Player Matchup

Charon
Charon
Bukkakke724
Charon
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 76L
1,429 Elo+
Party 1
Medusa
Medusa
Yulutie
Medusa
Level 53
God Stats
6W - 5L
1,362 SR
Queue Stats
9W - 16L
1,337 Elo+
Solo
Sol
Sol
ZANGUETSO2263
Sol
Level 182
God Stats
5W - 3L
1,343 SR
Queue Stats
85W - 93L
1,425 Elo+
Solo
Nike
Nike
hiv-positive88
Nike
Level 80
God Stats
17W - 16L
1,533 SR
Queue Stats
88W - 101L
1,430 Elo+
Party 1
Poseidon
Poseidon
xlSamu
Poseidon
Level 106
God Stats
8W - 9L
1,423 SR
Queue Stats
63W - 58L
1,512 Elo+
Solo
Team Averages
Level 95
1,432 SR
1,427 Elo+

VS

Team Averages
Level 88
1,512 SR
1,400 Elo+
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
YoKarzaG
Horus
Level 86
God Stats
6W - 6L
1,563 SR
Queue Stats
87W - 87L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
benchwarmers01
Morgan Le Fay
Level 42
God Stats
1W - 2L
1,523 SR
Queue Stats
18W - 28L
1,403 Elo+
Solo
Discordia
Discordia
bootyqueen8
Discordia
Level 125
God Stats
6W - 7L
1,475 SR
Queue Stats
73W - 92L
1,358 Elo+
Solo
Bakasura
Bakasura
lSantiAlba
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
3 / 0 / 13
10,052
1,257
4,822
4,380
3,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Yulutie
Medusa
15
3 / 1 / 9
9,159
1,145
8,851
5,925
2,190
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 10
8,791
1,099
6,173
2,786
891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
3 / 0 / 7
8,963
1,120
5,182
8,427
6,353
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
xlSamu
Poseidon
15
8 / 1 / 5
10,277
1,285
12,202
5,154
1,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

375

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 1
8,165
1,021
5,778
9,793
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
YoKarzaG
Horus
12
0 / 2 / 1
7,565
946
949
5,551
3,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
benchwarmers01
Morgan Le Fay
13
1 / 4 / 0
7,868
984
8,084
7,369
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
bootyqueen8
Discordia
13
0 / 3 / 2
8,056
1,007
4,725
5,849
1,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
lSantiAlba
Bakasura
12
0 / 7 / 1
7,674
959
2,501
12,122
4,615
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
18
Kills
2
2
Deaths
18
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
W
Charon
3
0
13
9.5
L
Horus
YoKarzaG
Horus
0
2
1
0.25
W
Medusa
Yulutie
Medusa
3
1
9
7.5
W
1
0
10
6
L
Morgan Le Fay
benchwarmers01
Morgan Le Fay
1
4
0
0.25
L
Discordia
bootyqueen8
Discordia
0
3
2
0.33
W
3
0
7
6.5
L
Bakasura
lSantiAlba
Bakasura
0
7
1
0.07
W
Poseidon
xlSamu
Poseidon
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
22,037
26,672
Taken
40,684
15,188
Mitigated
22,346
2,866
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,778
341
0
1,199
9,793
10,542
0
3,815
5,978
15,861
0
W
Charon
4,822
605
0
596
4,380
3,842
0
2,434
1,726
9,133
1,062
L
Horus
YoKarzaG
Horus
949
512
689
904
5,551
3,314
0
2,734
2,817
0
1,692
W
Medusa
Yulutie
Medusa
8,851
4,619
0
1,348
5,925
2,190
0
3,818
1,870
0
27,311
W
6,173
968
0
772
2,786
891
0
2,218
492
11,932
875
L
Morgan Le Fay
benchwarmers01
Morgan Le Fay
8,084
894
35
387
7,369
2,404
0
4,803
2,566
16,561
1,597
L
Discordia
bootyqueen8
Discordia
4,725
401
98
860
5,849
1,471
0
3,562
2,287
26,661
0
W
5,182
268
0
0
8,427
6,353
0
5,666
2,309
0
19,646
L
Bakasura
lSantiAlba
Bakasura
2,501
1,164
0
330
12,122
4,615
0
7,486
4,636
0
4,337
W
Poseidon
xlSamu
Poseidon
12,202
1,681
0
150
5,154
1,912
0
3,635
1,440
39,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
39,328
182
Minions Killed
102
8
Camps Cleared
2
817,319
Distance Traveled
522,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,165
1,021
15
2
0
115,802
0
W
Charon
10,052
1,257
6
1
1
171,311
0
L
Horus
7,565
946
4
1
0
61,191
0
W
Medusa
9,159
1,145
53
7
4
168,436
0
W
Sol
8,791
1,099
25
3
1
144,234
0
L
Morgan Le Fay
7,868
984
22
3
0
91,015
0
L
Discordia
8,056
1,007
49
6
1
112,426
0
W
Nike
8,963
1,120
34
4
0
173,831
0
L
Bakasura
7,674
959
12
2
1
142,019
0
W
Poseidon
10,277
1,285
64
8
2
159,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role