Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Maxiponce-04
Sun Wukong
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,184 Elo+
Solo
Thoth
Thoth
OldLadyNacho
Thoth
Level 128
God Stats
2W - 1L
1,190 SR
Queue Stats
14W - 17L
1,335 Elo+
Party 1
Sol
Sol
OldManNacho
Sol
Level 194
God Stats
1W - 1L
1,480 SR
Queue Stats
11W - 13L
1,349 Elo+
Party 1
Jormungandr
Jormungandr
RiceMan05
Jormungandr
Level 84
God Stats
2W - 2L
1,289 SR
Queue Stats
28W - 33L
1,439 Elo+
Solo
Team Averages
Level 116
1,392 SR
1,362 Elo+

VS

Team Averages
Level 95
1,393 SR
1,378 Elo+
Charon
Charon
 
Charon
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexDragontamer
Anubis
Level 26
God Stats
2W - 5L
1,347 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo
Ne Zha
Ne Zha
J4YDizzl3
Ne Zha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 202L
1,504 Elo+
Solo
Neith
Neith
Maybe-A-Raccoon
Neith
Level 22
God Stats
4W - 11L
1,287 SR
Queue Stats
32W - 51L
1,137 Elo+
Solo
Surtr
Surtr
McxStuD
Surtr
Level 103
God Stats
1W - 3L
1,329 SR
Queue Stats
25W - 42L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
5 / 1 / 4
7,040
1,173
4,837
5,178
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Maxiponce-04
Sun Wukong
12
3 / 0 / 7
7,233
1,206
5,311
5,627
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 1 / 5
6,753
1,126
2,189
2,356
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 2
6,813
1,136
2,699
1,991
486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
RiceMan05
Jormungandr
13
4 / 0 / 6
7,018
1,170
4,406
6,895
6,028
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 2 / 0
6,319
1,053
2,156
5,573
3,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 0
5,542
924
1,215
6,214
2,249
Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
J4YDizzl3
Ne Zha
12
1 / 3 / 0
6,208
1,035
4,678
5,782
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,807
968
2,686
4,837
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Surtr
McxStuD
Surtr
11
0 / 1 / 1
5,763
961
3,019
5,294
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
2
2
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
5
1
4
7
L
Charon
 
Charon
0
2
0
0
L
0
6
0
0
L
Ne Zha
J4YDizzl3
Ne Zha
1
3
0
0.33
W
Sun Wukong
Maxiponce-04
Sun Wukong
3
0
7
6.5
L
1
3
0
0.33
L
Surtr
McxStuD
Surtr
0
1
1
0.5
W
1
1
5
3.5
W
2
0
2
3
W
Jormungandr
RiceMan05
Jormungandr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,442
Damage
13,754
22,047
Taken
27,700
12,386
Mitigated
12,745
4,746
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,837
1,667
0
572
5,178
1,768
977
1,468
3,710
0
12,663
L
Charon
 
Charon
2,156
121
0
1,204
5,573
3,819
0
1,928
3,645
15,728
0
L
1,215
202
0
306
6,214
2,249
0
2,696
3,518
6,396
0
L
Ne Zha
J4YDizzl3
Ne Zha
4,678
959
0
753
5,782
2,377
0
1,171
4,611
0
19,639
W
Sun Wukong
Maxiponce-04
Sun Wukong
5,311
1,095
0
1,008
5,627
3,480
264
775
4,852
0
15,976
L
2,686
918
0
807
4,837
1,388
0
1,770
3,067
0
9,955
L
Surtr
McxStuD
Surtr
3,019
636
0
887
5,294
2,912
0
1,458
3,836
134
6,707
W
2,189
167
0
425
2,356
624
0
242
2,114
16,754
303
W
2,699
631
0
1,047
1,991
486
1,577
139
1,852
18,755
1,308
W
Jormungandr
RiceMan05
Jormungandr
4,406
1,487
0
1,694
6,895
6,028
72
868
6,027
14,301
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
29,639
160
Minions Killed
99
0
Camps Cleared
0
720,033
Distance Traveled
547,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,040
1,173
23
4
0
144,849
0
L
Charon
6,319
1,053
24
4
0
122,966
0
L
Anubis
5,542
924
12
2
0
94,708
0
L
Ne Zha
6,208
1,035
36
6
0
125,873
0
W
Sun Wukong
7,233
1,206
36
6
0
164,641
0
L
Neith
5,807
968
19
3
0
82,073
0
L
Surtr
5,763
961
8
1
0
122,211
0
W
Thoth
6,753
1,126
36
6
0
135,138
0
W
Sol
6,813
1,136
41
7
0
125,511
0
W
Jormungandr
7,018
1,170
24
4
0
149,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role