Player Matchup

Tsukuyomi
Tsukuyomi
Bombboi
Tsukuyomi
Level 158
God Stats
0W - 1L
1,561 SR
Queue Stats
104W - 94L
1,628 Elo+
Party 1
Martichoras
Martichoras
Eljimbone
Martichoras
Level 158
God Stats
7W - 4L
1,693 SR
Queue Stats
87W - 72L
1,659 Elo+
Party 1
Yu Huang
Yu Huang
IElEI
Yu Huang
Level 129
God Stats
1W - 2L
1,499 SR
Queue Stats
80W - 64L
1,648 Elo+
Party 1
Tyr
Tyr
LigmaClydoo
Tyr
Level 86
God Stats
2W - 1L
1,726 SR
Queue Stats
49W - 44L
1,608 Elo+
Party 1
Charon
Charon
Randgrïth
Charon
Level 175
God Stats
1W - 5L
1,658 SR
Queue Stats
132W - 120L
1,572 Elo+
Solo
Team Averages
Level 141
1,627 SR
1,623 Elo+

VS

Team Averages
Level 161
1,522 SR
1,540 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BlobDePleb
Geb
Level 156
God Stats
17W - 10L
1,605 SR
Queue Stats
89W - 90L
1,571 Elo+
Party 2
Surtr
Surtr
FRONKOZO
Surtr
Level 153
God Stats
2W - 1L
1,370 SR
Queue Stats
178W - 149L
1,576 Elo+
Party 2
Charybdis
Charybdis
Hybr1d F0rk
Charybdis
Level 154
God Stats
5W - 6L
1,601 SR
Queue Stats
85W - 100L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
Rowdyman09
Ne Zha
Level 162
God Stats
33W - 34L
1,532 SR
Queue Stats
135W - 160L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bombboi
Tsukuyomi
15
1 / 2 / 1
8,406
841
7,899
8,034
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Eljimbone
Martichoras
12
0 / 2 / 0
7,569
757
6,076
7,968
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
IElEI
Yu Huang
13
0 / 2 / 0
7,812
781
6,179
5,623
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 1
7,479
748
2,920
11,752
7,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
Randgrïth
Charon
13
1 / 3 / 0
7,791
779
7,714
10,308
8,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 1 / 5
9,339
934
9,479
6,334
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
2 / 0 / 9
9,169
917
4,614
9,724
8,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
FRONKOZO
Surtr
14
1 / 1 / 11
8,854
885
9,820
11,355
10,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Hybr1d F0rk
Charybdis
15
3 / 0 / 6
9,266
927
5,286
5,485
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
Rowdyman09
Ne Zha
16
4 / 0 / 7
9,440
944
10,051
5,867
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
13
13
Deaths
2
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
5
5.5
W
2
0
9
6.5
L
Tsukuyomi
Bombboi
Tsukuyomi
1
2
1
0.75
L
Martichoras
Eljimbone
Martichoras
0
2
0
0
W
Surtr
FRONKOZO
Surtr
1
1
11
6.5
W
Charybdis
Hybr1d F0rk
Charybdis
3
0
6
6
L
Yu Huang
IElEI
Yu Huang
0
2
0
0
L
0
4
1
0.13
L
Charon
Randgrïth
Charon
1
3
0
0.33
W
Ne Zha
Rowdyman09
Ne Zha
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,788
Damage
39,250
43,685
Taken
38,765
22,877
Mitigated
26,640
5,660
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,479
1,849
27
462
6,334
2,325
818
2,431
3,559
33,586
0
W
4,614
98
1,980
3,889
9,724
8,971
30
3,939
5,350
8,058
624
L
Tsukuyomi
Bombboi
Tsukuyomi
7,899
1,004
0
1,241
8,034
2,917
0
2,154
5,880
0
31,762
L
Martichoras
Eljimbone
Martichoras
6,076
922
0
989
7,968
2,671
0
3,097
4,871
0
23,127
W
Surtr
FRONKOZO
Surtr
9,820
3,014
0
1,710
11,355
10,087
251
3,414
7,405
1,199
20,623
W
Charybdis
Hybr1d F0rk
Charybdis
5,286
2,049
0
1,020
5,485
2,137
2,574
793
4,510
0
30,545
L
Yu Huang
IElEI
Yu Huang
6,179
173
0
500
5,623
1,589
0
2,019
3,604
25,684
0
L
2,920
122
0
1,309
11,752
7,399
0
3,570
8,182
0
5,660
L
Charon
Randgrïth
Charon
7,714
1,288
0
1,621
10,308
8,301
0
3,928
6,380
21,243
542
W
Ne Zha
Rowdyman09
Ne Zha
10,051
1,074
0
1,666
5,867
3,120
1,216
1,131
4,590
0
32,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
46,068
191
Minions Killed
237
0
Camps Cleared
0
984,552
Distance Traveled
1,050,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,339
934
66
7
0
211,174
1
W
Geb
9,169
917
11
1
0
209,513
0
L
Tsukuyomi
8,406
841
61
6
0
239,567
0
L
Martichoras
7,569
757
38
4
0
157,266
0
W
Surtr
8,854
885
26
3
0
206,515
0
W
Charybdis
9,266
927
77
8
0
191,200
0
L
Yu Huang
7,812
781
63
6
0
194,544
0
L
Tyr
7,479
748
9
1
0
211,039
0
L
Charon
7,791
779
20
2
0
182,136
0
W
Ne Zha
9,440
944
57
6
0
232,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role