Player Matchup

Sun Wukong
Sun Wukong
OrogTheSmall
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 71L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
Shakoshizel
Zhong Kui
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,355 Elo+
Solo
Charon
Charon
SouIouS
Charon
Level 106
God Stats
1W - 2L
1,513 SR
Queue Stats
115W - 108L
1,528 Elo+
Party 2
Achilles
Achilles
Veronme
Achilles
Level 77
God Stats
0W - 4L
1,364 SR
Queue Stats
110W - 115L
1,501 Elo+
Party 2
Fenrir
Fenrir
leighton297
Fenrir
Level 103
God Stats
2W - 8L
1,362 SR
Queue Stats
119W - 124L
1,493 Elo+
Party 2
Team Averages
Level 79
1,448 SR
1,482 Elo+

VS

Team Averages
Level 103
1,636 SR
1,564 Elo+
Poseidon
Poseidon
Samshine93
Poseidon
Level 110
God Stats
3W - 2L
1,647 SR
Queue Stats
53W - 43L
1,570 Elo+
Party 1
Charybdis
Charybdis
Sifreddi
Charybdis
Level 66
God Stats
2W - 0L
1,732 SR
Queue Stats
50W - 38L
1,592 Elo+
Party 1
Erlang Shen
Erlang Shen
Zeqyox
Erlang Shen
Level 104
God Stats
2W - 3L
1,299 SR
Queue Stats
43W - 40L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
keestil
Cthulhu
Level 115
God Stats
3W - 0L
1,666 SR
Queue Stats
24W - 16L
1,602 Elo+
Party 1
Nox
Nox
visiond
Nox
Level 119
God Stats
4W - 2L
1,838 SR
Queue Stats
278W - 274L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OrogTheSmall
Sun Wukong
16
6 / 9 / 5
10,425
802
7,041
17,194
11,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Shakoshizel
Zhong Kui
16
2 / 6 / 6
8,794
676
8,499
12,719
10,412
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon
SouIouS
Charon
17
2 / 3 / 11
10,207
785
7,725
16,835
16,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Veronme
Achilles
16
0 / 5 / 10
8,917
686
10,195
21,035
27,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
17
4 / 5 / 7
9,424
725
5,600
16,236
21,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Samshine93
Poseidon
18
5 / 2 / 18
11,388
876
20,372
7,802
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Sifreddi
Charybdis
18
8 / 1 / 17
11,687
899
23,224
8,136
3,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Zeqyox
Erlang Shen
19
12 / 5 / 13
11,907
916
12,410
18,262
19,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cthulhu
keestil
Cthulhu
18
1 / 4 / 24
10,678
821
17,847
20,859
25,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
15
2 / 2 / 15
9,773
752
4,989
6,016
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
115
14
Kills
28
28
Deaths
14
39
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
OrogTheSmall
Sun Wukong
6
9
5
0.94
W
Poseidon
Samshine93
Poseidon
5
2
18
7
L
Zhong Kui
Shakoshizel
Zhong Kui
2
6
6
0.83
W
Charybdis
Sifreddi
Charybdis
8
1
17
16.5
L
Charon
SouIouS
Charon
2
3
11
2.5
L
Achilles
Veronme
Achilles
0
5
10
1
W
Erlang Shen
Zeqyox
Erlang Shen
12
5
13
3.7
W
Cthulhu
keestil
Cthulhu
1
4
24
3.25
L
Fenrir
4
5
7
1.5
W
Nox
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,060
Damage
78,842
84,019
Taken
61,075
87,242
Mitigated
53,270
25,169
Healing
22,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
OrogTheSmall
Sun Wukong
7,041
963
1,884
1,249
17,194
11,562
0
8,078
8,685
0
11,653
W
Poseidon
Samshine93
Poseidon
20,372
3,593
1,941
2,773
7,802
2,654
1,697
2,262
5,449
41,108
0
L
Zhong Kui
Shakoshizel
Zhong Kui
8,499
724
0
1,218
12,719
10,412
823
7,441
4,990
22,832
0
W
Charybdis
Sifreddi
Charybdis
23,224
14,959
1,563
1,792
8,136
3,477
3,293
2,691
5,357
0
47,325
L
Charon
SouIouS
Charon
7,725
667
3,661
4,061
16,835
16,010
185
8,455
7,889
27,417
0
L
Achilles
Veronme
Achilles
10,195
1,661
1,976
6,050
21,035
27,532
330
9,552
10,723
0
21,726
W
Erlang Shen
Zeqyox
Erlang Shen
12,410
6,997
1,117
4,650
18,262
19,611
1,613
4,555
13,353
0
15,831
W
Cthulhu
keestil
Cthulhu
17,847
1,061
2,614
4,356
20,859
25,041
947
4,825
15,722
31,636
1,747
L
Fenrir
5,600
431
2,183
2,887
16,236
21,726
0
7,275
8,328
0
7,752
W
Nox
4,989
126
1,154
652
6,016
2,487
0
1,891
4,076
12,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,767
Gold Earned
55,433
107
Minions Killed
158
0
Camps Cleared
0
1,127,883
Distance Traveled
1,264,686
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,425
802
7
1
0
211,053
0
W
Poseidon
11,388
876
45
3
0
264,247
0
L
Zhong Kui
8,794
676
32
2
0
182,110
0
W
Charybdis
11,687
899
60
5
0
262,331
0
L
Charon
10,207
785
32
2
0
230,968
0
L
Achilles
8,917
686
28
2
0
242,632
0
W
Erlang Shen
11,907
916
10
1
0
255,347
0
W
Cthulhu
10,678
821
33
3
0
234,007
0
L
Fenrir
9,424
725
8
1
0
261,120
0
W
Nox
9,773
752
10
1
0
248,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role