Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JUICYJUICE1020
Danzaburou
Level 65
God Stats
3W - 1L
1,642 SR
Queue Stats
101W - 108L
1,449 Elo+
Solo
Fenrir
Fenrir
Schaef2
Fenrir
Level 122
God Stats
1W - 0L
1,646 SR
Queue Stats
36W - 47L
1,352 Elo+
Solo
Ah Puch
Ah Puch
X_DanielC_X
Ah Puch
Level 126
God Stats
11W - 9L
1,611 SR
Queue Stats
142W - 127L
1,487 Elo+
Solo
Aphrodite
Aphrodite
huginNOthugin
Aphrodite
Level 109
God Stats
9W - 10L
1,411 SR
Queue Stats
44W - 53L
1,481 Elo+
Solo
Team Averages
Level 114
1,562 SR
1,454 Elo+

VS

Team Averages
Level 90
1,567 SR
1,488 Elo+
Ne Zha
Ne Zha
Budi Hoal
Ne Zha
Level 94
God Stats
25W - 17L
1,742 SR
Queue Stats
222W - 202L
1,518 Elo+
Solo
King Arthur
King Arthur
EndOfTheLine1933
King Arthur
Level 109
God Stats
1W - 2L
1,580 SR
Queue Stats
129W - 124L
1,479 Elo+
Solo
Eset
Eset
Juke Coyot
Eset
Level 77
God Stats
15W - 13L
1,584 SR
Queue Stats
227W - 222L
1,453 Elo+
Party 1
Apollo
Apollo
L1TE Red
Apollo
Level 85
God Stats
3W - 7L
1,352 SR
Queue Stats
234W - 239L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Twnklicious
Baron Samedi
Level 85
God Stats
6W - 5L
1,577 SR
Queue Stats
401W - 369L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
12 / 1 / 2
10,015
715
12,516
9,404
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JUICYJUICE1020
Danzaburou
12
1 / 2 / 3
7,221
516
6,502
8,620
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
Schaef2
Fenrir
14
8 / 2 / 1
8,566
612
8,209
11,278
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
X_DanielC_X
Ah Puch
13
4 / 0 / 6
7,885
563
7,196
5,717
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
huginNOthugin
Aphrodite
11
0 / 0 / 5
7,063
505
5,874
7,596
3,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Budi Hoal
Ne Zha
11
1 / 6 / 1
6,460
461
3,859
11,231
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
EndOfTheLine1933
King Arthur
10
0 / 8 / 1
6,031
431
3,236
14,496
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
0 / 6 / 1
7,228
516
1,765
9,196
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
L1TE Red
Apollo
12
3 / 2 / 2
6,986
499
6,449
11,093
4,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Twnklicious
Baron Samedi
10
1 / 3 / 3
7,121
509
5,864
11,796
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
25
Kills
5
5
Deaths
25
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
12
1
2
13
L
Ne Zha
Budi Hoal
Ne Zha
1
6
1
0.25
L
King Arthur
EndOfTheLine1933
King Arthur
0
8
1
0.06
W
Danzaburou
JUICYJUICE1020
Danzaburou
1
2
3
1.25
L
0
6
1
0.08
L
Apollo
L1TE Red
Apollo
3
2
2
2
W
Fenrir
Schaef2
Fenrir
8
2
1
4.25
L
Baron Samedi
Twnklicious
Baron Samedi
1
3
3
0.83
W
Ah Puch
X_DanielC_X
Ah Puch
4
0
6
7
W
Aphrodite
huginNOthugin
Aphrodite
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
21,173
42,615
Taken
57,812
22,143
Mitigated
29,197
20,660
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
12,516
4,547
0
4,932
9,404
9,195
832
79
9,325
0
69,617
L
Ne Zha
Budi Hoal
Ne Zha
3,859
902
0
1,776
11,231
4,164
0
2,381
8,725
0
39,134
L
King Arthur
EndOfTheLine1933
King Arthur
3,236
379
99
962
14,496
9,114
0
1,258
12,582
0
35,539
W
Danzaburou
JUICYJUICE1020
Danzaburou
6,502
3,411
0
964
8,620
2,866
357
1,745
6,875
0
43,945
L
1,765
223
0
1,407
9,196
2,887
0
2,268
6,841
49,241
710
L
Apollo
L1TE Red
Apollo
6,449
3,577
0
4,080
11,093
4,864
0
4,037
7,056
0
45,693
W
Fenrir
Schaef2
Fenrir
8,209
2,024
0
2,449
11,278
5,019
231
1,477
9,801
0
56,866
L
Baron Samedi
Twnklicious
Baron Samedi
5,864
383
1,022
3,838
11,796
8,168
0
2,754
9,042
19,350
0
W
Ah Puch
X_DanielC_X
Ah Puch
7,196
56
0
2,337
5,717
1,912
377
1,979
3,725
38,705
1,630
W
Aphrodite
huginNOthugin
Aphrodite
5,874
394
4,559
5,419
7,596
3,151
557
2,291
5,305
32,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,750
Gold Earned
33,826
382
Minions Killed
367
0
Camps Cleared
0
1,365,037
Distance Traveled
1,300,234
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,015
715
110
8
0
293,072
0
L
Ne Zha
6,460
461
67
5
0
278,261
1
L
King Arthur
6,031
431
65
5
0
261,851
0
W
Danzaburou
7,221
516
71
5
0
266,222
4
L
Eset
7,228
516
116
8
0
240,570
0
L
Apollo
6,986
499
91
7
0
254,364
0
W
Fenrir
8,566
612
81
6
0
280,012
0
L
Baron Samedi
7,121
509
28
2
0
265,188
5
W
Ah Puch
7,885
563
60
4
0
255,329
1
W
Aphrodite
7,063
505
60
4
0
270,402
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role