Player Matchup

Jing Wei
Jing Wei
Kitsuyuri
Jing Wei
Level 155
God Stats
1W - 5L
1,321 SR
Queue Stats
115W - 104L
1,589 Elo+
Party 1
Lancelot
Lancelot
NatoBot
Lancelot
Level 109
God Stats
3W - 1L
1,613 SR
Queue Stats
137W - 119L
1,572 Elo+
Party 2
Bacchus
Bacchus
RoyalJoker23
Bacchus
Level 155
God Stats
16W - 7L
1,888 SR
Queue Stats
114W - 102L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
WellLettuce884
Jormungandr
Level 127
God Stats
7W - 4L
1,813 SR
Queue Stats
118W - 110L
1,556 Elo+
Party 2
Merlin
Merlin
leonedropbear
Merlin
Level 129
God Stats
2W - 4L
1,317 SR
Queue Stats
117W - 104L
1,547 Elo+
Party 2
Team Averages
Level 135
1,591 SR
1,570 Elo+

VS

Team Averages
Level 129
1,627 SR
1,542 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Katilizt
Baron Samedi
Level 156
God Stats
4W - 2L
1,802 SR
Queue Stats
44W - 46L
1,520 Elo+
Party 3
Loki
Loki
Lotalis
Loki
Level 161
God Stats
34W - 17L
1,776 SR
Queue Stats
209W - 205L
1,624 Elo+
Party 3
Pele
Pele
MatthewtheMystic
Pele
Level 32
God Stats
1W - 8L
1,400 SR
Queue Stats
38W - 48L
1,496 Elo+
Solo
Artemis
Artemis
Necirt
Artemis
Level 135
God Stats
38W - 23L
1,656 SR
Queue Stats
321W - 305L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kitsuyuri
Jing Wei
11
2 / 0 / 4
6,124
612
2,919
4,479
1,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Lancelot
NatoBot
Lancelot
11
6 / 0 / 3
6,447
645
6,262
7,427
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
RoyalJoker23
Bacchus
9
1 / 0 / 4
5,525
553
3,551
4,534
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
WellLettuce884
Jormungandr
11
0 / 2 / 0
5,933
593
1,320
5,656
3,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

12
3 / 0 / 1
6,228
623
4,383
1,840
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
7
0 / 6 / 1
4,533
453
2,117
8,173
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Katilizt
Baron Samedi
10
1 / 2 / 0
5,160
516
817
5,884
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Lotalis
Loki
12
1 / 0 / 1
6,177
618
3,288
4,946
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 1
4,981
498
2,080
8,539
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
Necirt
Artemis
10
0 / 1 / 0
5,071
507
2,936
4,385
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
2
2
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
L
Baron Samedi
Katilizt
Baron Samedi
1
2
0
0.5
W
Jing Wei
Kitsuyuri
Jing Wei
2
0
4
4
L
Loki
Lotalis
Loki
1
0
1
1.5
L
0
3
1
0.17
W
Lancelot
NatoBot
Lancelot
6
0
3
7.5
L
Artemis
Necirt
Artemis
0
1
0
0
W
Bacchus
RoyalJoker23
Bacchus
1
0
4
3
W
Jormungandr
WellLettuce884
Jormungandr
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,435
Damage
11,238
23,936
Taken
31,927
10,969
Mitigated
11,988
10,429
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,117
178
1,352
2,222
8,173
4,670
0
3,481
4,692
9,610
0
L
Baron Samedi
Katilizt
Baron Samedi
817
43
0
1,434
5,884
2,295
0
2,141
3,743
25,463
125
W
Jing Wei
Kitsuyuri
Jing Wei
2,919
2,505
0
2,238
4,479
1,338
0
881
3,598
0
44,664
L
Loki
Lotalis
Loki
3,288
768
0
2,240
4,946
1,506
0
1,319
3,627
0
44,603
L
2,080
419
0
3,512
8,539
2,194
0
888
7,651
0
34,619
W
Lancelot
NatoBot
Lancelot
6,262
1,613
0
4,404
7,427
2,908
0
669
6,758
0
40,076
L
Artemis
Necirt
Artemis
2,936
1,472
0
1,982
4,385
1,323
0
1,214
3,171
0
37,208
W
Bacchus
RoyalJoker23
Bacchus
3,551
579
0
2,255
4,534
2,969
0
679
3,855
13,584
1,919
W
Jormungandr
WellLettuce884
Jormungandr
1,320
267
0
1,013
5,656
3,193
0
73
5,583
39,922
960
W
4,383
86
0
519
1,840
561
0
507
1,333
34,047
1,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
25,922
328
Minions Killed
315
0
Camps Cleared
0
1,047,580
Distance Traveled
977,891
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,533
453
20
2
0
194,373
0
L
Baron Samedi
5,160
516
55
6
0
168,108
0
W
Jing Wei
6,124
612
83
8
0
193,327
2
L
Loki
6,177
618
100
10
0
217,995
0
L
Pele
4,981
498
69
7
0
228,784
0
W
Lancelot
6,447
645
71
7
0
255,717
2
L
Artemis
5,071
507
71
7
0
168,631
0
W
Bacchus
5,525
553
23
2
0
198,203
2
W
Jormungandr
5,933
593
85
9
0
190,772
0
W
Merlin
6,228
623
66
7
0
209,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role