Player Matchup

Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Green_Blazerr
Ymir
Level 149
God Stats
2W - 2L
1,679 SR
Queue Stats
83W - 97L
1,495 Elo+
Solo
Sol
Sol
LashedCartoon4
Sol
Level 124
God Stats
2W - 2L
1,324 SR
Queue Stats
63W - 101L
1,369 Elo+
Solo
Agni
Agni
Noblepatsy
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
410W - 354L
1,427 Elo+
Solo
Ishtar
Ishtar
lindstank9
Ishtar
Level 86
God Stats
1W - 2L
1,449 SR
Queue Stats
187W - 167L
1,511 Elo+
Solo
Team Averages
Level 110
1,490 SR
1,460 Elo+

VS

Team Averages
Level 133
1,484 SR
1,421 Elo+
Ah Puch
Ah Puch
BigBully1124
Ah Puch
Level 108
God Stats
8W - 4L
1,648 SR
Queue Stats
365W - 407L
1,455 Elo+
Solo
Freya
Freya
Sloco-_-
Freya
Level 56
God Stats
1W - 2L
1,199 SR
Queue Stats
41W - 44L
1,458 Elo+
Solo
Ullr
Ullr
dexace
Ullr
Level 269
God Stats
5W - 0L
1,707 SR
Queue Stats
570W - 592L
1,400 Elo+
Solo
Agni
Agni
oJOSHdaBAMFo
Agni
Level 84
God Stats
2W - 3L
1,434 SR
Queue Stats
200W - 266L
1,417 Elo+
Solo
Fenrir
Fenrir
raheemcamp92886
Fenrir
Level 149
God Stats
2W - 2L
1,432 SR
Queue Stats
180W - 196L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 8 / 2
8,707
726
5,523
15,039
5,368
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 5
9,238
770
5,076
14,927
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 5
9,447
787
8,359
12,339
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 7
8,326
694
5,323
6,363
1,923
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
lindstank9
Ishtar
16
1 / 4 / 7
8,589
716
4,653
9,616
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigBully1124
Ah Puch
17
4 / 2 / 14
9,973
831
12,831
6,138
2,163
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Sloco-_-
Freya
16
0 / 3 / 18
9,100
758
6,291
7,029
2,434
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
dexace
Ullr
16
4 / 3 / 14
9,489
791
10,729
10,562
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 2 / 11
10,842
904
15,160
6,598
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
9 / 3 / 7
10,826
902
7,765
12,231
11,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
10
Kills
25
25
Deaths
13
26
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
8
2
0.38
W
Ah Puch
BigBully1124
Ah Puch
4
2
14
5.5
L
1
4
5
0.88
L
5
4
5
1.88
L
1
5
7
0.9
W
Freya
Sloco-_-
Freya
0
3
18
3
W
Ullr
dexace
Ullr
4
3
14
3.67
L
Ishtar
lindstank9
Ishtar
1
4
7
1.13
W
8
2
11
6.75
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
52,776
58,284
Taken
42,558
30,107
Mitigated
21,980
15,831
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,523
1,881
1,773
3,972
15,039
5,368
0
9,324
5,715
0
13,753
W
Ah Puch
BigBully1124
Ah Puch
12,831
561
990
2,133
6,138
2,163
1,081
3,931
2,207
20,889
0
L
5,076
0
678
3,035
14,927
14,386
0
9,283
5,644
11,974
0
L
8,359
1,602
615
4,774
12,339
4,773
0
6,148
6,191
24,657
0
L
5,323
804
216
307
6,363
1,923
0
2,901
3,462
8,673
0
W
Freya
Sloco-_-
Freya
6,291
1,745
259
1,034
7,029
2,434
535
3,009
4,020
15,592
192
W
Ullr
dexace
Ullr
10,729
3,593
522
1,818
10,562
3,875
587
6,409
4,153
0
22,913
L
Ishtar
lindstank9
Ishtar
4,653
2,722
221
240
9,616
3,657
0
6,190
3,426
0
20,854
W
15,160
170
468
2,101
6,598
2,352
729
2,352
4,246
38,492
1,180
W
7,765
1,895
789
1,907
12,231
11,156
0
3,057
9,174
0
12,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
50,230
153
Minions Killed
129
0
Camps Cleared
0
948,457
Distance Traveled
1,069,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,707
726
34
3
0
206,492
0
W
Ah Puch
9,973
831
24
2
0
214,417
0
L
Ymir
9,238
770
19
2
0
194,049
0
L
Sol
9,447
787
36
3
0
223,899
0
L
Agni
8,326
694
5
0
0
133,014
0
W
Freya
9,100
758
14
1
0
209,421
0
W
Ullr
9,489
791
20
2
0
205,355
0
L
Ishtar
8,589
716
59
5
0
191,003
0
W
Agni
10,842
904
57
5
0
236,070
0
W
Fenrir
10,826
902
14
1
0
204,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role