Player Matchup

Serqet
Serqet
IQGreatness
Serqet
Level 126
God Stats
3W - 4L
1,750 SR
Queue Stats
224W - 202L
1,480 Elo+
Solo
Atlas
Atlas
LoQualityTV
Atlas
Level 66
God Stats
9W - 5L
1,580 SR
Queue Stats
56W - 57L
1,505 Elo+
Party 1
Charybdis
Charybdis
YungRichNoah
Charybdis
Level 80
God Stats
13W - 15L
1,431 SR
Queue Stats
66W - 54L
1,410 Elo+
Party 1
Zhong Kui
Zhong Kui
osmar31700
Zhong Kui
Level 84
God Stats
5W - 3L
1,748 SR
Queue Stats
190W - 168L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
pennynixxers
Gilgamesh
Level 124
God Stats
3W - 1L
1,627 SR
Queue Stats
77W - 70L
1,532 Elo+
Party 1
Team Averages
Level 96
1,627 SR
1,482 Elo+

VS

Team Averages
Level 132
1,544 SR
1,495 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
GoldenLegacy
Jormungandr
Level 109
God Stats
38W - 29L
1,559 SR
Queue Stats
96W - 81L
1,558 Elo+
Solo
Sol
Sol
KingHarrisøn
Sol
Level 107
God Stats
0W - 1L
1,733 SR
Queue Stats
288W - 267L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Popcorn236
Ratatoskr
Level 105
God Stats
25W - 21L
1,426 SR
Queue Stats
366W - 348L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
1 / 1 / 2
5,047
561
3,123
4,920
1,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,870
541
1,492
5,298
3,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
YungRichNoah
Charybdis
9
0 / 2 / 0
4,836
537
2,219
4,500
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
osmar31700
Zhong Kui
10
1 / 2 / 1
5,646
627
2,380
5,973
3,533
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
pennynixxers
Gilgamesh
11
4 / 1 / 0
6,919
769
4,615
7,983
3,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 1
5,627
625
3,727
5,886
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
10
4 / 1 / 1
5,591
621
2,426
5,580
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jormungandr
GoldenLegacy
Jormungandr
8
2 / 0 / 4
5,637
626
3,507
6,044
3,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 4
5,361
596
3,656
3,097
815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
Popcorn236
Ratatoskr
7
0 / 4 / 0
4,221
469
1,863
5,260
1,155
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
8
8
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Fenrir
 
Fenrir
4
1
1
4.5
L
Jormungandr
GoldenLegacy
Jormungandr
2
0
4
4
W
Serqet
1
1
2
2
L
1
0
4
3
W
0
2
0
0
L
Ratatoskr
Popcorn236
Ratatoskr
0
4
0
0
W
Charybdis
YungRichNoah
Charybdis
0
2
0
0
W
Zhong Kui
osmar31700
Zhong Kui
1
2
1
0.75
W
Gilgamesh
pennynixxers
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,829
Damage
15,179
28,674
Taken
25,867
13,059
Mitigated
9,536
9,826
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,727
1,796
0
2,904
5,886
2,048
0
1,873
3,902
0
44,144
L
Fenrir
 
Fenrir
2,426
683
0
2,796
5,580
1,737
294
412
5,168
0
26,166
L
Jormungandr
GoldenLegacy
Jormungandr
3,507
598
0
2,460
6,044
3,781
0
1,147
4,763
20,863
635
W
Serqet
3,123
596
0
747
4,920
1,804
0
607
4,313
0
31,505
L
3,656
1,292
0
1,891
3,097
815
0
345
2,752
31,719
8,063
W
1,492
939
0
1,956
5,298
3,023
99
3,147
2,151
10,472
0
L
Ratatoskr
Popcorn236
Ratatoskr
1,863
364
0
795
5,260
1,155
0
0
5,260
0
20,257
W
Charybdis
YungRichNoah
Charybdis
2,219
1,252
0
1,972
4,500
1,269
0
2,533
1,967
0
35,765
W
Zhong Kui
osmar31700
Zhong Kui
2,380
249
0
3,526
5,973
3,533
0
0
5,973
33,669
1,585
W
Gilgamesh
pennynixxers
Gilgamesh
4,615
1,532
0
1,625
7,983
3,430
168
574
7,409
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,318
Gold Earned
26,437
307
Minions Killed
270
0
Camps Cleared
0
907,354
Distance Traveled
845,482
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,627
625
72
8
0
162,261
3
L
Fenrir
5,591
621
53
6
0
206,862
0
L
Jormungandr
5,637
626
31
3
0
171,766
0
W
Serqet
5,047
561
51
6
0
220,500
0
L
Sol
5,361
596
79
9
0
176,819
2
W
Atlas
4,870
541
19
2
0
188,082
0
L
Ratatoskr
4,221
469
35
4
0
127,774
0
W
Charybdis
4,836
537
72
8
0
175,264
0
W
Zhong Kui
5,646
627
72
8
0
155,362
0
W
Gilgamesh
6,919
769
93
10
0
168,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role