Player Matchup

Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Hypocatrik
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Discordia
Discordia
JCamiloB04
Discordia
Level 125
God Stats
8W - 12L
1,561 SR
Queue Stats
88W - 91L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
JhinRx
Baron Samedi
Level 43
God Stats
0W - 2L
1,351 SR
Queue Stats
79W - 91L
1,443 Elo+
Party 1
Anhur
Anhur
Petaquito
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 17L
1,186 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,417 Elo+

VS

Team Averages
Level 115
1,549 SR
1,506 Elo+
Vulcan
Vulcan
BreadYeesus
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 113L
1,518 Elo+
Party 3
Artemis
Artemis
LadySylvia2
Artemis
Level 126
God Stats
21W - 16L
1,622 SR
Queue Stats
127W - 131L
1,537 Elo+
Party 2
Artio
Artio
Lawdedaw
Artio
Level 115
God Stats
14W - 12L
1,781 SR
Queue Stats
320W - 320L
1,542 Elo+
Party 2
Fenrir
Fenrir
batpool5467
Fenrir
Level 104
God Stats
12W - 6L
1,559 SR
Queue Stats
153W - 158L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
facp12345
Sun Wukong
Level 85
God Stats
3W - 4L
1,284 SR
Queue Stats
22W - 24L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
5 / 3 / 1
8,529
533
11,402
17,413
13,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
1 / 4 / 1
7,720
483
10,920
17,352
16,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JCamiloB04
Discordia
12
0 / 3 / 2
7,405
463
6,828
8,237
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JhinRx
Baron Samedi
9
0 / 4 / 2
5,630
352
5,774
8,194
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Petaquito
Anhur
10
0 / 7 / 0
5,913
370
5,336
10,670
2,609
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 1 / 2
9,196
575
9,003
6,912
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
LadySylvia2
Artemis
14
4 / 2 / 8
8,720
545
10,417
11,372
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Lawdedaw
Artio
15
8 / 1 / 6
10,051
628
9,393
21,287
21,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
3 / 2 / 5
8,189
512
6,846
11,504
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
facp12345
Sun Wukong
14
2 / 1 / 3
8,830
552
9,669
15,434
15,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
21
21
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
5
3
1
1.83
W
Vulcan
4
1
2
5
L
Chaac
1
4
1
0.38
L
Discordia
JCamiloB04
Discordia
0
3
2
0.33
L
Baron Samedi
JhinRx
Baron Samedi
0
4
2
0.25
W
Artemis
LadySylvia2
Artemis
4
2
8
4
W
Artio
Lawdedaw
Artio
8
1
6
11
L
Anhur
Petaquito
Anhur
0
7
0
0
W
Fenrir
3
2
5
2.75
W
Sun Wukong
facp12345
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
45,328
61,866
Taken
66,509
37,418
Mitigated
49,067
11,812
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,402
4,930
0
1,863
17,413
13,787
0
6,759
10,606
0
82,653
W
Vulcan
9,003
211
0
1,818
6,912
2,441
354
3,338
3,574
59,418
277
L
Chaac
10,920
2,068
0
3,509
17,352
16,301
0
0
17,352
0
51,281
L
Discordia
JCamiloB04
Discordia
6,828
55
0
1,745
8,237
1,986
0
4,733
3,480
53,131
638
L
Baron Samedi
JhinRx
Baron Samedi
5,774
310
646
1,922
8,194
2,735
0
2,363
5,831
18,820
0
W
Artemis
LadySylvia2
Artemis
10,417
2,531
0
3,394
11,372
4,004
1,793
2,734
8,638
0
52,398
W
Artio
Lawdedaw
Artio
9,393
639
1,713
7,728
21,287
21,244
318
3,918
17,369
39,674
3,047
L
Anhur
Petaquito
Anhur
5,336
3,170
0
2,127
10,670
2,609
0
4,291
6,379
0
24,158
W
Fenrir
6,846
1,278
0
1,286
11,504
5,479
560
1,757
9,747
0
55,969
W
Sun Wukong
facp12345
Sun Wukong
9,669
2,947
0
3,254
15,434
15,899
77
775
14,659
0
59,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
44,986
384
Minions Killed
433
0
Camps Cleared
0
1,372,380
Distance Traveled
1,601,778
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,529
533
122
8
0
341,944
0
W
Vulcan
9,196
575
110
7
0
354,858
0
L
Chaac
7,720
483
81
5
0
265,597
3
L
Discordia
7,405
463
118
7
0
305,549
0
L
Baron Samedi
5,630
352
17
1
0
221,021
0
W
Artemis
8,720
545
80
5
0
244,353
0
W
Artio
10,051
628
52
3
0
325,596
4
L
Anhur
5,913
370
46
3
0
238,269
0
W
Fenrir
8,189
512
93
6
0
373,785
4
W
Sun Wukong
8,830
552
98
6
0
303,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role