Player Matchup

Lancelot
Lancelot
FatsoDaFrog
Lancelot
Level 41
God Stats
22W - 28L
1,446 SR
Queue Stats
26W - 34L
1,399 Elo+
Solo
Geb
Geb
MataBurros664
Geb
Level 115
God Stats
6W - 7L
1,500 SR
Queue Stats
476W - 473L
1,459 Elo+
Party 2
Da Ji
Da Ji
Natrix602
Da Ji
Level 156
God Stats
8W - 10L
1,513 SR
Queue Stats
591W - 555L
1,510 Elo+
Solo
Neith
Neith
Therasherdasher
Neith
Level 123
God Stats
1W - 1L
1,783 SR
Queue Stats
62W - 74L
1,454 Elo+
Solo
Ra
Ra
YeKo0-_-
Ra
Level 148
God Stats
1W - 2L
1,559 SR
Queue Stats
207W - 252L
1,494 Elo+
Party 2
Team Averages
Level 117
1,560 SR
1,463 Elo+

VS

Team Averages
Level 97
1,556 SR
1,460 Elo+
Nox
Nox
 
Nox
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DJ N3vermore
Baron Samedi
Level 84
God Stats
18W - 5L
1,606 SR
Queue Stats
75W - 93L
1,397 Elo+
Party 1
Ravana
Ravana
FatalShadow12
Ravana
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,398 Elo+
Solo
Izanami
Izanami
Throne877
Izanami
Level 67
God Stats
86W - 72L
1,602 SR
Queue Stats
115W - 104L
1,500 Elo+
Solo
Vamana
Vamana
Ziggy Pog
Vamana
Level 86
God Stats
10W - 4L
1,570 SR
Queue Stats
75W - 62L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FatsoDaFrog
Lancelot
9
1 / 7 / 2
5,369
488
4,522
10,195
3,083
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 5
4,746
431
3,095
5,238
3,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Da Ji
Natrix602
Da Ji
11
3 / 1 / 2
6,068
552
3,210
7,914
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 3 / 2
6,201
564
5,329
7,321
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,864
533
1,975
3,720
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 0 / 2
6,799
618
2,820
3,909
1,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DJ N3vermore
Baron Samedi
10
0 / 4 / 2
6,151
559
2,663
7,547
4,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 2
6,881
626
4,335
3,830
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Throne877
Izanami
10
2 / 2 / 0
5,790
526
4,865
5,697
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Ziggy Pog
Vamana
12
4 / 2 / 3
7,618
693
8,227
9,047
8,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
9
Kills
12
12
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
2
3
W
Baron Samedi
DJ N3vermore
Baron Samedi
0
4
2
0.25
W
4
1
2
5
L
Lancelot
FatsoDaFrog
Lancelot
1
7
2
0.29
L
1
0
5
3.5
L
Da Ji
Natrix602
Da Ji
3
1
2
4
L
4
3
2
1.67
W
Izanami
Throne877
Izanami
2
2
0
1
L
0
1
0
0
W
Vamana
Ziggy Pog
Vamana
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
22,910
34,388
Taken
30,030
11,808
Mitigated
17,450
9,415
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,820
619
0
1,550
3,909
1,212
0
1,631
2,278
41,973
905
W
Baron Samedi
DJ N3vermore
Baron Samedi
2,663
275
405
1,724
7,547
4,951
187
1,844
5,703
23,279
333
W
4,335
918
0
2,598
3,830
1,282
156
225
3,605
0
39,382
L
Lancelot
FatsoDaFrog
Lancelot
4,522
1,384
0
1,297
10,195
3,083
0
53
10,142
54
23,346
L
3,095
629
0
985
5,238
3,151
0
916
4,322
9,642
1,468
L
Da Ji
Natrix602
Da Ji
3,210
519
0
3,052
7,914
2,503
0
1,214
6,700
0
31,191
L
5,329
1,467
0
2,424
7,321
2,154
0
1,793
5,528
0
42,639
W
Izanami
Throne877
Izanami
4,865
3,291
0
2,139
5,697
1,539
800
1,132
4,565
0
38,609
L
1,975
472
108
1,549
3,720
917
0
1,436
2,284
36,534
1,907
W
Vamana
Ziggy Pog
Vamana
8,227
3,921
0
2,757
9,047
8,466
313
54
8,993
0
51,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
33,239
275
Minions Killed
342
0
Camps Cleared
0
1,001,933
Distance Traveled
1,030,866
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,799
618
79
7
0
200,401
0
W
Baron Samedi
6,151
559
30
3
0
202,894
2
W
Ravana
6,881
626
59
5
0
248,950
2
L
Lancelot
5,369
488
45
4
0
192,438
0
L
Geb
4,746
431
8
1
0
185,131
1
L
Da Ji
6,068
552
59
5
0
240,537
0
L
Neith
6,201
564
84
8
0
196,808
0
W
Izanami
5,790
526
80
7
0
202,091
0
L
Ra
5,864
533
79
7
0
187,019
2
W
Vamana
7,618
693
94
9
0
176,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role