Player Matchup

Cabrakan
Cabrakan
Jason141722
Cabrakan
Level 156
God Stats
0W - 2L
1,271 SR
Queue Stats
184W - 215L
1,500 Elo+
Party 1
Surtr
Surtr
JustYourDaddy
Surtr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 16L
1,501 Elo+
Party 2
Vulcan
Vulcan
PJs_Quesorito
Vulcan
Level 108
God Stats
3W - 2L
1,458 SR
Queue Stats
113W - 154L
1,452 Elo+
Party 1
Nut
Nut
Purekiller85
Nut
Level 59
God Stats
1W - 3L
1,460 SR
Queue Stats
35W - 28L
1,502 Elo+
Party 2
Ymir
Ymir
prodigy_sonX
Ymir
Level 29
God Stats
1W - 1L
1,526 SR
Queue Stats
18W - 43L
1,375 Elo+
Party 1
Team Averages
Level 74
1,443 SR
1,466 Elo+

VS

Team Averages
Level 64
1,404 SR
1,447 Elo+
Thor
Thor
DrProbotnik
Thor
Level 45
God Stats
9W - 12L
1,440 SR
Queue Stats
44W - 52L
1,404 Elo+
Solo
Ymir
Ymir
IspitVenom
Ymir
Level 43
God Stats
14W - 17L
1,526 SR
Queue Stats
143W - 148L
1,467 Elo+
Solo
Ra
Ra
Vulque
Ra
Level 119
God Stats
4W - 5L
1,336 SR
Queue Stats
258W - 230L
1,453 Elo+
Party 3
Martichoras
Martichoras
WorldEater337
Martichoras
Level 82
God Stats
2W - 2L
1,311 SR
Queue Stats
283W - 248L
1,481 Elo+
Party 3
Mulan
Mulan
kingjohnlx
Mulan
Level 29
God Stats
6W - 3L
1,406 SR
Queue Stats
48W - 56L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jason141722
Cabrakan
11
2 / 2 / 1
5,758
523
5,703
9,560
6,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 0
6,165
560
4,522
9,634
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 2
5,504
500
3,852
4,526
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,180
562
6,717
5,947
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 3
5,275
480
1,768
8,582
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,940
540
3,141
8,206
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 5
6,327
575
4,709
9,423
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ra
12
2 / 1 / 2
6,999
636
3,511
4,096
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
WorldEater337
Martichoras
10
3 / 2 / 3
6,321
575
6,832
6,839
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mulan
13
3 / 2 / 0
7,300
664
6,508
9,112
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
11
11
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
1
1
5
3.5
L
Cabrakan
Jason141722
Cabrakan
2
2
1
1.25
L
2
3
0
0.67
L
0
2
2
0.5
L
3
1
0
3
W
Ra
2
1
2
3
W
Martichoras
WorldEater337
Martichoras
3
2
3
2.25
W
Mulan
3
2
0
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
24,701
38,249
Taken
37,676
20,719
Mitigated
17,136
10,556
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,141
570
0
3,824
8,206
2,353
0
3,255
4,881
0
37,373
W
4,709
735
0
3,673
9,423
5,003
150
2,504
6,853
23,010
0
L
Cabrakan
Jason141722
Cabrakan
5,703
857
0
4,010
9,560
6,500
0
1,691
7,869
47,330
0
L
4,522
1,564
0
2,437
9,634
6,368
0
0
9,634
875
34,967
L
3,852
76
0
1,047
4,526
1,397
0
2,467
2,059
33,524
0
L
6,717
3,762
0
2,054
5,947
1,596
0
1,539
4,408
0
35,676
W
Ra
3,511
461
262
1,559
4,096
1,196
0
2,427
1,298
52,920
588
W
Martichoras
WorldEater337
Martichoras
6,832
2,264
0
2,801
6,839
2,395
360
1,779
5,058
0
38,724
W
Mulan
6,508
1,015
0
2,480
9,112
6,189
0
1,146
7,432
0
48,936
L
1,768
376
0
1,008
8,582
4,858
0
2,464
6,118
11,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,882
Gold Earned
32,887
289
Minions Killed
377
0
Camps Cleared
0
1,093,864
Distance Traveled
1,167,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,940
540
63
6
0
245,130
0
W
Ymir
6,327
575
28
3
0
236,705
0
L
Cabrakan
5,758
523
76
7
0
238,791
0
L
Surtr
6,165
560
75
7
0
202,373
0
L
Vulcan
5,504
500
62
6
0
231,677
0
L
Nut
6,180
562
61
6
0
226,542
0
W
Ra
6,999
636
120
11
0
259,708
0
W
Martichoras
6,321
575
70
6
0
217,595
0
W
Mulan
7,300
664
96
9
0
208,035
0
L
Ymir
5,275
480
15
1
0
194,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role