Player Matchup

Janus
Janus
Cynx-_-24
Janus
Level 56
God Stats
1W - 2L
1,491 SR
Queue Stats
153W - 174L
1,417 Elo+
Party 2
Geb
Geb
Doringard
Geb
Level 68
God Stats
0W - 2L
1,265 SR
Queue Stats
5W - 14L
1,371 Elo+
Party 1
Neith
Neith
MexicanVanilla02
Neith
Level 48
God Stats
22W - 33L
1,444 SR
Queue Stats
103W - 107L
1,404 Elo+
Solo
Nemesis
Nemesis
Reisuz
Nemesis
Level 53
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 14L
1,331 Elo+
Party 1
Ravana
Ravana
fabiandarey18
Ravana
Level 46
God Stats
0W - 2L
1,272 SR
Queue Stats
77W - 104L
1,415 Elo+
Party 2
Team Averages
Level 54
1,441 SR
1,388 Elo+

VS

Team Averages
Level 65
1,447 SR
1,408 Elo+
Surtr
Surtr
CosmicDED17
Surtr
Level 146
God Stats
2W - 0L
1,690 SR
Queue Stats
45W - 21L
1,610 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoddGod24
Tsukuyomi
Level 46
God Stats
2W - 2L
1,261 SR
Queue Stats
79W - 102L
1,375 Elo+
Party 3
Kuzenbo
Kuzenbo
TikiYumm
Kuzenbo
Level 62
God Stats
5W - 7L
1,378 SR
Queue Stats
48W - 71L
1,345 Elo+
Party 3
Scylla
Scylla
baIistc
Scylla
Level 29
God Stats
6W - 4L
1,405 SR
Queue Stats
40W - 56L
1,332 Elo+
Party 3
Neith
Neith
ceylo321
Neith
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cynx-_-24
Janus
14
0 / 8 / 1
8,456
403
13,469
13,062
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 10 / 2
8,287
395
7,576
23,469
15,036
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 8 / 3
8,363
398
5,887
15,016
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Reisuz
Nemesis
14
2 / 14 / 1
8,972
427
9,285
26,114
10,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 6 / 1
8,195
390
6,457
12,263
4,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 11
12,295
585
12,793
18,233
17,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
NoddGod24
Tsukuyomi
19
20 / 2 / 11
13,122
625
20,552
18,653
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kuzenbo
TikiYumm
Kuzenbo
17
4 / 2 / 25
11,834
564
10,061
18,892
23,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
baIistc
Scylla
18
12 / 1 / 15
12,373
589
11,472
9,166
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
ceylo321
Neith
16
5 / 0 / 18
11,308
538
12,074
10,492
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
126
5
Kills
46
46
Deaths
6
8
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Janus
Cynx-_-24
Janus
0
8
1
0.06
L
1
10
2
0.2
L
1
8
3
0.31
W
Tsukuyomi
NoddGod24
Tsukuyomi
20
2
11
12.75
L
Nemesis
Reisuz
Nemesis
2
14
1
0.18
W
Kuzenbo
TikiYumm
Kuzenbo
4
2
25
8.25
W
Scylla
baIistc
Scylla
12
1
15
19.5
W
Neith
ceylo321
Neith
5
0
18
14
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,674
Damage
66,952
89,924
Taken
75,436
39,587
Mitigated
53,158
11,480
Healing
23,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,793
4,621
0
3,144
18,233
17,951
443
1,730
16,439
2,247
84,281
L
Janus
Cynx-_-24
Janus
13,469
831
0
375
13,062
4,340
0
3,308
9,654
62,944
572
L
7,576
1,373
433
1,765
23,469
15,036
0
7,318
16,107
44,456
1,616
L
5,887
1,353
0
2,976
15,016
4,893
0
2,423
12,548
0
53,973
W
Tsukuyomi
NoddGod24
Tsukuyomi
20,552
5,871
0
8,900
18,653
6,164
2,188
5,033
13,324
0
92,647
L
Nemesis
Reisuz
Nemesis
9,285
3,798
252
3,176
26,114
10,949
0
5,573
20,263
0
54,019
W
Kuzenbo
TikiYumm
Kuzenbo
10,061
3,820
0
4,140
18,892
23,964
867
4,384
14,409
32,333
0
W
Scylla
baIistc
Scylla
11,472
1,629
165
4,289
9,166
2,319
2,292
5,522
3,372
65,839
592
W
Neith
ceylo321
Neith
12,074
2,920
0
2,829
10,492
2,760
3,892
3,896
6,386
0
61,464
L
6,457
1,372
0
2,503
12,263
4,369
0
3,588
8,420
0
36,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
60,932
403
Minions Killed
484
0
Camps Cleared
0
1,769,031
Distance Traveled
2,089,423
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
12,295
585
128
6
0
392,236
0
L
Janus
8,456
403
120
6
0
340,175
0
L
Geb
8,287
395
69
3
0
355,695
0
L
Neith
8,363
398
77
4
0
295,273
0
W
Tsukuyomi
13,122
625
124
6
0
470,747
0
L
Nemesis
8,972
427
72
3
0
414,422
0
W
Kuzenbo
11,834
564
26
1
0
435,370
2
W
Scylla
12,373
589
106
5
0
407,915
5
W
Neith
11,308
538
100
5
0
383,155
0
L
Ravana
8,195
390
65
3
0
363,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role