Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
AntonioEkos
Hades
Level 55
God Stats
9W - 8L
1,753 SR
Queue Stats
143W - 135L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
Irwin9031
Sylvanus
Level 88
God Stats
1W - 0L
1,618 SR
Queue Stats
24W - 18L
1,297 Elo+
Party 1
Chaac
Chaac
V1Z4R0XS
Chaac
Level 60
God Stats
15W - 10L
1,637 SR
Queue Stats
111W - 117L
1,464 Elo+
Solo
Thor
Thor
twwar42
Thor
Level 145
God Stats
1W - 0L
1,486 SR
Queue Stats
14W - 7L
1,425 Elo+
Party 1
Team Averages
Level 79
1,599 SR
1,408 Elo+

VS

Team Averages
Level 93
1,539 SR
1,419 Elo+
Cthulhu
Cthulhu
FLASHflameBLADE
Cthulhu
Level 157
God Stats
19W - 15L
1,514 SR
Queue Stats
155W - 155L
1,451 Elo+
Party 2
Hel
Hel
Prettiebabby
Hel
Level 58
God Stats
3W - 5L
1,371 SR
Queue Stats
102W - 122L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
Tarzan585
Ratatoskr
Level 38
God Stats
5W - 3L
1,560 SR
Queue Stats
28W - 35L
1,351 Elo+
Solo
Surtr
Surtr
jusDAFOX
Surtr
Level 109
God Stats
0W - 1L
1,752 SR
Queue Stats
24W - 39L
1,361 Elo+
Party 2
Hachiman
Hachiman
sharpshark20
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 1 / 16
8,154
1,165
12,808
3,532
1,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 9
8,563
1,223
6,016
6,428
3,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Irwin9031
Sylvanus
14
2 / 2 / 9
8,629
1,233
4,445
9,493
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
V1Z4R0XS
Chaac
13
1 / 3 / 9
7,488
1,070
3,113
6,175
6,429
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
twwar42
Thor
14
8 / 1 / 7
9,589
1,370
8,798
8,143
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

330

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,662
1,095
10,031
11,101
7,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 6 / 5
7,831
1,119
5,418
8,811
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ratatoskr
Tarzan585
Ratatoskr
12
2 / 4 / 4
7,489
1,070
2,815
5,456
1,232
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Surtr
jusDAFOX
Surtr
13
3 / 2 / 2
7,975
1,139
3,751
6,175
5,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
sharpshark20
Hachiman
13
1 / 3 / 7
7,604
1,086
6,882
7,688
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
18
Kills
9
9
Deaths
18
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
16
9
W
6
2
9
5.25
L
1
3
6
1.33
W
Sylvanus
Irwin9031
Sylvanus
2
2
9
3.25
L
2
6
5
0.75
L
Ratatoskr
Tarzan585
Ratatoskr
2
4
4
1
W
Chaac
V1Z4R0XS
Chaac
1
3
9
1.83
L
Surtr
jusDAFOX
Surtr
3
2
2
2
L
Hachiman
sharpshark20
Hachiman
1
3
7
1.5
W
Thor
twwar42
Thor
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
28,897
33,771
Taken
39,231
22,207
Mitigated
19,508
8,653
Healing
5,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,808
5,506
0
588
3,532
1,386
0
1,836
1,588
24,590
2,074
W
6,016
859
206
1,073
6,428
3,701
0
2,845
3,386
16,548
0
L
10,031
897
118
569
11,101
7,898
0
5,450
5,651
29,004
0
W
Sylvanus
Irwin9031
Sylvanus
4,445
1,545
2,866
3,211
9,493
7,377
0
4,638
4,593
12,008
0
L
5,418
1,522
870
1,425
8,811
2,568
0
4,947
3,864
24,154
0
L
Ratatoskr
Tarzan585
Ratatoskr
2,815
609
0
238
5,456
1,232
0
4,399
1,057
0
6,357
W
Chaac
V1Z4R0XS
Chaac
3,113
235
109
512
6,175
6,429
0
2,198
3,892
0
11,050
L
Surtr
jusDAFOX
Surtr
3,751
1,456
0
820
6,175
5,641
0
4,138
2,037
275
11,160
L
Hachiman
sharpshark20
Hachiman
6,882
4,005
190
1,085
7,688
2,169
0
4,086
3,602
0
19,513
W
Thor
twwar42
Thor
8,798
2,165
0
88
8,143
3,314
0
3,275
4,722
0
22,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,423
Gold Earned
38,561
141
Minions Killed
134
5
Camps Cleared
2
569,933
Distance Traveled
504,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,154
1,165
38
5
1
115,393
0
W
Hades
8,563
1,223
24
3
0
115,366
0
L
Cthulhu
7,662
1,095
36
5
1
135,205
0
W
Sylvanus
8,629
1,233
25
4
1
107,621
0
L
Hel
7,831
1,119
43
6
0
85,392
0
L
Ratatoskr
7,489
1,070
6
1
1
85,150
0
W
Chaac
7,488
1,070
24
3
0
100,885
0
L
Surtr
7,975
1,139
25
4
0
92,198
0
L
Hachiman
7,604
1,086
24
3
0
106,845
0
W
Thor
9,589
1,370
30
4
3
130,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role