Player Matchup

Khepri
Khepri
AlanBozoFan
Khepri
Level 158
God Stats
33W - 42L
1,566 SR
Queue Stats
108W - 107L
1,557 Elo+
Party 2
Ishtar
Ishtar
ElzoniteGaming
Ishtar
Level 157
God Stats
5W - 5L
1,684 SR
Queue Stats
441W - 405L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
N1ckiStan69
Ne Zha
Level 129
God Stats
1W - 2L
1,671 SR
Queue Stats
132W - 128L
1,549 Elo+
Party 2
Tiamat
Tiamat
ShinigamiSoul01
Tiamat
Level 88
God Stats
0W - 2L
1,250 SR
Queue Stats
111W - 105L
1,511 Elo+
Party 2
Surtr
Surtr
jair0
Surtr
Level 156
God Stats
3W - 2L
1,509 SR
Queue Stats
112W - 91L
1,536 Elo+
Solo
Team Averages
Level 138
1,536 SR
1,538 Elo+

VS

Team Averages
Level 92
1,614 SR
1,530 Elo+
Zhong Kui
Zhong Kui
Arkametes
Zhong Kui
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 124L
1,548 Elo+
Party 1
Jormungandr
Jormungandr
Senzubun
Jormungandr
Level 155
God Stats
41W - 26L
1,695 SR
Queue Stats
303W - 273L
1,549 Elo+
Solo
Serqet
Serqet
Spantastic
Serqet
Level 69
God Stats
49W - 38L
1,498 SR
Queue Stats
289W - 258L
1,505 Elo+
Solo
Olorun
Olorun
Weak3nIsWashed
Olorun
Level 63
God Stats
14W - 6L
1,676 SR
Queue Stats
256W - 213L
1,548 Elo+
Party 1
Mulan
Mulan
namechanged9155
Mulan
Level 69
God Stats
17W - 8L
1,701 SR
Queue Stats
34W - 39L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
5
0 / 2 / 0
3,195
639
86
3,678
1,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 1 / 1
3,385
677
2,647
4,325
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
5
1 / 2 / 0
3,191
638
1,844
3,915
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,506
701
1,250
2,775
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
jair0
Surtr
1
0 / 0 / 0
2,528
506
0
136
56
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arkametes
Zhong Kui
8
1 / 0 / 0
4,083
817
2,185
3,369
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
Senzubun
Jormungandr
6
0 / 0 / 0
3,548
710
0
862
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
Spantastic
Serqet
7
0 / 0 / 1
3,696
739
1,119
3,227
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 1
3,829
766
4,539
3,481
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 1 / 2
4,016
803
1,495
3,542
1,292
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
0
0
W
Zhong Kui
Arkametes
Zhong Kui
1
0
0
1
L
0
1
1
0.5
L
Ne Zha
1
2
0
0.5
W
Jormungandr
Senzubun
Jormungandr
0
0
0
0
L
0
0
0
0
W
Serqet
Spantastic
Serqet
0
0
1
0.5
W
2
0
1
2.5
L
Surtr
jair0
Surtr
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,827
Damage
9,338
14,829
Taken
14,481
4,973
Mitigated
5,581
5,451
Healing
6,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
86
0
656
1,273
3,678
1,618
0
2,146
1,532
3,276
0
W
Zhong Kui
Arkametes
Zhong Kui
2,185
770
0
1,735
3,369
2,121
0
1,153
2,216
20,727
7,717
L
2,647
1,308
0
2,187
4,325
1,051
0
2,221
2,104
0
21,720
L
Ne Zha
1,844
539
0
361
3,915
1,035
0
984
2,931
0
11,355
W
Jormungandr
Senzubun
Jormungandr
0
0
0
691
862
276
0
0
862
14,646
288
L
1,250
31
0
960
2,775
1,213
0
1,106
1,669
13,543
0
W
Serqet
Spantastic
Serqet
1,119
249
0
750
3,227
996
0
97
3,130
0
17,867
W
4,539
2,143
180
1,840
3,481
896
0
86
3,395
22,397
1,513
L
Surtr
jair0
Surtr
0
0
0
14
136
56
0
0
136
0
362
W
1,495
293
0
884
3,542
1,292
0
0
3,542
0
6,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,805
Gold Earned
19,172
109
Minions Killed
171
0
Camps Cleared
0
460,450
Distance Traveled
544,929
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,195
639
4
1
0
104,685
0
W
Zhong Kui
4,083
817
54
11
0
107,256
0
L
Ishtar
3,385
677
49
10
0
90,573
0
L
Ne Zha
3,191
638
21
4
0
128,642
0
W
Jormungandr
3,548
710
34
7
0
58,416
0
L
Tiamat
3,506
701
35
7
0
117,589
0
W
Serqet
3,696
739
42
8
0
146,279
0
W
Olorun
3,829
766
29
6
0
101,139
0
L
Surtr
2,528
506
0
0
0
18,961
0
W
Mulan
4,016
803
12
2
0
131,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role