Player Matchup

Surtr
Surtr
Afrobeard
Surtr
Level 165
God Stats
1W - 3L
1,417 SR
Queue Stats
261W - 271L
1,570 Elo+
Solo
Fenrir
Fenrir
Cjmaciasm
Fenrir
Level 58
God Stats
2W - 1L
1,539 SR
Queue Stats
33W - 46L
1,388 Elo+
Party 1
Athena
Athena
iNTc_ReD_Hawk
Athena
Level 35
God Stats
6W - 12L
1,591 SR
Queue Stats
45W - 68L
1,495 Elo+
Solo
Skadi
Skadi
victormanuelpiru
Skadi
Level 8
God Stats
5W - 10L
1,383 SR
Queue Stats
6W - 16L
1,288 Elo+
Party 1
Nut
Nut
Нekate
Nut
Level 157
God Stats
9W - 11L
1,569 SR
Queue Stats
116W - 89L
1,502 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,449 Elo+

VS

Team Averages
Level 106
1,481 SR
1,492 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
H6wky
Horus
Level 88
God Stats
34W - 32L
1,594 SR
Queue Stats
427W - 402L
1,514 Elo+
Solo
Tiamat
Tiamat
Lili7400
Tiamat
Level 129
God Stats
9W - 7L
1,561 SR
Queue Stats
431W - 385L
1,510 Elo+
Solo
Artemis
Artemis
ThdClick
Artemis
Level 46
God Stats
9W - 15L
1,217 SR
Queue Stats
119W - 144L
1,431 Elo+
Solo
Tyr
Tyr
lReaTz
Tyr
Level 128
God Stats
44W - 35L
1,532 SR
Queue Stats
142W - 141L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Afrobeard
Surtr
12
1 / 3 / 0
6,553
504
6,380
10,793
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Cjmaciasm
Fenrir
11
0 / 1 / 1
6,266
482
4,965
10,951
9,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 3 / 0
6,595
507
3,573
10,758
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 3 / 1
6,249
481
8,255
8,325
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nut
11
1 / 3 / 0
7,017
540
5,975
9,053
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 1 / 1
7,528
579
8,719
12,576
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
H6wky
Horus
11
0 / 0 / 6
6,850
527
5,073
11,864
8,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Lili7400
Tiamat
13
1 / 1 / 2
6,761
520
5,311
6,539
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
ThdClick
Artemis
13
3 / 1 / 3
6,990
538
9,864
6,307
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Tyr
lReaTz
Tyr
15
1 / 1 / 1
8,196
630
8,409
12,495
10,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
1
8.5
L
Surtr
Afrobeard
Surtr
1
3
0
0.33
L
Fenrir
Cjmaciasm
Fenrir
0
1
1
0.5
W
Horus
H6wky
Horus
0
0
6
3
W
Tiamat
Lili7400
Tiamat
1
1
2
2
W
Artemis
ThdClick
Artemis
3
1
3
4.5
L
1
3
0
0.33
W
Tyr
lReaTz
Tyr
1
1
1
1.5
L
0
3
1
0.17
L
Nut
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,148
Damage
37,376
49,880
Taken
49,781
25,851
Mitigated
29,059
15,231
Healing
22,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,719
1,636
0
5,463
12,576
4,868
0
717
11,859
52,900
1,326
L
Surtr
Afrobeard
Surtr
6,380
2,491
0
4,963
10,793
4,647
0
3,081
7,712
1,834
47,775
L
Fenrir
Cjmaciasm
Fenrir
4,965
2,505
0
3,825
10,951
9,528
0
0
10,951
0
30,656
W
Horus
H6wky
Horus
5,073
2,073
1,466
4,853
11,864
8,891
104
1,935
9,929
1,987
24,594
W
Tiamat
Lili7400
Tiamat
5,311
481
0
1,660
6,539
2,936
141
256
6,283
40,908
829
W
Artemis
ThdClick
Artemis
9,864
2,767
0
3,149
6,307
2,025
447
939
5,368
0
49,561
L
3,573
818
0
3,055
10,758
7,617
0
2,519
8,239
14,657
0
W
Tyr
lReaTz
Tyr
8,409
887
0
5,830
12,495
10,339
0
97
11,818
0
69,474
L
8,255
3,140
0
750
8,325
1,897
0
2,226
6,099
0
50,042
L
Nut
5,975
4,154
0
2,638
9,053
2,162
707
6,331
2,722
0
49,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
36,325
363
Minions Killed
415
0
Camps Cleared
0
1,236,097
Distance Traveled
1,333,517
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,528
579
79
6
0
288,406
0
L
Surtr
6,553
504
90
7
0
274,215
1
L
Fenrir
6,266
482
58
4
0
235,593
0
W
Horus
6,850
527
36
3
0
280,522
5
W
Tiamat
6,761
520
82
6
0
257,393
3
W
Artemis
6,990
538
81
6
0
230,771
1
L
Athena
6,595
507
23
2
0
265,207
0
W
Tyr
8,196
630
137
11
0
276,425
0
L
Skadi
6,249
481
92
7
0
241,369
0
L
Nut
7,017
540
100
8
0
219,713
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role