Player Matchup

Mulan
Mulan
Platinum II
Franke93
Mulan
Platinum II
Level 146
God Stats
13W - 3L
1,771 SR
Queue Stats
90W - 78L
1,838 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
Theodud3
Ao Kuang
Platinum V
Level 128
God Stats
4W - 3L
1,646 SR
Queue Stats
227W - 235L
1,797 MMR
Solo
Janus
Janus
Platinum IV
misaelGAMEPLAY
Janus
Platinum IV
Level 151
God Stats
23W - 11L
1,683 SR
Queue Stats
340W - 347L
1,849 MMR
Solo
Geb
Geb
Platinum I
scrubbmachine
Geb
Platinum I
Level 125
God Stats
29W - 16L
1,747 SR
Queue Stats
152W - 134L
1,848 MMR
Solo
Danzaburou
Danzaburou
Gold I
xFury15x
Danzaburou
Gold I
Level 148
God Stats
9W - 10L
1,632 SR
Queue Stats
124W - 128L
1,760 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,696 SR
1,818 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 180
1,631 SR
1,821 MMR
Hercules
Hercules
Diamond V
ActiveAnt
Hercules
Diamond V
Level 253
God Stats
28W - 26L
1,622 SR
Queue Stats
407W - 389L
1,898 MMR
Party 1
Cupid
Cupid
Platinum IV
DOL0
Cupid
Platinum IV
Level 238
God Stats
17W - 15L
1,544 SR
Queue Stats
272W - 257L
1,723 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
F1LLinTHEblank
Nu Wa
Platinum V
Level 134
God Stats
80W - 74L
1,547 SR
Queue Stats
358W - 352L
1,746 MMR
Party 3
Susano
Susano
Platinum II
MùadDib
Susano
Platinum II
Level 116
God Stats
9W - 3L
1,753 SR
Queue Stats
70W - 44L
1,944 MMR
Party 3
Nemesis
Nemesis
Platinum III
artexpress
Nemesis
Platinum III
Level 157
God Stats
52W - 35L
1,687 SR
Queue Stats
293W - 297L
1,794 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Franke93
Mulan
15
3 / 4 / 2
9,198
575
8,993
12,286
7,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
Theodud3
Ao Kuang
15
3 / 8 / 2
8,197
512
6,625
16,161
4,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 0
7,881
493
3,169
9,851
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 3
6,769
423
4,692
14,968
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
xFury15x
Danzaburou
13
1 / 7 / 2
8,062
504
7,393
12,256
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboMedusaFreyaThanatos

VS

Bans
King ArthurChang'eErlang ShenLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ActiveAnt
Hercules
13
6 / 3 / 11
9,504
594
8,175
14,765
10,774
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
DOL0
Cupid
15
4 / 1 / 13
9,823
614
12,379
13,148
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 8
10,175
636
8,137
5,281
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
MùadDib
Susano
18
18 / 0 / 4
11,309
707
17,606
11,698
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemesis
artexpress
Nemesis
16
1 / 3 / 3
9,947
622
5,192
10,738
5,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
30
30
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hercules
ActiveAnt
Hercules
6
3
11
3.83
W
Cupid
DOL0
Cupid
4
1
13
10.5
W
1
2
8
2.5
L
Mulan
Franke93
Mulan
3
4
2
1
W
Susano
MùadDib
Susano
18
0
4
20
L
Ao Kuang
Theodud3
Ao Kuang
3
8
2
0.5
W
Nemesis
artexpress
Nemesis
1
3
3
0.83
L
1
5
0
0.2
L
1
6
3
0.42
L
Danzaburou
xFury15x
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
51,489
65,522
Taken
55,630
26,834
Mitigated
26,841
13,549
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ActiveAnt
Hercules
8,175
1,755
0
2,346
14,765
10,774
0
4,905
9,820
410
18,811
W
Cupid
DOL0
Cupid
12,379
7,234
2,270
8,733
13,148
3,851
576
4,424
8,684
0
79,159
W
8,137
1,878
0
1,110
5,281
1,635
732
2,531
2,598
78,725
677
L
Mulan
Franke93
Mulan
8,993
750
0
2,684
12,286
7,279
0
2,627
9,239
745
64,446
W
Susano
MùadDib
Susano
17,606
5,961
0
882
11,698
4,980
0
3,590
8,026
0
89,464
L
Ao Kuang
Theodud3
Ao Kuang
6,625
1,725
0
5,144
16,161
4,796
0
2,095
14,066
64,140
318
W
Nemesis
artexpress
Nemesis
5,192
1,539
0
5,092
10,738
5,601
0
650
10,088
909
68,673
L
3,169
43
0
750
9,851
2,269
0
1,233
8,618
60,618
0
L
4,692
969
231
2,192
14,968
8,757
0
2,054
12,914
16,023
0
L
Danzaburou
xFury15x
Danzaburou
7,393
3,274
0
2,548
12,256
3,733
0
664
11,592
0
53,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
50,758
492
Minions Killed
511
0
Camps Cleared
0
1,592,176
Distance Traveled
1,728,083
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,504
594
20
1
0
352,628
9
W
Cupid
9,823
614
95
6
0
332,686
1
W
Nu Wa
10,175
636
135
8
0
300,524
2
L
Mulan
9,198
575
123
8
0
299,563
0
W
Susano
11,309
707
126
8
0
399,557
0
L
Ao Kuang
8,197
512
113
7
0
324,662
0
W
Nemesis
9,947
622
135
8
0
342,688
4
L
Janus
7,881
493
133
8
0
314,763
2
L
Geb
6,769
423
22
1
0
332,599
6
L
Danzaburou
8,062
504
101
6
0
320,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role