Player Matchup

Anubis
Anubis
DavidCat767
Anubis
Level 108
God Stats
3W - 1L
1,740 SR
Queue Stats
86W - 72L
1,485 Elo+
Party 1
Tyr
Tyr
LeonDeBronce
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,504 Elo+
Party 1
Neith
Neith
elprimodetucora
Neith
Level 16
God Stats
15W - 13L
1,427 SR
Queue Stats
26W - 27L
1,426 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,472 Elo+

VS

Team Averages
Level 78
1,736 SR
1,555 Elo+
Baron Samedi
Baron Samedi
Rraykow36
Baron Samedi
Level 109
God Stats
6W - 1L
1,818 SR
Queue Stats
191W - 183L
1,550 Elo+
Solo
Medusa
Medusa
RyderVinUA
Medusa
Level 49
God Stats
6W - 5L
1,510 SR
Queue Stats
39W - 47L
1,471 Elo+
Solo
Ymir
Ymir
sbire77
Ymir
Level 76
God Stats
3W - 3L
1,881 SR
Queue Stats
7W - 9L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 6 / 2
10,413
801
9,681
12,355
7,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 4 / 2
10,143
780
7,039
12,092
10,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 3 / 2
9,202
708
5,413
8,613
2,136
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rraykow36
Baron Samedi
19
7 / 3 / 4
11,862
912
15,922
11,160
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
RyderVinUA
Medusa
16
2 / 2 / 7
10,195
784
6,363
7,509
2,119
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
sbire77
Ymir
18
4 / 1 / 9
11,446
880
7,144
10,553
14,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
13
13
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
6
2
0.67
L
2
4
2
0.75
W
Baron Samedi
Rraykow36
Baron Samedi
7
3
4
3
W
Medusa
RyderVinUA
Medusa
2
2
7
2.75
L
1
3
2
0.67
W
Ymir
sbire77
Ymir
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,133
Damage
29,429
33,060
Taken
29,222
19,460
Mitigated
22,051
6,326
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,681
313
0
3,480
12,355
7,273
0
8,843
3,512
43,502
371
L
7,039
939
0
1,993
12,092
10,051
0
5,819
6,273
0
25,608
W
Baron Samedi
Rraykow36
Baron Samedi
15,922
897
1,043
3,533
11,160
5,396
1,417
2,985
7,965
54,229
0
W
Medusa
RyderVinUA
Medusa
6,363
2,808
0
1,973
7,509
2,119
1,352
4,228
3,159
0
27,774
L
5,413
1,731
0
853
8,613
2,136
0
7,197
1,416
0
21,166
W
Ymir
sbire77
Ymir
7,144
671
0
3,508
10,553
14,536
501
2,381
7,860
18,604
3,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,758
Gold Earned
33,503
139
Minions Killed
144
0
Camps Cleared
0
666,175
Distance Traveled
691,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,413
801
67
5
0
199,407
0
L
Tyr
10,143
780
30
2
0
249,970
0
W
Baron Samedi
11,862
912
84
6
0
221,258
0
W
Medusa
10,195
784
23
2
0
246,507
1
L
Neith
9,202
708
42
3
0
216,798
0
W
Ymir
11,446
880
37
3
0
224,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role