Player Matchup

Baron Samedi
Baron Samedi
AJHTheLegend
Baron Samedi
Level 171
God Stats
2W - 3L
1,549 SR
Queue Stats
151W - 136L
1,472 Elo+
Solo
Sylvanus
Sylvanus
EBENEZER6194
Sylvanus
Level 68
God Stats
3W - 9L
1,389 SR
Queue Stats
83W - 105L
1,387 Elo+
Party 1
Pele
Pele
FamousDuce
Pele
Level 149
God Stats
1W - 1L
1,768 SR
Queue Stats
38W - 29L
1,546 Elo+
Solo
Ratatoskr
Ratatoskr
Lil Tuffty
Ratatoskr
Level 127
God Stats
11W - 10L
1,451 SR
Queue Stats
63W - 74L
1,425 Elo+
Party 1
Artemis
Artemis
sillyboowomp
Artemis
Level 89
God Stats
17W - 19L
1,430 SR
Queue Stats
395W - 360L
1,496 Elo+
Solo
Team Averages
Level 121
1,517 SR
1,465 Elo+

VS

Team Averages
Level 134
1,408 SR
1,454 Elo+
Janus
Janus
Diavlex
Janus
Level 132
God Stats
1W - 1L
1,327 SR
Queue Stats
131W - 90L
1,516 Elo+
Party 2
Set
Set
EdogaMidori
Set
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,411 Elo+
Solo
Artio
Artio
MingaMan
Artio
Level 143
God Stats
7W - 8L
1,236 SR
Queue Stats
141W - 127L
1,453 Elo+
Solo
Shiva
Shiva
RecourseRN
Shiva
Level 142
God Stats
3W - 1L
1,562 SR
Queue Stats
88W - 83L
1,459 Elo+
Solo
Rama
Rama
Ripazha1900
Rama
Level 128
God Stats
1W - 0L
1,413 SR
Queue Stats
89W - 84L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AJHTheLegend
Baron Samedi
13
2 / 0 / 2
7,586
584
5,520
6,244
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
EBENEZER6194
Sylvanus
9
0 / 2 / 3
5,977
460
3,406
7,854
5,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
6 / 0 / 3
7,519
578
6,383
6,472
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
Lil Tuffty
Ratatoskr
9
1 / 5 / 0
5,698
438
4,701
9,460
5,097
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
sillyboowomp
Artemis
12
2 / 1 / 3
6,728
518
8,143
7,408
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Diavlex
Janus
12
0 / 2 / 1
6,595
507
3,557
6,853
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,473
498
4,085
9,862
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Artio
MingaMan
Artio
10
0 / 3 / 3
6,159
474
2,766
11,400
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
14
5 / 1 / 1
9,003
693
7,775
11,487
6,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 0
7,300
562
4,055
9,441
2,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
8
8
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AJHTheLegend
Baron Samedi
2
0
2
3
W
Janus
Diavlex
Janus
0
2
1
0.25
L
Sylvanus
EBENEZER6194
Sylvanus
0
2
3
0.75
W
1
1
3
2.5
L
6
0
3
7.5
L
Ratatoskr
Lil Tuffty
Ratatoskr
1
5
0
0.2
W
Artio
MingaMan
Artio
0
3
3
0.5
W
Shiva
5
1
1
5.5
W
2
4
0
0.5
L
Artemis
sillyboowomp
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,153
Damage
22,238
37,438
Taken
49,043
17,648
Mitigated
24,019
12,938
Healing
14,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AJHTheLegend
Baron Samedi
5,520
372
100
1,490
6,244
2,762
411
2,845
3,181
47,639
2,746
W
Janus
Diavlex
Janus
3,557
96
0
1,994
6,853
1,959
0
3,034
3,819
50,531
0
L
Sylvanus
EBENEZER6194
Sylvanus
3,406
990
800
2,372
7,854
5,019
0
1,029
6,825
14,966
2,298
W
4,085
1,513
0
2,031
9,862
4,648
0
1,074
8,788
0
43,273
L
6,383
1,944
0
1,141
6,472
2,549
0
339
6,133
0
62,388
L
Ratatoskr
Lil Tuffty
Ratatoskr
4,701
1,220
0
3,437
9,460
5,097
0
0
9,460
0
31,380
W
Artio
MingaMan
Artio
2,766
33
560
3,952
11,400
8,288
0
3,021
8,379
14,373
0
W
Shiva
7,775
1,057
28
3,580
11,487
6,444
53
839
10,648
0
67,080
W
4,055
2,968
0
2,342
9,441
2,680
289
558
8,883
0
50,566
L
Artemis
sillyboowomp
Artemis
8,143
2,938
0
3,598
7,408
2,221
0
1,848
5,516
0
53,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,508
Gold Earned
35,530
366
Minions Killed
425
0
Camps Cleared
0
1,114,722
Distance Traveled
1,319,395
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,586
584
95
7
0
239,558
2
W
Janus
6,595
507
112
9
0
265,388
1
L
Sylvanus
5,977
460
33
3
0
162,016
0
W
Set
6,473
498
63
5
0
308,634
1
L
Pele
7,519
578
96
7
0
282,787
3
L
Ratatoskr
5,698
438
58
4
0
201,051
0
W
Artio
6,159
474
15
1
0
261,890
1
W
Shiva
9,003
693
122
9
0
239,981
0
W
Rama
7,300
562
113
9
0
243,502
0
L
Artemis
6,728
518
84
6
0
229,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role