Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Christopher360R
Ne Zha
Level 146
God Stats
5W - 6L
1,507 SR
Queue Stats
40W - 78L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
ErmisInferno
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,488 Elo+
Party 2
Apollo
Apollo
KissableAtreyu
Apollo
Level 153
God Stats
51W - 69L
1,516 SR
Queue Stats
508W - 471L
1,546 Elo+
Solo
Mercury
Mercury
Nhαn
Mercury
Level 146
God Stats
3W - 4L
1,556 SR
Queue Stats
97W - 58L
1,615 Elo+
Solo
Team Averages
Level 131
1,516 SR
1,509 Elo+

VS

Team Averages
Level 133
1,585 SR
1,555 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Moxx974
Nut
Level 109
God Stats
5W - 3L
1,577 SR
Queue Stats
647W - 606L
1,556 Elo+
Solo
Cerberus
Cerberus
Sworn sE
Cerberus
Level 156
God Stats
7W - 3L
1,404 SR
Queue Stats
257W - 231L
1,580 Elo+
Party 1
Agni
Agni
itzDRIVbaby
Agni
Level 146
God Stats
5W - 2L
1,750 SR
Queue Stats
244W - 237L
1,520 Elo+
Solo
Susano
Susano
sirsleeperrr
Susano
Level 109
God Stats
10W - 5L
1,695 SR
Queue Stats
52W - 32L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 6 / 1
5,388
539
3,562
6,355
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 4 / 1
4,807
481
3,608
8,172
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
ErmisInferno
Guan Yu
9
1 / 4 / 0
4,911
491
1,615
7,241
3,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 2 / 0
4,974
497
1,438
4,887
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Nhαn
Mercury
10
0 / 5 / 0
5,135
514
2,088
7,421
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 1 / 1
7,363
736
4,959
5,207
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Nut
11
0 / 0 / 2
6,153
615
1,469
2,825
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Sworn sE
Cerberus
11
3 / 0 / 9
6,747
675
4,842
7,503
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 6
6,377
638
2,882
4,604
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
12
13 / 0 / 2
7,289
729
9,851
5,952
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
21
21
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
1
0.25
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
1
4
1
0.38
L
Guan Yu
ErmisInferno
Guan Yu
1
4
0
0.25
L
0
2
0
0
W
Nut
0
0
2
1
L
Mercury
Nhαn
Mercury
0
5
0
0
W
Cerberus
Sworn sE
Cerberus
3
0
9
7.5
W
1
2
6
2
W
Susano
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,311
Damage
24,003
34,076
Taken
26,091
11,166
Mitigated
12,050
5,109
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,562
771
0
270
6,355
1,415
0
3,457
2,898
30,175
359
W
Zhong Kui
 
Zhong Kui
4,959
1,661
0
2,194
5,207
3,242
30
0
5,013
44,955
9,250
L
3,608
377
0
1,343
8,172
2,461
0
3,158
5,014
0
14,775
L
Guan Yu
ErmisInferno
Guan Yu
1,615
133
0
1,835
7,241
3,698
0
3,123
4,118
0
19,213
L
1,438
863
0
1,050
4,887
1,382
0
1,118
3,769
0
29,219
W
Nut
1,469
788
0
1,969
2,825
870
308
0
2,825
0
49,628
L
Mercury
Nhαn
Mercury
2,088
932
0
611
7,421
2,210
0
1,331
6,090
0
37,286
W
Cerberus
Sworn sE
Cerberus
4,842
408
0
3,137
7,503
4,911
0
1,109
6,229
19,032
1,483
W
2,882
304
0
1,388
4,604
1,289
0
1,410
2,988
37,588
0
W
Susano
9,851
3,360
0
4,271
5,952
1,738
0
596
5,314
0
37,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,215
Gold Earned
33,929
272
Minions Killed
380
0
Camps Cleared
0
900,261
Distance Traveled
1,042,217
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,388
539
78
8
0
179,111
0
W
Zhong Kui
7,363
736
94
9
0
170,835
2
L
Ne Zha
4,807
481
17
2
0
187,999
0
L
Guan Yu
4,911
491
36
4
0
163,586
1
L
Apollo
4,974
497
68
7
0
143,624
0
W
Nut
6,153
615
105
11
0
197,007
0
L
Mercury
5,135
514
73
7
0
225,941
0
W
Cerberus
6,747
675
35
4
0
226,515
0
W
Agni
6,377
638
89
9
0
202,498
3
W
Susano
7,289
729
57
6
0
245,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role