Player Matchup

Odin
Odin
Silver IV
 
Odin
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Bronze I
BigGatoLola
Ne Zha
Bronze I
Level 127
God Stats
13W - 14L
1,314 SR
Queue Stats
166W - 216L
664 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Gwayy93
Ah Puch
Silver IV
Level 138
God Stats
130W - 107L
1,533 SR
Queue Stats
229W - 234L
649 MMR
Solo
Chiron
Chiron
Silver V
Krehmer
Chiron
Silver V
Level 125
God Stats
10W - 20L
1,444 SR
Queue Stats
83W - 121L
739 MMR
Solo
Ares
Ares
Silver IV
XD wrld8307
Ares
Silver IV
Level 95
God Stats
2W - 1L
1,461 SR
Queue Stats
149W - 167L
694 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 127
1,450 SR
849 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,528 SR
688 MMR
Cabrakan
Cabrakan
Silver V
I Seriously Cry
Cabrakan
Silver V
Level 106
God Stats
3W - 5L
1,351 SR
Queue Stats
64W - 86L
593 MMR
Solo
Chaac
Chaac
Silver II
Op x JonygouD
Chaac
Silver II
Level 153
God Stats
60W - 72L
1,427 SR
Queue Stats
645W - 667L
941 MMR
Solo
Anhur
Anhur
Silver IV
Thepurpleenzyme
Anhur
Silver IV
Level 142
God Stats
4W - 7L
1,704 SR
Queue Stats
257W - 274L
603 MMR
Solo
Artemis
Artemis
Silver V
ju-haknyeon
Artemis
Silver V
Level 77
God Stats
1W - 5L
1,430 SR
Queue Stats
58W - 82L
649 MMR
Solo
Vulcan
Vulcan
Silver V
pradaqq
Vulcan
Silver V
Level 62
God Stats
3W - 1L
1,728 SR
Queue Stats
91W - 122L
651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
3 / 0 / 0
8,542
657
3,872
7,987
6,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
13
1 / 0 / 1
7,168
551
1,198
8,641
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Gwayy93
Ah Puch
13
5 / 1 / 1
8,607
662
5,703
3,754
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Krehmer
Chiron
11
1 / 2 / 0
7,122
548
2,692
5,847
1,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 1 / 2
7,993
615
2,810
11,069
7,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
King ArthurSun WukongAwilix

VS

Bans
Nu WaCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
1 / 7 / 1
5,300
408
4,313
8,085
5,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 2
5,332
410
3,575
5,214
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 0 / 0
6,664
513
2,020
8,468
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
ju-haknyeon
Artemis
12
1 / 1 / 2
6,309
485
4,279
4,811
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
pradaqq
Vulcan
9
1 / 3 / 0
5,872
452
1,423
3,931
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
12
Kills
4
4
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
0
0
3
W
Ne Zha
1
0
1
1.5
W
Ah Puch
Gwayy93
Ah Puch
5
1
1
5.5
L
Cabrakan
1
7
1
0.21
W
Chiron
Krehmer
Chiron
1
2
0
0.5
L
0
1
2
1
L
1
0
0
1
W
2
1
2
3
L
Artemis
ju-haknyeon
Artemis
1
1
2
2
L
Vulcan
pradaqq
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
15,610
37,298
Taken
30,509
19,977
Mitigated
12,521
11,508
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,872
1,817
0
1,327
7,987
6,038
209
1,198
6,789
0
54,427
W
Ne Zha
1,198
245
0
2,508
8,641
3,188
636
862
7,761
0
56,766
W
Ah Puch
Gwayy93
Ah Puch
5,703
0
0
1,001
3,754
1,150
296
2,599
1,122
61,824
0
L
Cabrakan
4,313
516
0
550
8,085
5,129
0
4,539
3,546
15,608
0
W
Chiron
Krehmer
Chiron
2,692
413
292
1,866
5,847
1,625
1,785
279
5,568
0
41,554
L
3,575
475
0
2,034
5,214
2,188
0
637
4,577
0
25,013
L
2,020
745
0
5,959
8,468
2,530
0
901
7,567
0
48,153
W
2,810
256
0
4,514
11,069
7,976
876
1,296
9,773
30,170
0
L
Artemis
ju-haknyeon
Artemis
4,279
1,442
0
2,005
4,811
1,534
0
197
4,614
0
37,785
L
Vulcan
pradaqq
Vulcan
1,423
0
0
649
3,931
1,140
0
2,239
1,692
24,594
1,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,432
Gold Earned
29,477
425
Minions Killed
277
0
Camps Cleared
0
1,304,074
Distance Traveled
989,059
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,542
657
103
8
0
240,700
0
W
Ne Zha
7,168
551
97
7
0
290,044
4
W
Ah Puch
8,607
662
107
8
0
288,036
9
L
Cabrakan
5,300
408
23
2
0
160,993
0
W
Chiron
7,122
548
73
6
0
232,217
1
L
Chaac
5,332
410
30
2
0
185,194
1
L
Anhur
6,664
513
110
8
0
278,971
4
W
Ares
7,993
615
45
3
0
253,077
0
L
Artemis
6,309
485
62
5
0
208,430
0
L
Vulcan
5,872
452
52
4
0
155,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role