Player Matchup

Hercules
Hercules
Platinum IV
 
Hercules
Platinum IV
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum V
 
Surtr
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum IV
AydenValentine
Artemis
Platinum IV
Level 193
God Stats
43W - 37L
1,539 SR
Queue Stats
306W - 306L
1,700 MMR
Solo
Agni
Agni
Platinum I
Nefarious
Agni
Platinum I
Level 157
God Stats
4W - 7L
1,336 SR
Queue Stats
169W - 159L
1,885 MMR
Solo
Fafnir
Fafnir
Platinum I
Starscream0007
Fafnir
Platinum I
Level 166
God Stats
20W - 17L
1,566 SR
Queue Stats
240W - 230L
1,889 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 173
1,488 SR
1,695 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 180
1,554 SR
1,733 MMR
Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum IV
King__Zap
Camazotz
Platinum IV
Level 207
God Stats
6W - 2L
1,676 SR
Queue Stats
149W - 143L
1,841 MMR
Solo
Guan Yu
Guan Yu
Platinum V
SadAmericanPie
Guan Yu
Platinum V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,786 MMR
Party 1
Thoth
Thoth
Diamond IV
iKeffyi
Thoth
Diamond IV
Level 163
God Stats
40W - 38L
1,593 SR
Queue Stats
246W - 234L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
4 / 1 / 1
7,799
709
4,281
8,042
4,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
 
Surtr
12
4 / 2 / 5
6,881
626
6,141
10,120
4,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 0 / 1
7,228
657
5,367
4,538
1,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
12
6 / 1 / 5
7,188
653
7,419
4,920
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 4
6,909
628
3,924
6,778
6,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
RaijinRavanaThorMedusaFreya

VS

Bans
Cu ChulainnMulanChang'eBacchusMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 0
6,270
570
4,950
6,542
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ah Puch
 
Ah Puch
10
0 / 4 / 1
5,550
505
4,707
6,763
2,587
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
King__Zap
Camazotz
6
1 / 7 / 1
4,553
414
2,208
9,143
2,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 2
5,419
493
2,532
11,468
7,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
iKeffyi
Thoth
10
2 / 3 / 0
6,016
547
4,089
4,723
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
1
4.5
W
Surtr
 
Surtr
4
2
5
3.25
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Ah Puch
 
Ah Puch
0
4
1
0.13
W
2
0
1
2.5
L
Camazotz
King__Zap
Camazotz
1
7
1
0.21
W
Agni
6
1
5
8.5
L
0
3
2
0.33
W
1
0
4
3
L
Thoth
iKeffyi
Thoth
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
18,486
34,398
Taken
38,639
17,168
Mitigated
15,602
10,756
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,281
1,776
0
2,963
8,042
4,214
384
4,023
4,019
0
55,405
W
Surtr
 
Surtr
6,141
2,923
0
1,757
10,120
4,377
0
1,939
8,181
1,138
53,499
L
Danzaburou
 
Danzaburou
4,950
1,881
0
2,142
6,542
1,855
0
641
5,901
0
42,389
L
Ah Puch
 
Ah Puch
4,707
329
0
1,696
6,763
2,587
0
655
6,108
39,065
944
W
5,367
2,703
0
2,266
4,538
1,284
0
0
4,538
0
61,680
L
Camazotz
King__Zap
Camazotz
2,208
606
0
2,384
9,143
2,228
0
2,261
6,882
0
14,067
W
Agni
7,419
1,001
0
751
4,920
1,286
0
2,398
2,522
51,959
0
L
2,532
487
648
4,382
11,468
7,609
0
5,423
6,045
0
8,074
W
3,924
1,017
0
3,019
6,778
6,007
0
406
6,372
12,469
4,180
L
Thoth
iKeffyi
Thoth
4,089
35
0
290
4,723
1,323
0
2,344
2,379
35,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
27,808
458
Minions Killed
264
0
Camps Cleared
0
1,109,370
Distance Traveled
1,049,331
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,799
709
119
11
0
198,311
0
W
Surtr
6,881
626
95
9
0
223,206
0
L
Danzaburou
6,270
570
88
8
0
234,389
1
L
Ah Puch
5,550
505
65
6
0
178,958
4
W
Artemis
7,228
657
119
11
0
203,093
1
L
Camazotz
4,553
414
32
3
0
177,602
0
W
Agni
7,188
653
94
9
0
238,889
3
L
Guan Yu
5,419
493
11
1
0
245,596
0
W
Fafnir
6,909
628
31
3
0
245,871
2
L
Thoth
6,016
547
68
6
0
212,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role