Player Matchup

Jing Wei
Jing Wei
Daredevilase
Jing Wei
Level 173
God Stats
3W - 7L
1,178 SR
Queue Stats
391W - 428L
1,474 Elo+
Party 2
Hachiman
Hachiman
Frostbite0021
Hachiman
Level 157
God Stats
2W - 7L
1,163 SR
Queue Stats
210W - 237L
1,496 Elo+
Party 3
Maman Brigitte
Maman Brigitte
Mrodsoccer6
Maman Brigitte
Level 109
God Stats
1W - 2L
1,504 SR
Queue Stats
101W - 109L
1,486 Elo+
Party 3
Scylla
Scylla
Re_Me02
Scylla
Level 139
God Stats
7W - 11L
1,477 SR
Queue Stats
419W - 437L
1,493 Elo+
Solo
Yu Huang
Yu Huang
UnhookedAnt7446
Yu Huang
Level 144
God Stats
3W - 6L
1,691 SR
Queue Stats
226W - 237L
1,483 Elo+
Party 2
Team Averages
Level 144
1,403 SR
1,486 Elo+

VS

Team Averages
Level 108
1,554 SR
1,559 Elo+
Ne Zha
Ne Zha
ChadBroMan
Ne Zha
Level 166
God Stats
10W - 5L
1,741 SR
Queue Stats
265W - 158L
1,611 Elo+
Solo
Baba Yaga
Baba Yaga
KatIisAKittyKat
Baba Yaga
Level 126
God Stats
2W - 2L
1,523 SR
Queue Stats
56W - 54L
1,423 Elo+
Party 1
Chaac
Chaac
SPEKTRE STORM
Chaac
Level 128
God Stats
2W - 0L
1,733 SR
Queue Stats
51W - 45L
1,540 Elo+
Solo
Bacchus
Bacchus
VeryBigCats
Bacchus
Level 15
God Stats
8W - 2L
1,500 SR
Queue Stats
395W - 433L
1,754 Elo+
Solo
Anhur
Anhur
ZOMZIES
Anhur
Level 107
God Stats
1W - 0L
1,276 SR
Queue Stats
52W - 39L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Daredevilase
Jing Wei
16
0 / 6 / 15
9,457
676
7,836
10,769
3,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Frostbite0021
Hachiman
17
5 / 9 / 8
10,162
726
13,059
15,524
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maman Brigitte
Mrodsoccer6
Maman Brigitte
16
10 / 5 / 9
11,043
789
11,991
11,381
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Scylla
Re_Me02
Scylla
18
4 / 5 / 9
10,495
750
11,147
10,764
3,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
18
6 / 5 / 14
10,537
753
15,690
10,810
4,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChadBroMan
Ne Zha
19
12 / 5 / 10
12,181
870
19,562
14,227
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
KatIisAKittyKat
Baba Yaga
20
5 / 4 / 18
12,166
869
8,866
12,528
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 15
11,881
849
14,392
21,120
22,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
VeryBigCats
Bacchus
16
3 / 8 / 13
10,886
778
7,306
23,588
28,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
ZOMZIES
Anhur
16
5 / 6 / 9
11,332
809
5,315
14,487
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
95
25
Kills
30
30
Deaths
26
55
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ChadBroMan
Ne Zha
12
5
10
3.4
L
Jing Wei
Daredevilase
Jing Wei
0
6
15
1.25
L
Hachiman
Frostbite0021
Hachiman
5
9
8
1
W
Baba Yaga
KatIisAKittyKat
Baba Yaga
5
4
18
3.5
L
Maman Brigitte
Mrodsoccer6
Maman Brigitte
10
5
9
2.9
L
Scylla
Re_Me02
Scylla
4
5
9
1.7
W
5
3
15
4.17
L
Yu Huang
6
5
14
2.6
W
Bacchus
VeryBigCats
Bacchus
3
8
13
1.19
W
Anhur
ZOMZIES
Anhur
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,723
Damage
55,441
59,248
Taken
85,950
20,967
Mitigated
68,386
10,366
Healing
21,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ChadBroMan
Ne Zha
19,562
4,217
383
2,633
14,227
6,503
870
5,642
8,585
0
37,105
L
Jing Wei
Daredevilase
Jing Wei
7,836
4,807
241
896
10,769
3,682
0
2,821
7,948
0
21,590
L
Hachiman
Frostbite0021
Hachiman
13,059
6,980
959
1,834
15,524
5,385
76
2,481
13,043
0
23,769
W
Baba Yaga
KatIisAKittyKat
Baba Yaga
8,866
338
601
3,449
12,528
5,756
2,365
5,737
6,791
25,133
0
L
Maman Brigitte
Mrodsoccer6
Maman Brigitte
11,991
726
162
1,428
11,381
4,169
0
4,612
6,769
15,069
0
L
Scylla
Re_Me02
Scylla
11,147
808
687
2,986
10,764
3,277
0
3,770
6,994
26,246
0
W
14,392
586
826
5,945
21,120
22,976
697
8,308
12,812
2,415
33,867
L
Yu Huang
15,690
1,273
432
741
10,810
4,454
372
3,956
6,854
34,449
0
W
Bacchus
VeryBigCats
Bacchus
7,306
620
458
2,101
23,588
28,650
217
10,956
12,632
13,644
765
W
Anhur
ZOMZIES
Anhur
5,315
1,640
1,611
3,492
14,487
4,501
2,093
8,185
6,302
0
20,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,694
Gold Earned
58,446
135
Minions Killed
157
0
Camps Cleared
0
1,008,428
Distance Traveled
1,270,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,181
870
31
2
0
273,402
0
L
Jing Wei
9,457
676
29
2
0
247,959
0
L
Hachiman
10,162
726
22
2
0
185,755
0
W
Baba Yaga
12,166
869
46
3
0
269,682
0
L
Maman Brigitte
11,043
789
4
0
0
130,047
0
L
Scylla
10,495
750
53
4
0
217,977
0
W
Chaac
11,881
849
40
3
0
257,478
0
L
Yu Huang
10,537
753
27
2
0
226,690
0
W
Bacchus
10,886
778
7
1
0
237,625
0
W
Anhur
11,332
809
33
2
0
232,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role