Player Matchup

Ah Puch
Ah Puch
HatíSköll
Ah Puch
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,709 Elo+
Party 1
Mulan
Mulan
MániSol
Mulan
Level 135
God Stats
1W - 0L
1,310 SR
Queue Stats
16W - 13L
1,609 Elo+
Party 1
Neith
Neith
ssertsiM
Neith
Level 18
God Stats
1W - 0L
1,376 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1
Team Averages
Level 90
1,395 SR
1,615 Elo+

VS

Team Averages
Level 120
1,532 SR
1,537 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Shakazenn
Cabrakan
Level 127
God Stats
2W - 8L
1,507 SR
Queue Stats
308W - 300L
1,557 Elo+
Solo
Danzaburou
Danzaburou
XeL_Wubsy
Danzaburou
Level 105
God Stats
9W - 5L
1,589 SR
Queue Stats
260W - 257L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HatíSköll
Ah Puch
15
2 / 1 / 4
8,612
861
6,737
5,148
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
MániSol
Mulan
15
2 / 2 / 4
8,401
840
6,114
9,532
7,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
ssertsiM
Neith
14
2 / 1 / 4
8,526
853
4,815
5,219
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 3
8,351
835
5,890
3,168
872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Shakazenn
Cabrakan
14
1 / 1 / 3
7,728
773
5,312
7,722
9,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
XeL_Wubsy
Danzaburou
13
2 / 4 / 2
7,961
796
5,184
9,471
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
6
Kills
4
4
Deaths
6
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
3
2.5
W
Ah Puch
HatíSköll
Ah Puch
2
1
4
4
W
Mulan
MániSol
Mulan
2
2
4
2
L
Cabrakan
Shakazenn
Cabrakan
1
1
3
2.5
L
Danzaburou
XeL_Wubsy
Danzaburou
2
4
2
0.75
W
Neith
ssertsiM
Neith
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
16,386
19,899
Taken
20,361
10,534
Mitigated
13,898
4,522
Healing
2,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,890
54
0
0
3,168
872
0
552
2,412
35,324
1,231
W
Ah Puch
HatíSköll
Ah Puch
6,737
495
0
1,688
5,148
1,634
265
2,475
2,650
31,455
455
W
Mulan
MániSol
Mulan
6,114
612
0
1,223
9,532
7,260
0
4,811
4,712
0
20,860
L
Cabrakan
Shakazenn
Cabrakan
5,312
522
0
973
7,722
9,597
0
2,102
4,983
12,041
568
L
Danzaburou
XeL_Wubsy
Danzaburou
5,184
1,649
0
1,769
9,471
3,429
0
3,249
5,667
0
28,649
W
Neith
ssertsiM
Neith
4,815
1,850
0
1,611
5,219
1,640
263
3,574
1,645
0
21,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,539
Gold Earned
24,040
141
Minions Killed
147
0
Camps Cleared
0
556,384
Distance Traveled
527,749
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,351
835
70
7
0
199,419
7
W
Ah Puch
8,612
861
79
8
0
195,701
0
W
Mulan
8,401
840
25
3
0
194,618
0
L
Cabrakan
7,728
773
18
2
0
169,094
0
L
Danzaburou
7,961
796
59
6
0
159,236
0
W
Neith
8,526
853
37
4
0
166,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role