Player Matchup

Ah Puch
Ah Puch
Dopiuhm
Ah Puch
Level 109
God Stats
6W - 1L
1,544 SR
Queue Stats
117W - 101L
1,459 Elo+
Solo
Neith
Neith
K a i s e e2002
Neith
Level 103
God Stats
58W - 55L
1,566 SR
Queue Stats
138W - 128L
1,501 Elo+
Solo
Chiron
Chiron
MyDadsGrandpa_
Chiron
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 61L
1,482 Elo+
Solo
Chaac
Chaac
USBGUM
Chaac
Level 62
God Stats
15W - 11L
1,451 SR
Queue Stats
60W - 65L
1,409 Elo+
Solo
Shiva
Shiva
i2t0a04
Shiva
Level 106
God Stats
29W - 28L
1,536 SR
Queue Stats
161W - 128L
1,566 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,483 Elo+

VS

Team Averages
Level 77
1,504 SR
1,460 Elo+
Ares
Ares
MrGil44
Ares
Level 89
God Stats
6W - 8L
1,631 SR
Queue Stats
300W - 283L
1,483 Elo+
Solo
Ra
Ra
RAGING_Barbarian
Ra
Level 81
God Stats
3W - 4L
1,412 SR
Queue Stats
39W - 32L
1,515 Elo+
Party 1
Hun Batz
Hun Batz
REXterminator
Hun Batz
Level 69
God Stats
1W - 1L
1,628 SR
Queue Stats
381W - 406L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
TheHottestHotRyu
Ratatoskr
Level 102
God Stats
8W - 8L
1,564 SR
Queue Stats
115W - 125L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
WunsonNewGamer
Jing Wei
Level 45
God Stats
2W - 8L
1,287 SR
Queue Stats
65W - 90L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dopiuhm
Ah Puch
11
2 / 1 / 0
6,246
625
4,112
4,201
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
3 / 4 / 1
5,813
581
4,942
6,228
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 1 / 2
5,048
505
4,213
7,042
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Chaac
USBGUM
Chaac
11
1 / 0 / 3
5,778
578
3,768
5,151
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Shiva
i2t0a04
Shiva
12
2 / 0 / 1
6,779
678
6,682
10,030
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MrGil44
Ares
10
1 / 2 / 3
5,462
546
3,012
11,467
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

10
0 / 1 / 1
5,598
560
1,620
3,877
1,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
REXterminator
Hun Batz
12
2 / 1 / 1
5,947
595
4,033
7,869
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
9
0 / 3 / 0
5,190
519
4,005
8,513
3,782
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
9
3 / 2 / 1
5,524
552
4,628
6,664
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
6
6
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Dopiuhm
Ah Puch
2
1
0
2
W
3
4
1
0.88
L
Ares
MrGil44
Ares
1
2
3
1.25
W
1
1
2
2
L
0
1
1
0.5
L
Hun Batz
REXterminator
Hun Batz
2
1
1
2.5
L
Ratatoskr
0
3
0
0
W
Chaac
USBGUM
Chaac
1
0
3
2.5
L
Jing Wei
3
2
1
1.75
W
Shiva
i2t0a04
Shiva
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
17,298
32,652
Taken
38,390
14,032
Mitigated
18,965
9,828
Healing
11,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Dopiuhm
Ah Puch
4,112
356
0
1,259
4,201
1,321
281
432
3,769
41,668
0
W
4,942
1,692
0
1,416
6,228
1,760
153
974
5,254
0
29,074
L
Ares
MrGil44
Ares
3,012
196
0
3,174
11,467
9,787
0
392
11,027
16,991
0
W
4,213
1,370
353
1,919
7,042
2,516
56
1,456
5,586
0
25,547
L
1,620
220
408
1,327
3,877
1,023
580
2,058
1,641
29,684
949
L
Hun Batz
REXterminator
Hun Batz
4,033
1,015
0
3,722
7,869
2,501
0
1,316
6,433
0
48,916
L
Ratatoskr
4,005
498
0
1,698
8,513
3,782
0
0
8,513
0
29,106
W
Chaac
USBGUM
Chaac
3,768
805
0
2,585
5,151
2,574
0
950
4,201
0
32,468
L
Jing Wei
4,628
3,758
0
1,663
6,664
1,872
15
0
6,664
0
27,605
W
Shiva
i2t0a04
Shiva
6,682
1,047
0
2,296
10,030
5,861
0
709
8,896
0
46,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
27,721
305
Minions Killed
273
0
Camps Cleared
0
973,611
Distance Traveled
1,088,975
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,246
625
82
8
0
201,079
2
W
Neith
5,813
581
52
5
0
175,668
0
L
Ares
5,462
546
16
2
0
204,265
0
W
Chiron
5,048
505
29
3
0
192,636
0
L
Ra
5,598
560
62
6
0
211,689
2
L
Hun Batz
5,947
595
82
8
0
236,716
1
L
Ratatoskr
5,190
519
57
6
0
237,671
0
W
Chaac
5,778
578
55
6
0
227,536
6
L
Jing Wei
5,524
552
56
6
0
198,634
0
W
Shiva
6,779
678
87
9
0
176,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role