Player Matchup

Medusa
Medusa
LoneEquinox
Medusa
Level 53
God Stats
2W - 2L
1,720 SR
Queue Stats
51W - 46L
1,496 Elo+
Party 1
Geb
Geb
LoneFusionn
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 88L
1,494 Elo+
Party 1
Thanatos
Thanatos
Miizzfit
Thanatos
Level 158
God Stats
30W - 22L
1,655 SR
Queue Stats
134W - 123L
1,561 Elo+
Solo
Ix Chel
Ix Chel
Upcominq
Ix Chel
Level 146
God Stats
0W - 1L
1,313 SR
Queue Stats
55W - 41L
1,668 Elo+
Solo
Baron Samedi
Baron Samedi
xM0RT3 3T DAB0x
Baron Samedi
Level 152
God Stats
6W - 7L
1,586 SR
Queue Stats
378W - 345L
1,545 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,553 Elo+

VS

Team Averages
Level 142
1,428 SR
1,527 Elo+
Pele
Pele
 
Pele
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BrokenLunge
Ganesha
Level 125
God Stats
2W - 5L
1,323 SR
Queue Stats
323W - 307L
1,540 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CAPI115RY
Cu Chulainn
Level 140
God Stats
1W - 0L
1,303 SR
Queue Stats
125W - 129L
1,489 Elo+
Solo
Artemis
Artemis
DepthSound
Artemis
Level 109
God Stats
6W - 8L
1,507 SR
Queue Stats
252W - 246L
1,542 Elo+
Party 2
Agni
Agni
YWK Pain
Agni
Level 148
God Stats
6W - 5L
1,507 SR
Queue Stats
317W - 285L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 3 / 1
5,984
598
4,566
7,300
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 4 / 0
4,995
500
3,342
8,335
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Miizzfit
Thanatos
8
0 / 5 / 1
4,639
464
3,000
8,426
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
Upcominq
Ix Chel
11
2 / 2 / 0
5,963
596
5,571
8,382
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xM0RT3 3T DAB0x
Baron Samedi
11
0 / 1 / 0
5,404
540
2,489
3,936
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
9 / 2 / 2
6,878
688
5,646
8,388
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
BrokenLunge
Ganesha
10
0 / 0 / 8
5,795
580
2,499
7,888
4,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cu Chulainn
CAPI115RY
Cu Chulainn
11
1 / 1 / 2
6,449
645
6,521
8,788
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
DepthSound
Artemis
11
5 / 2 / 1
6,100
610
7,156
5,918
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
12
0 / 0 / 2
6,258
626
3,217
2,891
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
15
15
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
2
2
5
W
Ganesha
BrokenLunge
Ganesha
0
0
8
4
W
Cu Chulainn
CAPI115RY
Cu Chulainn
1
1
2
2
W
Artemis
DepthSound
Artemis
5
2
1
2.75
L
Medusa
2
3
1
0.83
L
1
4
0
0.25
L
Thanatos
Miizzfit
Thanatos
0
5
1
0.1
L
Ix Chel
Upcominq
Ix Chel
2
2
0
1
W
Agni
0
0
2
1
L
Baron Samedi
xM0RT3 3T DAB0x
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,968
Damage
25,039
36,379
Taken
33,873
12,638
Mitigated
13,972
14,323
Healing
12,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,646
2,264
0
4,002
8,388
2,503
0
634
7,754
0
45,537
W
Ganesha
BrokenLunge
Ganesha
2,499
576
2,018
2,887
7,888
4,096
0
2,491
5,397
16,354
0
W
Cu Chulainn
CAPI115RY
Cu Chulainn
6,521
333
0
1,441
8,788
4,831
0
4,771
3,302
0
48,047
W
Artemis
DepthSound
Artemis
7,156
1,945
0
1,047
5,918
1,725
0
1,461
4,457
0
36,278
L
Medusa
4,566
2,020
0
2,831
7,300
1,688
0
726
6,574
0
37,461
L
3,342
822
0
2,022
8,335
4,911
0
2,269
5,965
16,408
0
L
Thanatos
Miizzfit
Thanatos
3,000
927
0
4,844
8,426
2,122
0
235
8,191
0
27,109
L
Ix Chel
Upcominq
Ix Chel
5,571
807
44
3,552
8,382
2,745
0
0
8,382
30,562
0
W
Agni
3,217
111
0
1,119
2,891
817
0
1,373
1,518
42,273
240
L
Baron Samedi
xM0RT3 3T DAB0x
Baron Samedi
2,489
114
0
1,030
3,936
1,172
0
2,171
1,551
38,839
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,985
Gold Earned
31,480
294
Minions Killed
338
0
Camps Cleared
0
1,023,210
Distance Traveled
1,010,337
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,878
688
79
8
0
213,623
0
W
Ganesha
5,795
580
0
0
0
221,845
6
W
Cu Chulainn
6,449
645
80
8
0
204,007
0
W
Artemis
6,100
610
78
8
0
176,582
1
L
Medusa
5,984
598
63
6
0
202,035
0
L
Geb
4,995
500
24
2
0
224,669
0
L
Thanatos
4,639
464
56
6
0
212,342
2
L
Ix Chel
5,963
596
63
6
0
202,162
0
W
Agni
6,258
626
101
10
0
194,280
0
L
Baron Samedi
5,404
540
88
9
0
182,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role