Player Matchup

Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold IV
Gambls
Serqet
Gold IV
Level 158
God Stats
12W - 12L
1,603 SR
Queue Stats
84W - 90L
1,465 MMR
Solo
Cerberus
Cerberus
Gold III
MegaKawk
Cerberus
Gold III
Level 68
God Stats
13W - 9L
1,517 SR
Queue Stats
192W - 196L
1,466 MMR
Party 1
Sobek
Sobek
Bronze III
Pham Choppa
Sobek
Bronze III
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 50L
1,498 MMR
Solo
Ullr
Ullr
Gold V
juanpepe
Ullr
Gold V
Level 110
God Stats
5W - 3L
1,691 SR
Queue Stats
18W - 18L
1,502 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,562 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,627 SR
1,504 MMR
Susano
Susano
Gold II
DumplingKing69
Susano
Gold II
Level 158
God Stats
22W - 18L
1,560 SR
Queue Stats
56W - 54L
1,628 MMR
Party 3
Odin
Odin
Gold III
LUXE_chester
Odin
Gold III
Level 123
God Stats
6W - 7L
1,537 SR
Queue Stats
187W - 190L
1,438 MMR
Solo
Vulcan
Vulcan
Silver I
SmokeyMonkeyy
Vulcan
Silver I
Level 131
God Stats
21W - 22L
1,631 SR
Queue Stats
73W - 78L
1,303 MMR
Party 3
Medusa
Medusa
Gold III
chonchis
Medusa
Gold III
Level 125
God Stats
0W - 2L
1,642 SR
Queue Stats
37W - 35L
1,640 MMR
Party 2
Mulan
Mulan
Gold IV
oDrac
Mulan
Gold IV
Level 128
God Stats
2W - 1L
1,764 SR
Queue Stats
52W - 51L
1,512 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 1 / 2
6,781
678
5,190
3,617
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Gambls
Serqet
11
6 / 1 / 4
6,401
640
5,117
7,568
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
MegaKawk
Cerberus
12
3 / 1 / 0
6,903
690
7,935
8,013
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 3
5,637
564
2,789
7,615
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
10
3 / 1 / 1
6,202
620
3,104
4,508
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eThorBacchusThanatos

VS

Bans
FreyaYmirCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
5,870
587
1,328
7,074
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 4
4,851
485
5,046
7,426
2,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 4 / 1
5,452
545
2,634
6,563
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
chonchis
Medusa
10
1 / 2 / 0
5,482
548
2,981
4,083
1,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mulan
oDrac
Mulan
8
0 / 3 / 1
4,988
499
4,689
11,008
5,004
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
14
Kills
5
6
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
2
2
L
2
2
0
1
W
Serqet
Gambls
Serqet
6
1
4
8
L
0
4
4
0.5
W
Cerberus
MegaKawk
Cerberus
3
1
0
3
W
1
2
3
1.25
L
2
4
1
0.63
L
Medusa
chonchis
Medusa
1
2
0
0.5
W
Ullr
3
1
1
3.5
L
Mulan
oDrac
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
16,678
31,321
Taken
36,154
17,022
Mitigated
12,284
10,913
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,190
491
0
932
3,617
899
0
548
3,019
54,196
383
L
1,328
221
0
3,353
7,074
1,880
0
1,197
5,767
0
34,690
W
Serqet
Gambls
Serqet
5,117
812
0
2,204
7,568
2,896
0
719
6,751
0
34,094
L
5,046
1,339
0
836
7,426
2,163
28
2,502
4,772
0
17,975
W
Cerberus
MegaKawk
Cerberus
7,935
898
0
4,355
8,013
7,408
0
0
8,013
45,990
1,918
W
2,789
185
0
2,230
7,615
4,472
0
1,123
6,396
17,160
0
L
2,634
71
0
1,073
6,563
1,820
0
3,486
2,681
30,230
0
L
Medusa
chonchis
Medusa
2,981
847
0
1,123
4,083
1,417
0
462
3,543
0
33,732
W
Ullr
3,104
697
0
1,192
4,508
1,347
0
0
4,508
0
34,335
L
Mulan
oDrac
Mulan
4,689
1,076
0
2,245
11,008
5,004
0
6,863
3,222
0
25,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
26,643
415
Minions Killed
254
0
Camps Cleared
0
1,135,916
Distance Traveled
1,070,763
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,781
678
115
12
0
227,264
0
L
Susano
5,870
587
72
7
0
220,414
1
W
Serqet
6,401
640
63
6
0
269,080
4
L
Odin
4,851
485
29
3
0
214,440
2
W
Cerberus
6,903
690
147
15
0
208,821
0
W
Sobek
5,637
564
23
2
0
227,778
6
L
Vulcan
5,452
545
58
6
0
211,548
0
L
Medusa
5,482
548
52
5
0
220,710
0
W
Ullr
6,202
620
67
7
0
202,973
0
L
Mulan
4,988
499
43
4
0
203,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role