Player Matchup

Aphrodite
Aphrodite
BreedableEKitten
Aphrodite
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 9L
1,187 Elo+
Party 3
Tiamat
Tiamat
Jardinero6234
Tiamat
Level 26
God Stats
8W - 9L
1,435 SR
Queue Stats
85W - 79L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
corncakethepie
Jormungandr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,499 Elo+
Party 1
Jing Wei
Jing Wei
cutetransegirl
Jing Wei
Level 47
God Stats
3W - 5L
1,231 SR
Queue Stats
199W - 220L
1,410 Elo+
Party 3
Arachne
Arachne
flavourdave1986
Arachne
Level 159
God Stats
109W - 104L
1,519 SR
Queue Stats
669W - 635L
1,464 Elo+
Solo
Team Averages
Level 75
1,437 SR
1,421 Elo+

VS

Team Averages
Level 133
1,593 SR
1,519 Elo+
Rama
Rama
Clipeus
Rama
Level 152
God Stats
2W - 0L
1,445 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 2
Tyr
Tyr
EgyptianKidKozi
Tyr
Level 145
God Stats
2W - 1L
1,747 SR
Queue Stats
3W - 4L
1,715 Elo+
Party 4
Ganesha
Ganesha
ErikssonHardor
Ganesha
Level 117
God Stats
3W - 0L
1,588 SR
Queue Stats
5W - 5L
1,469 Elo+
Party 2
Chang'e
Chang'e
Ichigo784
Chang'e
Level 141
God Stats
171W - 162L
1,510 SR
Queue Stats
327W - 335L
1,452 Elo+
Solo
Apollo
Apollo
LucidMax
Apollo
Level 108
God Stats
10W - 4L
1,675 SR
Queue Stats
47W - 49L
1,492 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
8
0 / 1 / 0
4,834
483
831
5,381
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 1
5,434
543
2,058
6,135
3,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
corncakethepie
Jormungandr
10
0 / 2 / 1
5,919
592
6,392
7,158
6,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
8
0 / 3 / 0
4,417
442
3,814
7,123
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 0
5,080
508
2,658
6,833
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Clipeus
Rama
11
3 / 0 / 1
5,830
583
5,924
5,171
1,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
5,775
578
2,837
10,961
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 0 / 5
5,183
518
1,755
4,496
2,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Ichigo784
Chang'e
11
6 / 0 / 3
6,724
672
4,230
4,374
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
LucidMax
Apollo
11
5 / 0 / 5
6,235
624
4,993
6,270
1,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
15
15
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
0
1
0
0
W
Rama
Clipeus
Rama
3
0
1
3.5
W
1
1
1
1.5
W
0
0
5
2.5
W
Chang'e
Ichigo784
Chang'e
6
0
3
7.5
L
0
5
1
0.1
W
Apollo
LucidMax
Apollo
5
0
5
7.5
L
Jormungandr
corncakethepie
Jormungandr
0
2
1
0.25
L
Jing Wei
0
3
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,753
Damage
19,739
32,630
Taken
31,272
16,453
Mitigated
14,587
9,298
Healing
13,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
831
365
1,007
2,710
5,381
2,879
0
546
4,835
11,087
0
W
Rama
Clipeus
Rama
5,924
4,908
0
2,745
5,171
1,396
260
371
4,800
0
48,467
W
2,837
773
0
5,631
10,961
7,440
0
5,333
5,628
0
37,156
W
1,755
82
0
770
4,496
2,582
0
563
3,853
16,180
0
W
Chang'e
Ichigo784
Chang'e
4,230
551
602
2,662
4,374
1,301
0
955
3,279
41,700
875
L
2,058
160
0
824
6,135
3,090
0
2,062
3,822
31,290
0
W
Apollo
LucidMax
Apollo
4,993
3,302
0
1,504
6,270
1,868
27
649
5,429
0
34,664
L
Jormungandr
corncakethepie
Jormungandr
6,392
2,864
0
1,207
7,158
6,651
0
0
7,158
37,883
5,224
L
Jing Wei
3,814
2,835
0
1,370
7,123
1,780
0
297
6,826
0
31,048
L
2,658
1,760
0
2,180
6,833
2,053
0
2,673
4,004
0
30,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,684
Gold Earned
29,747
261
Minions Killed
374
0
Camps Cleared
0
956,618
Distance Traveled
995,239
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,834
483
13
1
0
179,075
0
W
Rama
5,830
583
120
12
0
181,210
1
W
Tyr
5,775
578
84
8
0
199,884
0
W
Ganesha
5,183
518
0
0
0
204,879
3
W
Chang'e
6,724
672
112
11
0
187,833
4
L
Tiamat
5,434
543
77
8
0
206,075
4
W
Apollo
6,235
624
58
6
0
221,433
0
L
Jormungandr
5,919
592
67
7
0
159,208
0
L
Jing Wei
4,417
442
51
5
0
195,967
0
L
Arachne
5,080
508
53
5
0
216,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role