Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze I
 
Athena
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
LaGanancia
Shiva
Silver I
Level 53
God Stats
0W - 3L
1,199 SR
Queue Stats
52W - 57L
1,045 MMR
Solo
Discordia
Discordia
Silver I
ZeMarcola69
Discordia
Silver I
Level 68
God Stats
16W - 18L
1,724 SR
Queue Stats
107W - 123L
1,248 MMR
Solo
Cupid
Cupid
Bronze IV
mumuca11
Cupid
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,213 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,485 SR
1,301 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,484 SR
1,266 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
 
Morgan Le Fay
Silver I
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
LAMARCA VIDIGAL
Chiron
Silver III
Level 165
God Stats
1W - 1L
1,401 SR
Queue Stats
32W - 51L
1,166 MMR
Solo
Cthulhu
Cthulhu
Silver I
Saibot20
Cthulhu
Silver I
Level 129
God Stats
9W - 5L
1,631 SR
Queue Stats
30W - 30L
1,367 MMR
Solo
Cerberus
Cerberus
Silver IV
SamucaSPARTA
Cerberus
Silver IV
Level 124
God Stats
3W - 12L
1,386 SR
Queue Stats
354W - 388L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 1 / 0
4,303
478
1,076
5,862
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
 
Athena
7
0 / 1 / 0
4,217
469
1,817
5,531
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
9
1 / 2 / 0
5,033
559
3,912
8,407
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
ZeMarcola69
Discordia
9
0 / 1 / 0
4,645
516
1,647
4,952
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
mumuca11
Cupid
3
0 / 2 / 0
3,438
382
826
2,747
526
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
King ArthurArachneThanatosThor

VS

Bans
ApolloThothPoseidonAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 0 / 1
5,740
638
4,174
3,509
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
11
3 / 0 / 0
5,558
618
4,225
6,370
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 1
4,639
515
2,465
2,091
575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Saibot20
Cthulhu
10
1 / 1 / 1
6,146
683
5,014
5,747
4,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cerberus
SamucaSPARTA
Cerberus
8
1 / 0 / 0
4,553
506
1,760
4,733
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
1
0
0
L
Athena
 
Athena
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
W
Ne Zha
 
Ne Zha
3
0
0
3
W
0
0
1
0.5
L
Shiva
1
2
0
0.5
W
Cthulhu
Saibot20
Cthulhu
1
1
1
1.5
W
Cerberus
SamucaSPARTA
Cerberus
1
0
0
1
L
Discordia
ZeMarcola69
Discordia
0
1
0
0
L
Cupid
mumuca11
Cupid
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,278
Damage
17,638
27,499
Taken
22,450
9,266
Mitigated
10,171
9,447
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,076
140
0
3,285
5,862
1,398
0
925
4,885
0
22,318
L
Athena
 
Athena
1,817
447
173
1,402
5,531
3,744
0
883
4,494
13,951
1,492
W
Morgan Le Fay
 
Morgan Le Fay
4,174
434
0
1,117
3,509
1,020
15
523
2,844
31,333
927
W
Ne Zha
 
Ne Zha
4,225
872
0
1,893
6,370
2,228
0
1,041
5,183
0
43,830
W
2,465
968
474
846
2,091
575
649
591
1,500
0
27,417
L
Shiva
3,912
1,220
0
2,072
8,407
2,622
0
4,136
3,810
0
30,244
W
Cthulhu
Saibot20
Cthulhu
5,014
429
0
2,250
5,747
4,014
0
0
5,747
36,343
841
W
Cerberus
SamucaSPARTA
Cerberus
1,760
0
0
1,538
4,733
2,334
266
717
4,016
19,121
399
L
Discordia
ZeMarcola69
Discordia
1,647
0
0
1,632
4,952
976
0
2,969
1,983
22,401
1,253
L
Cupid
mumuca11
Cupid
826
602
79
804
2,747
526
0
828
1,793
0
6,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,636
Gold Earned
26,636
212
Minions Killed
326
0
Camps Cleared
0
843,360
Distance Traveled
916,601
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,303
478
56
6
0
213,719
0
L
Athena
4,217
469
31
3
0
152,697
0
W
Morgan Le Fay
5,740
638
63
7
0
195,574
2
W
Ne Zha
5,558
618
76
8
0
202,209
0
W
Chiron
4,639
515
52
6
0
155,328
0
L
Shiva
5,033
559
58
6
0
170,207
0
W
Cthulhu
6,146
683
82
9
0
191,840
1
W
Cerberus
4,553
506
53
6
0
171,650
0
L
Discordia
4,645
516
56
6
0
193,862
2
L
Cupid
3,438
382
11
1
0
112,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role