Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AndyLad17
Atlas
Level 128
God Stats
27W - 19L
1,556 SR
Queue Stats
125W - 108L
1,522 Elo+
Solo
Yu Huang
Yu Huang
Doub1e Damage
Yu Huang
Level 146
God Stats
8W - 9L
1,562 SR
Queue Stats
120W - 125L
1,485 Elo+
Solo
Jing Wei
Jing Wei
hell-bunny65
Jing Wei
Level 124
God Stats
7W - 4L
1,592 SR
Queue Stats
94W - 88L
1,540 Elo+
Solo
Team Averages
Level 123
1,542 SR
1,509 Elo+

VS

Team Averages
Level 109
1,564 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
DonitasYT
Ah Muzen Cab
Level 86
God Stats
5W - 6L
1,741 SR
Queue Stats
87W - 88L
1,428 Elo+
Solo
Hera
Hera
Janeah0_o
Hera
Level 82
God Stats
2W - 7L
1,254 SR
Queue Stats
247W - 234L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
JonnySiile
Kuzenbo
Level 122
God Stats
18W - 14L
1,617 SR
Queue Stats
267W - 261L
1,485 Elo+
Solo
Camazotz
Camazotz
Kneptomb
Camazotz
Level 129
God Stats
16W - 8L
1,710 SR
Queue Stats
209W - 167L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Rik Martinez
Ne Zha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 0
7,724
515
3,923
9,749
7,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Da Ji
 
Da Ji
13
1 / 5 / 4
7,534
502
3,962
13,988
5,520
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
AndyLad17
Atlas
11
0 / 0 / 2
7,178
479
7,929
11,073
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Doub1e Damage
Yu Huang
14
7 / 1 / 0
9,135
609
8,143
6,024
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
hell-bunny65
Jing Wei
14
1 / 2 / 1
7,844
523
5,853
10,220
3,565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DonitasYT
Ah Muzen Cab
14
2 / 1 / 1
8,059
537
7,335
8,561
2,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
12
0 / 7 / 0
7,312
487
5,479
9,687
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
JonnySiile
Kuzenbo
13
2 / 0 / 4
7,925
528
6,883
13,428
14,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Camazotz
Kneptomb
Camazotz
15
5 / 1 / 1
9,440
629
11,404
15,279
8,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
2
0 / 1 / 0
4,585
306
296
925
183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
10
Kills
9
10
Deaths
10
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
0
0.5
W
Da Ji
 
Da Ji
1
5
4
0.6
W
Atlas
AndyLad17
Atlas
0
0
2
1
L
Ah Muzen Cab
DonitasYT
Ah Muzen Cab
2
1
1
2.5
W
Yu Huang
Doub1e Damage
Yu Huang
7
1
0
7
L
Hera
0
7
0
0
L
Kuzenbo
JonnySiile
Kuzenbo
2
0
4
4
L
Camazotz
Kneptomb
Camazotz
5
1
1
5.5
L
Ne Zha
0
1
0
0
W
Jing Wei
hell-bunny65
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
31,397
51,054
Taken
47,880
27,102
Mitigated
28,133
16,062
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,923
479
79
2,992
9,749
7,831
0
376
9,373
0
42,078
W
Da Ji
 
Da Ji
3,962
684
0
1,979
13,988
5,520
191
4,206
9,547
0
58,212
W
Atlas
AndyLad17
Atlas
7,929
3,111
446
4,108
11,073
7,933
121
4,046
6,892
28,954
1,536
L
Ah Muzen Cab
DonitasYT
Ah Muzen Cab
7,335
2,602
154
2,423
8,561
2,827
0
2,255
6,290
0
69,069
W
Yu Huang
Doub1e Damage
Yu Huang
8,143
678
85
1,321
6,024
2,253
0
1,627
4,203
62,797
3,351
L
Hera
5,479
1,012
0
1,428
9,687
2,267
467
4,982
4,313
53,658
580
L
Kuzenbo
JonnySiile
Kuzenbo
6,883
2,508
10
2,622
13,428
14,246
22
5,831
7,324
21,809
2,203
L
Camazotz
Kneptomb
Camazotz
11,404
3,142
0
7,183
15,279
8,610
0
1,606
13,595
243
67,509
L
Ne Zha
296
160
0
136
925
183
0
89
796
0
1,703
W
Jing Wei
hell-bunny65
Jing Wei
5,853
5,108
0
5,052
10,220
3,565
0
1,595
8,625
0
63,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
37,321
459
Minions Killed
362
0
Camps Cleared
0
1,501,699
Distance Traveled
1,219,968
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,724
515
63
4
0
297,398
0
W
Da Ji
7,534
502
92
6
0
325,364
0
W
Atlas
7,178
479
36
2
0
296,921
9
L
Ah Muzen Cab
8,059
537
114
8
0
278,576
5
W
Yu Huang
9,135
609
139
9
0
302,025
0
L
Hera
7,312
487
110
7
0
290,319
4
L
Kuzenbo
7,925
528
29
2
0
310,187
4
L
Camazotz
9,440
629
104
7
0
297,636
4
L
Ne Zha
4,585
306
5
0
0
43,250
0
W
Jing Wei
7,844
523
129
9
0
279,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role