Player Matchup

Eset
Eset
Silver I
BigPharmas
Eset
Silver I
Level 65
God Stats
2W - 3L
1,820 SR
Queue Stats
45W - 50L
1,632 MMR
Solo
Skadi
Skadi
Silver I
Numbr1Alien
Skadi
Silver I
Level 52
God Stats
14W - 12L
1,526 SR
Queue Stats
75W - 85L
1,647 MMR
Solo
Ymir
Ymir
Gold II
TMacTheGoon
Ymir
Gold II
Level 109
God Stats
19W - 11L
1,649 SR
Queue Stats
364W - 370L
1,624 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Zathid
Sun Wukong
Gold V
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,638 MMR
Solo
Thor
Thor
Gold V
chaispy
Thor
Gold V
Level 154
God Stats
2W - 4L
1,682 SR
Queue Stats
86W - 89L
1,634 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,635 SR
1,635 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,576 SR
1,577 MMR
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
 
Gilgamesh
Platinum II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
ColdClutch
Cu Chulainn
Platinum II
Level 157
God Stats
255W - 210L
1,639 SR
Queue Stats
546W - 542L
1,739 MMR
Party 1
Discordia
Discordia
Platinum V
Henzz_033
Discordia
Platinum V
Level 108
God Stats
7W - 13L
1,740 SR
Queue Stats
362W - 361L
1,646 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,390
678
787
2,874
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,016
603
1,811
2,437
521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

2
0 / 0 / 0
2,679
536
0
912
343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Zathid
Sun Wukong
6
0 / 1 / 0
3,165
633
1,210
4,288
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thor
chaispy
Thor
6
0 / 1 / 0
3,085
617
680
3,643
1,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
FreyaAthenaRaijinChang'eErlang Shen

VS

Bans
ThanatosAnhurAwilixKing ArthurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 1
4,152
830
646
3,083
1,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
 
Gilgamesh
7
3 / 0 / 1
4,053
811
1,515
4,205
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
 
Danzaburou
7
1 / 0 / 0
3,826
765
1,709
2,088
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
ColdClutch
Cu Chulainn
8
1 / 0 / 2
4,278
856
3,490
3,788
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Henzz_033
Discordia
8
1 / 0 / 1
4,270
854
1,517
889
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
1
0.5
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
W
Danzaburou
 
Danzaburou
1
0
0
1
L
0
3
0
0
W
Cu Chulainn
ColdClutch
Cu Chulainn
1
0
2
2
W
Discordia
Henzz_033
Discordia
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
L
Sun Wukong
Zathid
Sun Wukong
0
1
0
0
L
Thor
chaispy
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,488
Damage
8,877
14,154
Taken
14,053
4,332
Mitigated
5,468
2,326
Healing
5,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
646
24
0
1,071
3,083
1,384
154
0
3,083
10,017
0
W
Gilgamesh
 
Gilgamesh
1,515
552
0
2,164
4,205
1,385
0
0
4,205
0
16,105
W
Danzaburou
 
Danzaburou
1,709
693
0
1,004
2,088
519
437
0
2,088
0
24,853
L
787
48
0
608
2,874
664
0
719
1,949
16,713
123
W
Cu Chulainn
ColdClutch
Cu Chulainn
3,490
630
0
1,342
3,788
1,978
0
514
3,274
475
24,035
W
Discordia
Henzz_033
Discordia
1,517
39
0
332
889
202
0
240
649
16,961
0
L
1,811
274
0
125
2,437
521
0
410
2,027
0
14,023
L
0
0
0
358
912
343
0
87
825
1,655
0
L
Sun Wukong
Zathid
Sun Wukong
1,210
247
0
642
4,288
1,760
0
190
4,098
0
12,957
L
Thor
chaispy
Thor
680
71
0
593
3,643
1,044
0
888
2,617
0
10,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,335
Gold Earned
20,579
109
Minions Killed
184
0
Camps Cleared
0
457,693
Distance Traveled
545,694
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,152
830
2
0
0
114,283
1
W
Gilgamesh
4,053
811
36
7
0
126,977
0
W
Danzaburou
3,826
765
62
12
0
89,745
0
L
Eset
3,390
678
42
8
0
102,587
0
W
Cu Chulainn
4,278
856
42
8
0
101,869
0
W
Discordia
4,270
854
42
8
0
112,820
0
L
Skadi
3,016
603
18
4
0
99,539
0
L
Ymir
2,679
536
3
1
0
28,459
2
L
Sun Wukong
3,165
633
23
5
0
105,084
0
L
Thor
3,085
617
23
5
0
122,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role