Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Annezcua
Achilles
Level 155
God Stats
4W - 5L
1,466 SR
Queue Stats
245W - 244L
1,462 Elo+
Solo
Erlang Shen
Erlang Shen
Lambogini72
Erlang Shen
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 37L
1,334 Elo+
Solo
Raijin
Raijin
LordxSolaire
Raijin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 21L
1,511 Elo+
Solo
Artemis
Artemis
SeverusWar
Artemis
Level 138
God Stats
5W - 6L
1,436 SR
Queue Stats
124W - 103L
1,505 Elo+
Solo
Team Averages
Level 132
1,480 SR
1,462 Elo+

VS

Team Averages
Level 107
1,527 SR
1,496 Elo+
Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Kileroide93
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,362 Elo+
Solo
Bacchus
Bacchus
LociPilgrim
Bacchus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,628 Elo+
Party 1
Cupid
Cupid
MajesticSeaLion
Cupid
Level 102
God Stats
24W - 15L
1,602 SR
Queue Stats
119W - 111L
1,483 Elo+
Solo
Vulcan
Vulcan
TRex Arms FTW
Vulcan
Level 136
God Stats
1W - 3L
1,534 SR
Queue Stats
416W - 401L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 7
6,547
655
6,343
11,373
6,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Achilles
Annezcua
Achilles
12
8 / 1 / 0
6,965
697
8,817
10,954
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Lambogini72
Erlang Shen
12
4 / 2 / 2
6,534
653
4,251
8,937
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
10
1 / 4 / 3
5,879
588
5,121
6,712
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SeverusWar
Artemis
11
6 / 2 / 2
6,522
652
7,242
5,438
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 5 / 0
5,653
565
4,813
9,607
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Kileroide93
Erlang Shen
10
4 / 3 / 0
5,492
549
4,066
9,227
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LociPilgrim
Bacchus
9
2 / 5 / 1
5,415
542
3,658
10,300
6,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 2
5,092
509
9,240
9,926
2,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 3
5,911
591
5,181
6,028
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
10
10
Deaths
20
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
7
4.5
L
Achilles
 
Achilles
1
5
0
0.2
W
Achilles
Annezcua
Achilles
8
1
0
8
L
Erlang Shen
Kileroide93
Erlang Shen
4
3
0
1.33
W
Erlang Shen
Lambogini72
Erlang Shen
4
2
2
2.5
L
Bacchus
LociPilgrim
Bacchus
2
5
1
0.5
W
Raijin
1
4
3
0.63
L
1
4
2
0.5
W
Artemis
SeverusWar
Artemis
6
2
2
3.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
26,958
43,414
Taken
45,088
18,799
Mitigated
19,535
19,580
Healing
13,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,343
570
0
4,946
11,373
6,881
169
2,577
8,796
23,130
658
L
Achilles
 
Achilles
4,813
1,107
0
2,750
9,607
4,660
0
0
9,607
0
30,732
W
Achilles
Annezcua
Achilles
8,817
2,492
0
5,062
10,954
4,680
0
259
10,695
0
35,487
L
Erlang Shen
Kileroide93
Erlang Shen
4,066
2,024
0
2,187
9,227
3,693
0
913
8,314
0
34,554
W
Erlang Shen
Lambogini72
Erlang Shen
4,251
1,992
0
5,345
8,937
3,671
0
1,231
7,706
0
41,620
L
Bacchus
LociPilgrim
Bacchus
3,658
451
186
1,970
10,300
6,677
0
2,319
7,981
13,719
0
W
Raijin
5,121
487
0
2,117
6,712
1,863
0
3,852
2,860
29,365
1,025
L
9,240
6,150
83
4,293
9,926
2,568
0
3,966
5,960
0
36,442
W
Artemis
SeverusWar
Artemis
7,242
3,273
0
2,110
5,438
1,704
371
822
4,616
0
35,989
L
5,181
180
0
1,612
6,028
1,937
0
4,142
1,886
31,153
98

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,447
Gold Earned
27,563
312
Minions Killed
242
0
Camps Cleared
0
977,268
Distance Traveled
968,013
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,547
655
50
5
0
206,123
0
L
Achilles
5,653
565
51
5
0
176,506
0
W
Achilles
6,965
697
54
5
0
214,050
2
L
Erlang Shen
5,492
549
57
6
0
214,730
0
W
Erlang Shen
6,534
653
81
8
0
224,967
0
L
Bacchus
5,415
542
13
1
0
199,688
0
W
Raijin
5,879
588
52
5
0
173,871
0
L
Cupid
5,092
509
66
7
0
181,125
0
W
Artemis
6,522
652
75
8
0
158,257
1
L
Vulcan
5,911
591
55
6
0
195,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role