Player Matchup

Janus
Janus
B4C0N_4_M3311
Janus
Level 88
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 4L
1,387 Elo+
Solo
Nut
Nut
H1TCHELL
Nut
Level 140
God Stats
36W - 28L
1,608 SR
Queue Stats
230W - 214L
1,514 Elo+
Solo
Geb
Geb
Jaymo17
Geb
Level 89
God Stats
11W - 14L
1,940 SR
Queue Stats
231W - 237L
1,583 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,495 Elo+

VS

Team Averages
Level 121
1,635 SR
1,570 Elo+
Baron Samedi
Baron Samedi
Mimaneneko
Baron Samedi
Level 136
God Stats
11W - 4L
1,779 SR
Queue Stats
64W - 66L
1,610 Elo+
Party 1
Neith
Neith
PapaWaifu
Neith
Level 68
God Stats
6W - 3L
1,526 SR
Queue Stats
65W - 70L
1,573 Elo+
Party 1
Cerberus
Cerberus
expecial69
Cerberus
Level 159
God Stats
11W - 8L
1,601 SR
Queue Stats
56W - 57L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,693
641
5,226
4,689
973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 5 / 0
8,468
706
4,668
8,884
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
14
0 / 5 / 0
7,992
666
4,352
11,881
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mimaneneko
Baron Samedi
18
6 / 1 / 5
11,153
929
8,478
7,813
3,031
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
PapaWaifu
Neith
16
5 / 0 / 6
10,590
883
7,732
5,478
1,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
expecial69
Cerberus
15
1 / 0 / 8
9,102
759
4,986
8,620
6,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
12
12
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
5
0
0.2
L
Geb
0
5
0
0
W
Baron Samedi
Mimaneneko
Baron Samedi
6
1
5
8.5
W
Neith
PapaWaifu
Neith
5
0
6
8
W
Cerberus
expecial69
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
21,196
25,454
Taken
21,911
13,494
Mitigated
11,082
2,022
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,226
41
0
0
4,689
973
0
3,578
929
23,990
0
L
4,668
2,022
197
885
8,884
2,872
0
4,227
4,374
0
29,834
L
Geb
4,352
66
0
940
11,881
9,649
0
4,722
6,941
19,684
0
W
Baron Samedi
Mimaneneko
Baron Samedi
8,478
1,356
506
4,552
7,813
3,031
1,178
3,157
4,516
48,031
1,545
W
Neith
PapaWaifu
Neith
7,732
2,683
0
3,017
5,478
1,725
2,385
2,529
2,758
0
44,700
W
Cerberus
expecial69
Cerberus
4,986
0
0
2,347
8,620
6,326
405
3,486
4,898
15,916
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
30,845
127
Minions Killed
176
0
Camps Cleared
0
515,949
Distance Traveled
647,977
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,693
641
51
4
0
162,953
0
L
Nut
8,468
706
58
5
0
171,272
0
L
Geb
7,992
666
18
2
0
181,724
0
W
Baron Samedi
11,153
929
75
6
0
210,581
0
W
Neith
10,590
883
75
6
0
211,025
0
W
Cerberus
9,102
759
26
2
0
226,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role