Player Matchup

Sol
Sol
Kit_Ly
Sol
Level 38
God Stats
27W - 28L
1,431 SR
Queue Stats
186W - 218L
1,299 Elo+
Party 1
Chiron
Chiron
Lord J v2
Chiron
Level 16
God Stats
13W - 17L
1,666 SR
Queue Stats
120W - 141L
1,302 Elo+
Party 1
Merlin
Merlin
icecream428-shay
Merlin
Level 60
God Stats
18W - 14L
1,553 SR
Queue Stats
177W - 154L
1,452 Elo+
Solo
Team Averages
Level 38
1,550 SR
1,351 Elo+

VS

Team Averages
Level 42
1,303 SR
1,214 Elo+
Cupid
Cupid
KewpieDoll
Cupid
Level 80
God Stats
1W - 2L
1,144 SR
Queue Stats
33W - 46L
1,310 Elo+
Solo
Nu Wa
Nu Wa
Lance a licous
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,166 Elo+
Party 2
Guan Yu
Guan Yu
Y U A SCRUB
Guan Yu
Level 9
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kit_Ly
Sol
18
4 / 0 / 9
11,421
816
8,774
5,560
1,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
Lord J v2
Chiron
18
7 / 2 / 10
12,045
860
13,925
12,682
9,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
8 / 2 / 9
12,609
901
18,017
9,272
2,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
1 / 7 / 3
10,429
745
5,820
15,516
4,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 7 / 1
9,946
710
8,693
13,186
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Y U A SCRUB
Guan Yu
15
1 / 5 / 3
9,541
682
4,789
19,200
16,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
4
4
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
7
3
0.36
W
Sol
Kit_Ly
Sol
4
0
9
8.5
L
2
7
1
0.36
W
Chiron
Lord J v2
Chiron
7
2
10
6
L
Guan Yu
Y U A SCRUB
Guan Yu
1
5
3
0.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,716
Damage
19,302
27,514
Taken
47,902
14,186
Mitigated
24,789
8,330
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
5,820
2,153
3,876
3,993
15,516
4,606
0
7,602
7,914
0
34,753
W
Sol
Kit_Ly
Sol
8,774
1,186
228
1,785
5,560
1,934
1,781
1,712
3,846
39,352
0
L
8,693
2,916
365
640
13,186
3,492
0
8,230
4,956
31,514
0
W
Chiron
Lord J v2
Chiron
13,925
1,521
879
3,152
12,682
9,281
1,000
3,777
8,896
0
44,936
L
Guan Yu
Y U A SCRUB
Guan Yu
4,789
626
1,934
4,623
19,200
16,691
0
10,995
8,205
470
15,613
W
18,017
519
506
1,780
9,272
2,971
1,136
3,562
5,708
58,827
238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
29,916
216
Minions Killed
120
0
Camps Cleared
0
764,304
Distance Traveled
690,978
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,429
745
74
5
0
233,443
0
W
Sol
11,421
816
68
5
0
262,277
0
L
Nu Wa
9,946
710
31
2
0
199,373
3
W
Chiron
12,045
860
60
4
0
255,828
0
L
Guan Yu
9,541
682
15
1
0
258,162
0
W
Merlin
12,609
901
88
6
0
246,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role