Player Matchup

Osiris
Osiris
BlindEyes317
Osiris
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 118L
1,465 Elo+
Solo
Cthulhu
Cthulhu
PedalBuffalo66
Cthulhu
Level 109
God Stats
10W - 10L
1,566 SR
Queue Stats
126W - 105L
1,627 Elo+
Party 1
Ishtar
Ishtar
TheDullard
Ishtar
Level 155
God Stats
2W - 2L
1,524 SR
Queue Stats
199W - 204L
1,560 Elo+
Party 1
Fenrir
Fenrir
XLuckSkillsX
Fenrir
Level 149
God Stats
6W - 3L
1,747 SR
Queue Stats
219W - 186L
1,585 Elo+
Party 1
Kukulkan
Kukulkan
roffle1
Kukulkan
Level 147
God Stats
31W - 18L
1,703 SR
Queue Stats
174W - 143L
1,601 Elo+
Party 1
Team Averages
Level 120
1,608 SR
1,568 Elo+

VS

Team Averages
Level 86
1,449 SR
1,592 Elo+
Hachiman
Hachiman
MiddOrTroll
Hachiman
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 40L
1,611 Elo+
Solo
Cthulhu
Cthulhu
TBGReapr
Cthulhu
Level 48
God Stats
9W - 19L
1,347 SR
Queue Stats
145W - 143L
1,549 Elo+
Solo
Kukulkan
Kukulkan
TheFitGaby
Kukulkan
Level 66
God Stats
2W - 1L
1,412 SR
Queue Stats
116W - 107L
1,597 Elo+
Solo
Bacchus
Bacchus
ThiccLegendTahm
Bacchus
Level 121
God Stats
21W - 35L
1,472 SR
Queue Stats
416W - 380L
1,575 Elo+
Solo
Nemesis
Nemesis
UltraBeastzz
Nemesis
Level 141
God Stats
1W - 2L
1,515 SR
Queue Stats
289W - 253L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
0 / 1 / 3
6,943
496
5,451
13,177
9,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 3 / 10
8,103
579
10,948
12,704
11,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
TheDullard
Ishtar
12
3 / 6 / 4
7,456
533
7,929
11,920
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
9 / 1 / 4
8,383
599
7,499
8,785
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
roffle1
Kukulkan
14
5 / 0 / 5
8,494
607
5,761
2,610
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MiddOrTroll
Hachiman
11
5 / 5 / 3
6,981
499
11,197
11,714
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TBGReapr
Cthulhu
14
2 / 2 / 1
8,644
617
10,805
13,356
10,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
TheFitGaby
Kukulkan
13
1 / 5 / 0
7,497
536
3,887
8,974
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 4
6,267
448
5,693
11,809
10,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
UltraBeastzz
Nemesis
13
2 / 4 / 1
7,046
503
3,914
10,258
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
11
11
Deaths
20
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
1
3
1.5
L
Hachiman
MiddOrTroll
Hachiman
5
5
3
1.3
W
3
3
10
2.67
L
Cthulhu
TBGReapr
Cthulhu
2
2
1
1.25
W
Ishtar
TheDullard
Ishtar
3
6
4
0.83
L
Kukulkan
TheFitGaby
Kukulkan
1
5
0
0.2
L
1
4
4
0.75
L
Nemesis
UltraBeastzz
Nemesis
2
4
1
0.63
W
Fenrir
9
1
4
11
W
Kukulkan
roffle1
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,588
Damage
35,496
49,196
Taken
56,111
30,336
Mitigated
32,080
12,019
Healing
11,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,451
2,075
0
5,893
13,177
9,779
0
7,186
4,995
0
43,205
L
Hachiman
MiddOrTroll
Hachiman
11,197
7,168
0
2,892
11,714
3,732
0
4,348
7,366
0
41,427
W
10,948
1,130
247
1,161
12,704
11,163
0
4,187
8,434
35,033
0
L
Cthulhu
TBGReapr
Cthulhu
10,805
1,666
0
4,252
13,356
10,679
0
991
12,365
57,002
2,832
W
Ishtar
TheDullard
Ishtar
7,929
4,716
0
3,156
11,920
5,024
0
3,591
8,267
0
46,890
L
Kukulkan
TheFitGaby
Kukulkan
3,887
206
0
994
8,974
2,782
0
3,590
5,384
56,769
0
L
5,693
1,330
0
2,192
11,809
10,212
0
5,143
6,666
18,553
0
L
Nemesis
UltraBeastzz
Nemesis
3,914
1,429
0
1,472
10,258
4,675
0
2,637
7,621
0
60,504
W
Fenrir
7,499
850
0
1,332
8,785
3,549
96
2,540
6,176
0
49,830
W
Kukulkan
roffle1
Kukulkan
5,761
655
0
230
2,610
821
0
1,439
1,145
57,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
36,435
385
Minions Killed
404
0
Camps Cleared
0
1,474,357
Distance Traveled
1,436,003
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,943
496
80
6
0
285,528
0
L
Hachiman
6,981
499
55
4
0
277,679
3
W
Cthulhu
8,103
579
41
3
0
296,015
2
L
Cthulhu
8,644
617
117
8
0
265,925
2
W
Ishtar
7,456
533
76
5
0
239,440
1
L
Kukulkan
7,497
536
111
8
0
254,100
4
L
Bacchus
6,267
448
25
2
0
293,273
5
L
Nemesis
7,046
503
96
7
0
345,026
5
W
Fenrir
8,383
599
84
6
0
343,808
0
W
Kukulkan
8,494
607
104
7
0
309,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role