Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
FallenIkaris
Bake Kujira
Level 129
God Stats
2W - 2L
1,303 SR
Queue Stats
73W - 76L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
IRoseDestinyI
Cthulhu
Level 145
God Stats
11W - 3L
1,796 SR
Queue Stats
64W - 67L
1,536 Elo+
Party 2
Nemesis
Nemesis
ThankATank
Nemesis
Level 188
God Stats
4W - 1L
1,500 SR
Queue Stats
856W - 805L
1,640 Elo+
Solo
Team Averages
Level 147
1,520 SR
1,542 Elo+

VS

Team Averages
Level 142
1,506 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mannymerkz
Sun Wukong
Level 157
God Stats
4W - 9L
1,376 SR
Queue Stats
239W - 236L
1,539 Elo+
Solo
Artemis
Artemis
OutrightYeti373
Artemis
Level 149
God Stats
1W - 1L
1,655 SR
Queue Stats
67W - 68L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Ultra77_
Kuzenbo
Level 142
God Stats
0W - 4L
1,500 SR
Queue Stats
116W - 112L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 1 / 4
6,720
1,344
3,445
2,929
1,214
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
11
3 / 3 / 5
6,253
1,251
4,924
5,221
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
FallenIkaris
Bake Kujira
10
0 / 2 / 8
5,688
1,138
3,521
5,366
5,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
0 / 2 / 9
6,184
1,237
3,866
5,498
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
ThankATank
Nemesis
11
3 / 1 / 5
6,243
1,249
3,524
4,670
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 2 / 4
5,743
1,149
3,649
3,124
1,233
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
 
Freya
5
0 / 0 / 0
4,396
879
0
0
0
Sun Wukong
Mannymerkz
Sun Wukong
13
3 / 2 / 3
6,282
1,256
4,262
5,947
5,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 3
5,383
1,077
4,480
4,765
2,046
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
Ultra77_
Kuzenbo
11
3 / 2 / 4
6,241
1,248
3,015
7,821
9,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
9
Kills
9
9
Deaths
9
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
4
5
W
Bacchus
 
Bacchus
3
3
5
1.83
L
Nu Wa
 
Nu Wa
1
2
4
1.5
L
Freya
 
Freya
0
0
0
0
W
Bake Kujira
FallenIkaris
Bake Kujira
0
2
8
2
W
Cthulhu
0
2
9
2.25
L
Sun Wukong
Mannymerkz
Sun Wukong
3
2
3
2.25
L
2
3
3
1.17
W
Nemesis
ThankATank
Nemesis
3
1
5
5.5
L
Kuzenbo
Ultra77_
Kuzenbo
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
15,406
23,684
Taken
21,657
21,477
Mitigated
17,514
4,538
Healing
4,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,445
263
579
476
2,929
1,214
1,036
884
2,045
13,167
0
W
Bacchus
 
Bacchus
4,924
86
0
418
5,221
5,880
0
1,465
3,756
8,001
0
L
Nu Wa
 
Nu Wa
3,649
664
315
153
3,124
1,233
0
2,578
307
12,242
0
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
W
Bake Kujira
FallenIkaris
Bake Kujira
3,521
1,634
0
301
5,366
5,479
336
1,176
4,190
6,289
544
W
Cthulhu
3,866
196
678
950
5,498
4,958
0
1,827
3,671
12,635
188
L
Sun Wukong
Mannymerkz
Sun Wukong
4,262
559
814
1,308
5,947
5,087
0
4,380
1,006
0
11,510
L
4,480
839
0
130
4,765
2,046
0
3,588
912
0
7,740
W
Nemesis
ThankATank
Nemesis
3,524
224
473
663
4,670
3,946
312
1,263
3,407
1,936
6,824
L
Kuzenbo
Ultra77_
Kuzenbo
3,015
1,439
158
1,711
7,821
9,148
7
5,128
2,276
4,741
263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,088
Gold Earned
28,045
83
Minions Killed
47
0
Camps Cleared
0
498,748
Distance Traveled
386,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,720
1,344
26
5
0
83,000
0
W
Bacchus
6,253
1,251
11
2
0
106,874
0
L
Nu Wa
5,743
1,149
22
4
0
69,975
0
L
Freya
4,396
879
0
0
0
0
0
W
Bake Kujira
5,688
1,138
11
2
0
108,124
0
W
Cthulhu
6,184
1,237
20
4
0
98,435
0
L
Sun Wukong
6,282
1,256
14
3
0
109,251
0
L
Artemis
5,383
1,077
6
1
0
108,345
0
W
Nemesis
6,243
1,249
15
3
0
102,315
0
L
Kuzenbo
6,241
1,248
5
1
0
99,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role