Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
 
Cerberus
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Platinum V
pelmy
Chernobog
Platinum V
Level 96
God Stats
13W - 8L
1,566 SR
Queue Stats
384W - 393L
1,702 MMR
Party 3
Achilles
Achilles
Gold V
tareio
Achilles
Gold V
Level 100
God Stats
46W - 55L
1,506 SR
Queue Stats
333W - 343L
1,286 MMR
Party 3
Ix Chel
Ix Chel
Gold IV
xvlando
Ix Chel
Gold IV
Level 109
God Stats
7W - 5L
1,644 SR
Queue Stats
34W - 35L
1,476 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,543 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,697 SR
1,489 MMR
Horus
Horus
Gold V
Fattdabs
Horus
Gold V
Level 144
God Stats
6W - 1L
1,818 SR
Queue Stats
38W - 34L
1,494 MMR
Party 2
Skadi
Skadi
Gold III
crelin21
Skadi
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
356W - 377L
1,473 MMR
Solo
Agni
Agni
Gold V
krkf
Agni
Gold V
Level 136
God Stats
2W - 0L
1,738 SR
Queue Stats
19W - 15L
1,495 MMR
Party 2
Loki
Loki
Gold IV
thebestever_215
Loki
Gold IV
Level 148
God Stats
2W - 0L
1,780 SR
Queue Stats
69W - 74L
1,446 MMR
Party 1
Artio
Artio
Gold II
xLamier
Artio
Gold II
Level 144
God Stats
15W - 14L
1,651 SR
Queue Stats
119W - 119L
1,536 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
0 / 5 / 0
4,793
479
3,264
10,121
2,088
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
 
Cerberus
8
0 / 3 / 3
4,651
465
3,543
9,325
3,823
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chernobog
pelmy
Chernobog
12
1 / 1 / 0
6,034
603
3,537
6,327
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
tareio
Achilles
9
2 / 3 / 0
4,999
500
2,026
7,285
2,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
xvlando
Ix Chel
10
2 / 4 / 2
5,541
554
5,665
6,707
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
FreyaChang'eMedusaChiron

VS

Bans
KaliErlang ShenThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fattdabs
Horus
11
4 / 0 / 3
6,750
675
6,281
7,063
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Skadi
crelin21
Skadi
10
0 / 0 / 2
5,600
560
4,272
4,229
997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
krkf
Agni
12
7 / 1 / 1
6,710
671
7,424
4,976
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 6
5,921
592
4,209
6,067
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
xLamier
Artio
7
0 / 2 / 5
4,946
495
2,698
9,486
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
15
16
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
5
0
0
L
Cerberus
 
Cerberus
0
3
3
0.5
W
Horus
Fattdabs
Horus
4
0
3
5.5
W
Skadi
crelin21
Skadi
0
0
2
1
W
Agni
krkf
Agni
7
1
1
7.5
L
Chernobog
pelmy
Chernobog
1
1
0
1
L
Achilles
tareio
Achilles
2
3
0
0.67
W
4
2
6
3.5
W
Artio
xLamier
Artio
0
2
5
1.25
L
Ix Chel
xvlando
Ix Chel
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
24,884
39,765
Taken
31,821
12,205
Mitigated
13,211
13,110
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,264
902
0
4,082
10,121
2,088
0
237
9,492
26,828
0
L
Cerberus
 
Cerberus
3,543
253
0
3,012
9,325
3,823
0
3,358
5,803
21,244
0
W
Horus
Fattdabs
Horus
6,281
2,850
61
2,241
7,063
4,832
0
3,244
3,780
0
39,882
W
Skadi
crelin21
Skadi
4,272
1,499
0
492
4,229
997
0
587
3,642
0
42,981
W
Agni
krkf
Agni
7,424
1,231
0
1,000
4,976
1,182
0
2,064
2,535
34,349
1,394
L
Chernobog
pelmy
Chernobog
3,537
2,255
0
3,513
6,327
1,980
0
938
5,389
0
49,114
L
Achilles
tareio
Achilles
2,026
592
0
848
7,285
2,707
0
1,604
5,516
0
27,168
W
4,209
912
0
2,590
6,067
1,349
0
1,510
4,346
0
27,985
W
Artio
xLamier
Artio
2,698
389
183
2,500
9,486
4,851
0
4,421
4,860
10,881
0
L
Ix Chel
xvlando
Ix Chel
5,665
872
50
1,605
6,707
1,607
0
3,202
3,021
27,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
29,927
310
Minions Killed
291
0
Camps Cleared
0
1,020,385
Distance Traveled
1,038,826
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,793
479
47
5
0
188,736
1
L
Cerberus
4,651
465
46
5
0
201,070
2
W
Horus
6,750
675
72
7
0
160,948
1
W
Skadi
5,600
560
82
8
0
192,426
0
W
Agni
6,710
671
69
7
0
216,189
2
L
Chernobog
6,034
603
107
11
0
189,493
2
L
Achilles
4,999
500
45
5
0
230,044
0
W
Loki
5,921
592
52
5
0
242,453
2
W
Artio
4,946
495
16
2
0
226,810
5
L
Ix Chel
5,541
554
65
7
0
211,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role