Player Matchup

Arachne
Arachne
ClemeArm
Arachne
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LanderZopez
Cu Chulainn
Level 66
God Stats
4W - 1L
1,653 SR
Queue Stats
46W - 45L
1,424 Elo+
Solo
Bacchus
Bacchus
Sopaipillas
Bacchus
Level 125
God Stats
1W - 2L
1,289 SR
Queue Stats
7W - 10L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
USBGUM
Nu Wa
Level 62
God Stats
3W - 3L
1,617 SR
Queue Stats
69W - 73L
1,398 Elo+
Solo
Chernobog
Chernobog
YokedHyperion21
Chernobog
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,143 Elo+
Party 1
Team Averages
Level 74
1,512 SR
1,327 Elo+

VS

Team Averages
Level 90
1,507 SR
1,409 Elo+
Cthulhu
Cthulhu
AngryNiceGuy
Cthulhu
Level 64
God Stats
1W - 3L
1,212 SR
Queue Stats
93W - 83L
1,333 Elo+
Solo
Izanami
Izanami
Dewey_Rocks
Izanami
Level 108
God Stats
5W - 3L
1,657 SR
Queue Stats
78W - 101L
1,390 Elo+
Solo
Chang'e
Chang'e
FrigidCaptain
Chang'e
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 165L
1,492 Elo+
Solo
Achilles
Achilles
HamsterConsumer
Achilles
Level 125
God Stats
2W - 2L
1,641 SR
Queue Stats
316W - 298L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
Itzjohn5491
Ratatoskr
Level 65
God Stats
28W - 25L
1,525 SR
Queue Stats
272W - 302L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ClemeArm
Arachne
14
2 / 3 / 4
7,713
482
4,380
12,618
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
LanderZopez
Cu Chulainn
12
1 / 3 / 3
7,528
471
6,677
16,100
11,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Sopaipillas
Bacchus
11
1 / 0 / 5
7,264
454
6,608
11,937
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
USBGUM
Nu Wa
13
2 / 3 / 2
7,435
465
10,436
7,504
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
YokedHyperion21
Chernobog
13
3 / 0 / 5
7,843
490
7,793
7,027
2,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AngryNiceGuy
Cthulhu
12
1 / 0 / 1
8,132
508
7,247
13,634
8,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Dewey_Rocks
Izanami
13
1 / 3 / 1
7,314
457
6,599
12,202
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
16
3 / 1 / 1
9,221
576
6,179
10,632
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
14
3 / 1 / 1
8,527
533
9,475
11,735
9,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ratatoskr
Itzjohn5491
Ratatoskr
10
1 / 4 / 0
6,608
413
4,628
9,759
3,319
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
9
Kills
9
9
Deaths
9
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AngryNiceGuy
Cthulhu
1
0
1
1.5
W
Arachne
ClemeArm
Arachne
2
3
4
1.33
L
Izanami
Dewey_Rocks
Izanami
1
3
1
0.5
L
Chang'e
3
1
1
3.5
L
Achilles
3
1
1
3.5
L
Ratatoskr
Itzjohn5491
Ratatoskr
1
4
0
0.25
W
Cu Chulainn
LanderZopez
Cu Chulainn
1
3
3
0.83
W
Bacchus
Sopaipillas
Bacchus
1
0
5
3.5
W
Nu Wa
USBGUM
Nu Wa
2
3
2
1
W
Chernobog
YokedHyperion21
Chernobog
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
34,128
55,186
Taken
57,962
32,151
Mitigated
28,676
11,268
Healing
21,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AngryNiceGuy
Cthulhu
7,247
481
2,264
4,005
13,634
8,488
163
3,002
10,370
33,762
2,209
W
Arachne
ClemeArm
Arachne
4,380
3,041
0
3,575
12,618
4,833
0
1,584
10,956
0
59,182
L
Izanami
Dewey_Rocks
Izanami
6,599
5,091
0
2,975
12,202
3,778
0
4,006
8,027
0
57,670
L
Chang'e
6,179
356
697
5,625
10,632
3,285
0
4,877
5,199
85,079
2,278
L
Achilles
9,475
793
0
4,373
11,735
9,806
181
1,888
9,663
0
50,641
L
Ratatoskr
Itzjohn5491
Ratatoskr
4,628
1,162
0
1,739
9,759
3,319
0
1,879
7,626
0
42,327
W
Cu Chulainn
LanderZopez
Cu Chulainn
6,677
754
0
282
16,100
11,832
0
1,956
13,107
403
40,924
W
Bacchus
Sopaipillas
Bacchus
6,608
495
0
3,352
11,937
11,322
0
3,659
8,096
21,453
0
W
Nu Wa
USBGUM
Nu Wa
10,436
1,535
0
1,282
7,504
1,948
25
3,625
3,879
41,385
1,968
W
Chernobog
YokedHyperion21
Chernobog
7,793
4,725
0
2,777
7,027
2,216
372
2,548
4,479
0
49,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
39,802
317
Minions Killed
455
0
Camps Cleared
0
1,565,538
Distance Traveled
1,509,009
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,132
508
54
3
0
320,310
0
W
Arachne
7,713
482
84
5
0
365,204
2
L
Izanami
7,314
457
99
6
0
275,090
4
L
Chang'e
9,221
576
144
9
0
333,067
2
L
Achilles
8,527
533
84
5
0
329,485
2
L
Ratatoskr
6,608
413
74
5
0
251,057
0
W
Cu Chulainn
7,528
471
57
4
0
327,355
0
W
Bacchus
7,264
454
17
1
0
333,682
7
W
Nu Wa
7,435
465
66
4
0
260,526
3
W
Chernobog
7,843
490
93
6
0
278,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role