Player Matchup

Athena
Athena
 
Athena
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
PrisionDarK
Agni
Level 151
God Stats
2W - 3L
1,433 SR
Queue Stats
76W - 87L
1,482 Elo+
Party 1
Izanami
Izanami
Tristeratops
Izanami
Level 125
God Stats
6W - 6L
1,483 SR
Queue Stats
518W - 477L
1,436 Elo+
Party 2
King Arthur
King Arthur
alucardJr1
King Arthur
Level 158
God Stats
3W - 3L
1,543 SR
Queue Stats
480W - 473L
1,550 Elo+
Party 1
Team Averages
Level 148
1,492 SR
1,494 Elo+

VS

Team Averages
Level 146
1,624 SR
1,699 Elo+
Yemoja
Yemoja
Elementium
Yemoja
Level 171
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 1L
1,734 Elo+
Party 3
Artemis
Artemis
GordãoLanches
Artemis
Level 192
God Stats
4W - 0L
1,444 SR
Queue Stats
107W - 45L
1,768 Elo+
Party 3
Ne Zha
Ne Zha
Snomah
Ne Zha
Level 79
God Stats
11W - 10L
1,502 SR
Queue Stats
241W - 123L
1,711 Elo+
Party 3
Bake Kujira
Bake Kujira
TesouroDaMamãe
Bake Kujira
Level 129
God Stats
4W - 0L
1,936 SR
Queue Stats
235W - 237L
1,543 Elo+
Solo
Freya
Freya
zJinD
Freya
Level 157
God Stats
3W - 0L
1,543 SR
Queue Stats
153W - 54L
1,737 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 7 / 3
6,860
490
4,302
14,442
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
 
Arachne
12
2 / 6 / 2
6,709
479
4,316
15,373
4,937
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 5 / 1
5,250
375
1,390
4,247
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
Tristeratops
Izanami
14
1 / 3 / 0
7,769
555
3,678
8,655
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
alucardJr1
King Arthur
14
6 / 2 / 2
8,934
638
15,949
18,330
17,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Elementium
Yemoja
12
1 / 1 / 11
8,072
577
5,796
10,532
7,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 2
9,564
683
9,184
6,528
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
Snomah
Ne Zha
14
4 / 2 / 9
8,675
620
9,269
13,002
5,429
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
TesouroDaMamãe
Bake Kujira
12
0 / 5 / 0
7,640
546
4,569
11,187
11,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Freya
zJinD
Freya
15
11 / 2 / 4
9,983
713
13,571
10,966
4,421
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
10
Kills
22
23
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
7
3
0.36
L
Arachne
 
Arachne
2
6
2
0.5
W
Yemoja
Elementium
Yemoja
1
1
11
6.5
W
6
0
2
7
L
0
5
1
0.1
W
Ne Zha
Snomah
Ne Zha
4
2
9
4.25
W
Bake Kujira
TesouroDaMamãe
Bake Kujira
0
5
0
0
L
Izanami
Tristeratops
Izanami
1
3
0
0.33
L
King Arthur
alucardJr1
King Arthur
6
2
2
3.5
W
Freya
zJinD
Freya
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,635
Damage
42,389
61,047
Taken
52,215
37,580
Mitigated
31,298
13,535
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,302
1,008
0
1,149
14,442
11,666
0
5,844
8,380
18,805
437
L
Arachne
 
Arachne
4,316
2,800
0
4,468
15,373
4,937
0
4,668
10,469
0
40,569
W
Yemoja
Elementium
Yemoja
5,796
1,762
5,538
5,102
10,532
7,160
213
1,404
9,128
21,267
1,695
W
9,184
4,419
0
2,693
6,528
2,435
1,582
675
5,853
0
75,884
L
1,390
185
0
355
4,247
952
0
1,566
2,444
12,136
0
W
Ne Zha
Snomah
Ne Zha
9,269
3,336
0
5,890
13,002
5,429
0
1,665
11,337
0
68,361
W
Bake Kujira
TesouroDaMamãe
Bake Kujira
4,569
2,506
0
1,773
11,187
11,853
0
244
10,943
48,375
0
L
Izanami
Tristeratops
Izanami
3,678
2,627
0
1,710
8,655
2,171
0
1,484
7,131
0
67,302
L
King Arthur
alucardJr1
King Arthur
15,949
1,542
0
5,853
18,330
17,854
0
9,244
8,946
585
71,979
W
Freya
zJinD
Freya
13,571
3,898
0
3,083
10,966
4,421
162
1,889
9,077
56,530
4,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
43,934
365
Minions Killed
480
0
Camps Cleared
0
1,270,358
Distance Traveled
1,346,827
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,860
490
25
2
0
303,754
3
L
Arachne
6,709
479
69
5
0
275,368
0
W
Yemoja
8,072
577
37
3
0
304,595
2
W
Artemis
9,564
683
130
9
0
271,783
1
L
Agni
5,250
375
26
2
0
128,786
0
W
Ne Zha
8,675
620
104
7
0
310,872
0
W
Bake Kujira
7,640
546
108
8
0
179,017
0
L
Izanami
7,769
555
134
10
0
281,102
0
L
King Arthur
8,934
638
111
8
0
281,348
0
W
Freya
9,983
713
101
7
0
280,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role