,832
3,351
0
29,707
L
Cu Chulainn
StinkyPooch
Cu Chulainn
2,422
805
0
822
9,945
4,039
0
0
9,945
0
18,712
L
3,196
686
0
439
4,840
1,161
0
906
3,774
28,114
168
L
Skadi
0
0
0
0
52
8
0
0
52
0
0
W
1,671
103
458
1,469
3,155
1,061
329
859
2,114
31,599
0
L
Kuzenbo
schremby
Kuzenbo
2,162
953
341
703
7,706
5,603
0
2,300
5,406
12,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,928
Gold Earned
29,298
160
Minions Killed
280
0
Camps Cleared
0
747,868
Distance Traveled
953,035
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,590
621
62
7
0
244,283
0
W
King Arthur
6,774
753
77
9
0
179,619
0
W
Sobek
5,238
582
31
3
0
182,131
1
L
Awilix
4,527
503
41
5
0
204,949
0
W
Chiron
5,592
621
47
5
0
146,707
0
L
Cu Chulainn
4,271
475
36
4
0
183,381
3
L
Zeus
5,407
601
64
7
0
145,792
0
L
Skadi
3,289
365
0
0
0
19,392
0
W
Ra
6,104
678
63
7
0
200,295
0
L
Kuzenbo
4,434
493
19
2
0
194,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role