Player Matchup

Ganesha
Ganesha
BLiND2FEAR
Ganesha
Level 189
God Stats
6W - 6L
1,590 SR
Queue Stats
345W - 338L
1,500 Elo+
Party 2
Neith
Neith
BatGirl333
Neith
Level 119
God Stats
10W - 11L
1,472 SR
Queue Stats
298W - 295L
1,481 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Envy_Discordia
Morgan Le Fay
Level 149
God Stats
3W - 0L
1,594 SR
Queue Stats
31W - 35L
1,503 Elo+
Solo
Yemoja
Yemoja
THE_BIG_Z_3472
Yemoja
Level 154
God Stats
4W - 4L
1,494 SR
Queue Stats
732W - 762L
1,527 Elo+
Solo
Khepri
Khepri
howboutdemcards
Khepri
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,526 Elo+
Party 2
Team Averages
Level 150
1,530 SR
1,507 Elo+

VS

Team Averages
Level 123
1,559 SR
1,374 Elo+
Nu Wa
Nu Wa
BLADE 20012
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,434 Elo+
Party 1
Skadi
Skadi
JaJaJa-Im-Dead
Skadi
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,433 Elo+
Party 3
Yemoja
Yemoja
Pocodroy
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,247 Elo+
Party 3
Medusa
Medusa
WalmartDirtbag
Medusa
Level 129
God Stats
1W - 2L
1,797 SR
Queue Stats
29W - 44L
1,450 Elo+
Party 1
Nike
Nike
Yugi Moto
Nike
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 104L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BLiND2FEAR
Ganesha
13
0 / 2 / 13
7,401
740
9,771
16,441
9,594
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
12
1 / 0 / 5
7,031
703
4,997
4,229
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Envy_Discordia
Morgan Le Fay
16
9 / 2 / 4
9,279
928
16,735
11,171
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
1 / 0 / 9
7,577
758
2,440
5,253
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

15
4 / 0 / 9
8,970
897
6,212
10,868
10,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,368
737
13,573
5,939
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 2
8,420
842
8,403
9,237
2,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Pocodroy
Yemoja
13
1 / 3 / 1
7,937
794
3,052
12,047
7,470
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 4 / 2
7,217
722
10,938
7,741
2,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nike
14
0 / 2 / 3
7,514
751
8,153
12,679
12,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
15
Kills
4
4
Deaths
15
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Ganesha
BLiND2FEAR
Ganesha
0
2
13
3.25
W
Neith
1
0
5
3.5
W
Morgan Le Fay
Envy_Discordia
Morgan Le Fay
9
2
4
5.5
L
2
4
2
0.75
L
Yemoja
Pocodroy
Yemoja
1
3
1
0.5
W
1
0
9
5.5
L
1
4
2
0.5
L
Nike
0
2
3
0.75
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,155
Damage
44,119
47,962
Taken
47,643
30,839
Mitigated
25,434
31,795
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,573
2,385
833
1,883
5,939
1,054
0
4,953
697
21,837
0
W
Ganesha
BLiND2FEAR
Ganesha
9,771
414
1,145
2,116
16,441
9,594
0
6,023
9,875
18,087
0
W
Neith
4,997
1,223
358
566
4,229
1,995
0
1,575
2,308
0
16,828
W
Morgan Le Fay
Envy_Discordia
Morgan Le Fay
16,735
594
73
1,287
11,171
5,839
0
2,463
8,325
38,223
0
L
8,403
1,216
197
562
9,237
2,495
417
6,468
2,438
0
20,711
L
Yemoja
Pocodroy
Yemoja
3,052
867
3,480
2,755
12,047
7,470
0
7,563
4,113
6,279
0
W
2,440
603
15,114
2,615
5,253
3,213
0
1,385
3,610
8,420
0
L
10,938
2,195
463
1,119
7,741
2,078
150
6,551
949
0
22,579
L
Nike
8,153
487
731
3,613
12,679
12,337
54
7,431
4,766
1,012
18,436
W
6,212
270
5,456
3,065
10,868
10,198
0
4,267
6,207
12,130
1,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,258
Gold Earned
38,456
127
Minions Killed
110
0
Camps Cleared
0
1,026,246
Distance Traveled
966,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,368
737
32
3
0
204,998
0
W
Ganesha
7,401
740
0
0
0
219,633
0
W
Neith
7,031
703
21
2
0
197,139
0
W
Morgan Le Fay
9,279
928
59
6
0
192,624
0
L
Skadi
8,420
842
34
3
0
190,201
0
L
Yemoja
7,937
794
7
1
0
182,107
0
W
Yemoja
7,577
758
19
2
0
192,669
0
L
Medusa
7,217
722
16
2
0
199,988
0
L
Nike
7,514
751
21
2
0
189,009
0
W
Khepri
8,970
897
28
3
0
224,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role